Player Matchup

Jormungandr
Jormungandr
AstronautKid971
Jormungandr
Level 129
God Stats
12W - 11L
1,533 SR
Queue Stats
256W - 235L
1,500 Elo+
Party 1
Medusa
Medusa
Baptiste_Chb
Medusa
Level 126
God Stats
3W - 8L
1,370 SR
Queue Stats
258W - 256L
1,516 Elo+
Party 1
Sol
Sol
Djoboy-
Sol
Level 51
God Stats
6W - 9L
1,519 SR
Queue Stats
206W - 210L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
Ryanx971
Hun Batz
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 84L
1,501 Elo+
Party 1
Bellona
Bellona
Siregolmen
Bellona
Level 105
God Stats
59W - 28L
1,664 SR
Queue Stats
184W - 160L
1,551 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,514 Elo+

VS

Team Averages
Level 126
1,393 SR
1,474 Elo+
Athena
Athena
BoomBiootch
Athena
Level 82
God Stats
8W - 6L
1,389 SR
Queue Stats
73W - 68L
1,504 Elo+
Solo
King Arthur
King Arthur
Damian Rdz Tx
King Arthur
Level 87
God Stats
31W - 51L
1,390 SR
Queue Stats
434W - 428L
1,416 Elo+
Solo
Danzaburou
Danzaburou
SkRaPiE18
Danzaburou
Level 152
God Stats
94W - 71L
1,594 SR
Queue Stats
426W - 439L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
emmaawesome11
Morgan Le Fay
Level 158
God Stats
6W - 7L
1,307 SR
Queue Stats
101W - 100L
1,518 Elo+
Solo
Set
Set
hipopipotomas
Set
Level 149
God Stats
2W - 4L
1,285 SR
Queue Stats
359W - 351L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstronautKid971
Jormungandr
12
1 / 4 / 2
6,824
401
7,050
13,334
9,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
1 / 4 / 2
7,791
458
5,138
8,054
2,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
13
1 / 3 / 2
7,914
466
8,403
10,274
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ryanx971
Hun Batz
15
4 / 2 / 1
8,570
504
5,218
12,814
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Siregolmen
Bellona
12
2 / 6 / 1
7,622
448
10,825
15,855
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 0 / 8
8,916
524
8,901
12,221
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Damian Rdz Tx
King Arthur
14
5 / 2 / 4
8,948
526
12,754
13,710
10,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SkRaPiE18
Danzaburou
16
4 / 1 / 1
10,119
595
6,629
7,944
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
emmaawesome11
Morgan Le Fay
15
5 / 2 / 1
9,298
547
9,826
10,590
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 5
9,114
536
5,794
12,623
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
19
19
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AstronautKid971
Jormungandr
1
4
2
0.5
L
Medusa
1
4
2
0.5
W
Athena
2
0
8
6
W
King Arthur
Damian Rdz Tx
King Arthur
5
2
4
3.5
L
Sol
1
3
2
0.67
L
Hun Batz
Ryanx971
Hun Batz
4
2
1
2.25
L
Bellona
Siregolmen
Bellona
2
6
1
0.42
W
Danzaburou
SkRaPiE18
Danzaburou
4
1
1
4.5
W
Morgan Le Fay
emmaawesome11
Morgan Le Fay
5
2
1
2.75
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,634
Damage
43,904
60,331
Taken
57,088
33,495
Mitigated
33,977
15,201
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AstronautKid971
Jormungandr
7,050
1,576
517
1,403
13,334
9,504
100
6,498
6,737
33,438
0
L
Medusa
5,138
2,959
0
1,885
8,054
2,134
92
1,826
6,222
0
48,164
W
Athena
8,901
1,400
0
3,133
12,221
10,855
354
3,696
8,264
32,131
0
W
King Arthur
Damian Rdz Tx
King Arthur
12,754
1,746
120
3,809
13,710
10,159
524
2,743
9,993
4,331
38,906
L
Sol
8,403
1,177
0
3,797
10,274
3,439
1,356
4,746
5,168
47,003
0
L
Hun Batz
Ryanx971
Hun Batz
5,218
1,201
0
5,238
12,814
5,115
0
4,195
8,547
0
51,852
L
Bellona
Siregolmen
Bellona
10,825
4,328
0
2,361
15,855
13,303
0
2,481
13,360
0
47,858
W
Danzaburou
SkRaPiE18
Danzaburou
6,629
1,587
287
2,299
7,944
2,687
3,380
756
7,188
0
72,097
W
Morgan Le Fay
emmaawesome11
Morgan Le Fay
9,826
790
0
3,907
10,590
3,924
70
5,991
4,143
55,925
0
W
5,794
3,384
0
2,260
12,623
6,352
0
1,722
10,754
0
68,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
46,395
427
Minions Killed
468
0
Camps Cleared
0
1,611,354
Distance Traveled
1,617,769
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,824
401
46
3
0
310,252
7
L
Medusa
7,791
458
89
5
0
310,906
2
W
Athena
8,916
524
46
3
0
357,396
3
W
King Arthur
8,948
526
67
4
0
363,725
4
L
Sol
7,914
466
87
5
0
306,590
0
L
Hun Batz
8,570
504
101
6
0
371,554
2
L
Bellona
7,622
448
104
6
0
312,052
7
W
Danzaburou
10,119
595
140
8
0
292,492
1
W
Morgan Le Fay
9,298
547
102
6
0
319,179
7
W
Set
9,114
536
113
7
0
284,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role