Player Matchup

Nemesis
Nemesis
Coolyo12
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,460 Elo+
Solo
Cliodhna
Cliodhna
LunarSpectrum02
Cliodhna
Level 119
God Stats
2W - 4L
1,613 SR
Queue Stats
420W - 442L
1,427 Elo+
Solo
Osiris
Osiris
RiverDonk
Osiris
Level 126
God Stats
5W - 9L
1,517 SR
Queue Stats
539W - 577L
1,449 Elo+
Solo
Thoth
Thoth
Shoedawg
Thoth
Level 125
God Stats
1W - 2L
1,264 SR
Queue Stats
110W - 131L
1,449 Elo+
Solo
He Bo
He Bo
TriggerSCLA
He Bo
Level 117
God Stats
6W - 8L
1,558 SR
Queue Stats
528W - 539L
1,470 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,451 Elo+

VS

Team Averages
Level 112
1,571 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Amhranna
Kuzenbo
Level 128
God Stats
24W - 24L
1,503 SR
Queue Stats
1,805W - 1,842L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
Hicugaya
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,425 Elo+
Party 1
Discordia
Discordia
Madmich
Discordia
Level 86
God Stats
3W - 0L
1,787 SR
Queue Stats
72W - 90L
1,386 Elo+
Party 1
Chiron
Chiron
Obi1CanBneMe
Chiron
Level 109
God Stats
9W - 6L
1,474 SR
Queue Stats
219W - 244L
1,436 Elo+
Solo
Chaac
Chaac
StrongUnicorn
Chaac
Level 129
God Stats
3W - 4L
1,589 SR
Queue Stats
190W - 218L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coolyo12
Nemesis
17
7 / 6 / 10
10,772
634
20,310
18,146
9,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
19
6 / 4 / 9
11,249
662
19,283
19,365
9,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
RiverDonk
Osiris
17
0 / 5 / 13
9,708
571
11,584
22,578
27,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Shoedawg
Thoth
20
5 / 3 / 7
11,657
686
16,095
12,774
6,378
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 7
9,512
560
10,628
18,447
11,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amhranna
Kuzenbo
20
5 / 3 / 14
13,950
821
17,741
28,643
53,179
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Hicugaya
Ratatoskr
19
10 / 5 / 9
12,678
746
12,115
16,052
7,754
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Madmich
Discordia
17
2 / 6 / 11
10,612
624
17,921
11,908
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
20
2 / 1 / 13
11,692
688
14,790
16,923
6,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 5 / 14
12,071
710
20,180
23,775
16,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
20
Kills
25
25
Deaths
20
46
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Amhranna
Kuzenbo
5
3
14
4
L
Nemesis
Coolyo12
Nemesis
7
6
10
2
W
Ratatoskr
Hicugaya
Ratatoskr
10
5
9
2.9
L
Cliodhna
6
4
9
2.63
W
Discordia
Madmich
Discordia
2
6
11
1.25
W
Chiron
2
1
13
8.5
L
Osiris
RiverDonk
Osiris
0
5
13
1.3
L
Thoth
Shoedawg
Thoth
5
3
7
2.83
W
6
5
14
2.6
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,900
Damage
82,747
91,310
Taken
97,301
64,382
Mitigated
88,564
29,903
Healing
51,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Amhranna
Kuzenbo
17,741
4,072
2,303
7,631
28,643
53,179
373
7,236
20,687
45,710
0
L
Nemesis
Coolyo12
Nemesis
20,310
4,244
1,601
2,874
18,146
9,236
0
6,126
11,870
0
29,177
W
Ratatoskr
Hicugaya
Ratatoskr
12,115
1,423
4,437
4,292
16,052
7,754
192
4,839
10,884
0
15,846
L
Cliodhna
19,283
704
2,040
8,417
19,365
9,477
0
6,991
11,954
0
40,620
W
Discordia
Madmich
Discordia
17,921
738
2,261
935
11,908
4,298
248
3,280
8,398
31,517
0
W
Chiron
14,790
4,385
5,929
8,155
16,923
6,667
3,787
2,680
13,899
0
35,800
L
Osiris
RiverDonk
Osiris
11,584
1,821
2,112
4,992
22,578
27,959
142
9,241
12,817
0
16,655
L
Thoth
Shoedawg
Thoth
16,095
628
422
2,150
12,774
6,378
0
5,459
7,177
46,360
0
W
20,180
988
3,349
11,800
23,775
16,666
192
8,688
14,851
0
30,380
L
10,628
1,133
2,637
2,658
18,447
11,332
117
7,845
10,283
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
61,003
169
Minions Killed
172
0
Camps Cleared
0
1,593,028
Distance Traveled
1,690,171
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,950
821
50
3
0
363,300
1
L
Nemesis
10,772
634
15
1
0
333,683
0
W
Ratatoskr
12,678
746
12
1
0
350,594
0
L
Cliodhna
11,249
662
46
3
0
353,544
0
W
Discordia
10,612
624
26
2
0
309,892
0
W
Chiron
11,692
688
62
4
0
341,985
1
L
Osiris
9,708
571
9
1
0
334,189
2
L
Thoth
11,657
686
72
4
0
288,079
2
W
Chaac
12,071
710
22
1
0
324,400
5
L
He Bo
9,512
560
27
2
0
283,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role