Player Matchup

Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PreDaToR2002007
Odin
Level 45
God Stats
4W - 9L
1,413 SR
Queue Stats
17W - 32L
1,344 Elo+
Party 2
Zeus
Zeus
TheUknownREAL
Zeus
Level 49
God Stats
17W - 21L
1,282 SR
Queue Stats
48W - 61L
1,368 Elo+
Party 2
Team Averages
Level 72
1,398 SR
1,404 Elo+

VS

Team Averages
Level 64
1,465 SR
1,461 Elo+
Merlin
Merlin
Draztheman
Merlin
Level 88
God Stats
3W - 0L
1,450 SR
Queue Stats
206W - 223L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
QuarterGuy
Gilgamesh
Level 68
God Stats
4W - 7L
1,384 SR
Queue Stats
147W - 160L
1,515 Elo+
Party 1
Cupid
Cupid
pitbz
Cupid
Level 37
God Stats
7W - 1L
1,560 SR
Queue Stats
31W - 42L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 4 / 1
7,195
720
6,382
8,555
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
6,609
661
3,076
6,815
4,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 2
6,207
621
4,008
4,644
1,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draztheman
Merlin
12
3 / 2 / 7
7,627
763
5,879
5,890
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
QuarterGuy
Gilgamesh
12
5 / 0 / 7
7,889
789
5,789
7,220
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
pitbz
Cupid
12
4 / 1 / 7
7,709
771
5,273
5,599
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
1
0.63
W
Merlin
Draztheman
Merlin
3
2
7
3.25
L
1
3
1
0.5
W
Gilgamesh
QuarterGuy
Gilgamesh
5
0
7
8.5
L
0
5
2
0.2
W
Cupid
pitbz
Cupid
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
16,941
20,014
Taken
18,709
12,961
Mitigated
7,919
2,604
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,382
453
156
1,968
8,555
7,212
0
2,901
5,145
18,329
0
W
Merlin
Draztheman
Merlin
5,879
489
173
943
5,890
1,936
0
3,927
1,963
25,792
0
L
3,076
801
0
480
6,815
4,601
0
2,448
3,910
0
13,190
W
Gilgamesh
QuarterGuy
Gilgamesh
5,789
1,362
0
1,223
7,220
4,099
152
4,341
2,879
1,497
15,020
L
4,008
157
0
0
4,644
1,148
0
680
3,593
14,591
0
W
Cupid
pitbz
Cupid
5,273
4,123
318
1,801
5,599
1,884
0
2,783
2,816
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,011
Gold Earned
23,225
84
Minions Killed
126
3
Camps Cleared
7
436,776
Distance Traveled
567,410
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,195
720
20
2
1
157,274
3
W
Merlin
7,627
763
54
5
4
187,595
0
L
Odin
6,609
661
35
4
2
132,548
2
W
Gilgamesh
7,889
789
26
3
1
207,949
3
L
Zeus
6,207
621
29
3
0
146,954
2
W
Cupid
7,709
771
46
5
2
171,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role