Player Matchup

Horus
Horus
DaubleD13
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,446 Elo+
Solo
Sobek
Sobek
DrLocoAmor
Sobek
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,507 Elo+
Solo
Agni
Agni
HighWattage55
Agni
Level 28
God Stats
4W - 5L
1,586 SR
Queue Stats
88W - 82L
1,437 Elo+
Solo
Cupid
Cupid
MeXiCaNFiGhTeR
Cupid
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SmurfAcc7432
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,516 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,481 Elo+

VS

Team Averages
Level 18
1,500 SR
1,461 Elo+
Bakasura
Bakasura
BigMadidone
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,583 Elo+
Solo
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 29
God Stats
168W - 152L
1,657 SR
Queue Stats
346W - 320L
1,501 Elo+
Solo
Thanatos
Thanatos
JSlaaatttt
Thanatos
Level 3
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 28
God Stats
42W - 61L
1,594 SR
Queue Stats
45W - 65L
1,544 Elo+
Solo
Anhur
Anhur
SoyMalo543210
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaubleD13
Horus
12
4 / 3 / 9
8,026
535
4,787
9,758
4,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
14
6 / 0 / 6
8,489
566
9,118
12,240
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 4 / 1
7,485
499
3,683
7,409
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 3
7,043
470
4,478
8,312
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
11 / 1 / 8
9,828
655
12,239
12,811
5,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigMadidone
Bakasura
10
2 / 9 / 2
6,524
435
4,831
12,235
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
4 / 4 / 0
7,693
513
10,651
8,611
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
JSlaaatttt
Thanatos
10
3 / 5 / 0
6,464
431
2,417
9,583
2,881
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
MrXlIl
Baron Samedi
12
4 / 4 / 2
7,301
487
5,909
9,971
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 3 / 1
7,335
489
3,106
10,569
3,141
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
25
Kills
15
16
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigMadidone
Bakasura
2
9
2
0.33
W
Horus
DaubleD13
Horus
4
3
9
2.83
W
Sobek
6
0
6
9
L
Scylla
4
4
0
1
W
3
4
1
0.88
L
Thanatos
JSlaaatttt
Thanatos
3
5
0
0.6
W
1
8
3
0.31
L
Baron Samedi
MrXlIl
Baron Samedi
4
4
2
1.25
W
Fenrir
11
1
8
15
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,305
Damage
26,914
50,530
Taken
50,969
25,265
Mitigated
23,646
17,974
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigMadidone
Bakasura
4,831
2,629
0
1,653
12,235
4,367
0
3,046
8,870
0
22,076
W
Horus
DaubleD13
Horus
4,787
2,518
434
898
9,758
4,962
148
1,556
7,929
0
17,972
W
Sobek
9,118
249
0
7,752
12,240
9,081
332
2,408
9,675
46,831
0
L
Scylla
10,651
847
0
1,936
8,611
5,085
462
2,184
6,028
51,443
0
W
3,683
249
0
1,811
7,409
2,695
664
3,365
3,580
32,654
0
L
Thanatos
JSlaaatttt
Thanatos
2,417
624
0
3,816
9,583
2,881
1,198
1,756
7,733
0
19,270
W
4,478
3,364
212
490
8,312
3,037
2,643
4,257
3,980
0
27,409
L
Baron Samedi
MrXlIl
Baron Samedi
5,909
1,207
301
3,460
9,971
8,172
540
1,296
8,440
34,957
0
W
Fenrir
12,239
2,621
0
6,377
12,811
5,490
88
3,974
8,510
0
67,849
L
3,106
1,468
0
3,418
10,569
3,141
1,038
3,049
7,097
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
35,317
344
Minions Killed
280
0
Camps Cleared
0
1,393,682
Distance Traveled
1,259,913
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,524
435
47
3
0
285,207
1
W
Horus
8,026
535
32
2
0
257,650
1
W
Sobek
8,489
566
86
6
0
297,418
2
L
Scylla
7,693
513
90
6
0
247,280
1
W
Agni
7,485
499
63
4
0
233,333
4
L
Thanatos
6,464
431
32
2
0
259,880
0
W
Cupid
7,043
470
53
4
0
265,863
0
L
Baron Samedi
7,301
487
58
4
0
224,322
0
W
Fenrir
9,828
655
110
7
0
339,418
1
L
Anhur
7,335
489
53
4
0
243,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role