Player Matchup

Yemoja
Yemoja
Jannie71
Yemoja
Level 11
God Stats
20W - 4L
1,855 SR
Queue Stats
26W - 9L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
KontEter420
Danzaburou
Level 27
God Stats
33W - 22L
1,587 SR
Queue Stats
137W - 95L
1,602 Elo+
Party 2
Vulcan
Vulcan
Lethum
Vulcan
Level 124
God Stats
2W - 2L
1,427 SR
Queue Stats
302W - 247L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
OmeAnjer
Sun Wukong
Level 16
God Stats
38W - 20L
1,656 SR
Queue Stats
48W - 27L
1,642 Elo+
Party 2
Mulan
Mulan
billenbeuker420
Mulan
Level 67
God Stats
4W - 5L
1,409 SR
Queue Stats
189W - 156L
1,538 Elo+
Party 2
Team Averages
Level 49
1,587 SR
1,611 Elo+

VS

Team Averages
Level 21
1,556 SR
1,492 Elo+
Zeus
Zeus
Grevling
Zeus
Level 24
God Stats
69W - 32L
1,732 SR
Queue Stats
83W - 47L
1,633 Elo+
Party 1
Baba Yaga
Baba Yaga
Hubert721
Baba Yaga
Level 13
God Stats
5W - 10L
1,309 SR
Queue Stats
32W - 75L
1,305 Elo+
Party 3
Mulan
Mulan
NoZuM
Mulan
Level 29
God Stats
13W - 9L
1,571 SR
Queue Stats
66W - 52L
1,580 Elo+
Party 1
Olorun
Olorun
Ozilla123
Olorun
Level 20
God Stats
3W - 3L
1,668 SR
Queue Stats
6W - 6L
1,639 Elo+
Solo
Hun Batz
Hun Batz
meczek
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 200L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jannie71
Yemoja
19
0 / 1 / 32
12,190
1,108
2,618
10,070
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KontEter420
Danzaburou
20
16 / 4 / 23
13,633
1,239
28,557
18,972
7,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Lethum
Vulcan
20
20 / 2 / 25
13,843
1,258
35,794
12,299
5,112
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OmeAnjer
Sun Wukong
20
8 / 3 / 31
13,051
1,186
16,914
17,315
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 27
13,378
1,216
21,048
20,157
17,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 6 / 6
11,676
1,061
29,684
14,575
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Hubert721
Baba Yaga
17
1 / 14 / 8
10,134
921
7,104
24,273
8,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
NoZuM
Mulan
17
4 / 5 / 5
11,105
1,010
15,819
20,972
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Ozilla123
Olorun
17
0 / 9 / 6
10,046
913
8,540
22,251
7,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
meczek
Hun Batz
17
2 / 21 / 7
10,639
967
13,203
29,065
10,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
44
54
Kills
12
12
Deaths
55
138
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
6
6
1.33
L
Baba Yaga
Hubert721
Baba Yaga
1
14
8
0.36
W
Yemoja
Jannie71
Yemoja
0
1
32
16
W
Danzaburou
KontEter420
Danzaburou
16
4
23
6.88
W
Vulcan
Lethum
Vulcan
20
2
25
16.25
L
Mulan
NoZuM
Mulan
4
5
5
1.3
W
Sun Wukong
OmeAnjer
Sun Wukong
8
3
31
7.83
L
Olorun
Ozilla123
Olorun
0
9
6
0.33
W
10
2
27
11.75
L
Hun Batz
meczek
Hun Batz
2
21
7
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,931
Damage
74,350
78,813
Taken
111,136
52,210
Mitigated
41,025
24,438
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
29,684
2,207
207
1,088
14,575
4,496
0
4,132
10,195
58,276
0
L
Baba Yaga
Hubert721
Baba Yaga
7,104
1,224
0
874
24,273
8,759
0
10,215
13,598
17,591
0
W
Yemoja
Jannie71
Yemoja
2,618
855
6,559
2,414
10,070
11,193
0
5,766
4,304
5,481
0
W
Danzaburou
KontEter420
Danzaburou
28,557
14,404
0
5,275
18,972
7,960
0
12,391
6,581
0
55,713
W
Vulcan
Lethum
Vulcan
35,794
9,354
87
1,132
12,299
5,112
0
6,108
6,191
55,481
0
L
Mulan
NoZuM
Mulan
15,819
3,027
0
1,172
20,972
10,059
0
7,263
13,336
0
38,938
W
Sun Wukong
OmeAnjer
Sun Wukong
16,914
3,126
0
3,049
17,315
10,797
0
10,709
6,606
0
26,988
L
Olorun
Ozilla123
Olorun
8,540
1,808
884
4,178
22,251
7,466
0
8,496
13,493
50,874
0
W
21,048
4,869
0
5,922
20,157
17,148
0
10,354
9,803
0
40,659
L
Hun Batz
meczek
Hun Batz
13,203
2,454
0
50
29,065
10,245
0
7,466
20,879
0
27,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,095
Gold Earned
53,600
181
Minions Killed
221
6
Camps Cleared
5
1,117,496
Distance Traveled
965,950
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,676
1,061
54
5
1
208,189
0
L
Baba Yaga
10,134
921
16
1
0
176,253
1
W
Yemoja
12,190
1,108
3
0
0
195,270
2
W
Danzaburou
13,633
1,239
63
6
1
207,641
0
W
Vulcan
13,843
1,258
48
4
1
262,247
0
L
Mulan
11,105
1,010
32
3
2
216,997
0
W
Sun Wukong
13,051
1,186
22
2
0
234,430
0
L
Olorun
10,046
913
86
8
2
196,821
0
W
Mulan
13,378
1,216
45
4
4
217,908
0
L
Hun Batz
10,639
967
33
3
0
167,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role