Player Matchup

Geb
Geb
Silver III
JoshKPT
Geb
Silver III
Level 101
God Stats
7W - 5L
1,644 SR
Queue Stats
97W - 103L
804 MMR
Solo
Kukulkan
Kukulkan
Bronze V
alvilág
Kukulkan
Bronze V
Level 83
God Stats
0W - 4L
1,157 SR
Queue Stats
0W - 14L
872 MMR
Solo
Neith
Neith
Silver III
ihabial123
Neith
Silver III
Level 152
God Stats
7W - 15L
1,413 SR
Queue Stats
658W - 770L
757 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,405 SR
811 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,509 SR
879 MMR
Fafnir
Fafnir
Bronze I
Mysterio711
Fafnir
Bronze I
Level 86
God Stats
44W - 46L
1,481 SR
Queue Stats
132W - 189L
514 MMR
Solo
Sol
Sol
Silver I
Papirriqui1128
Sol
Silver I
Level 104
God Stats
14W - 11L
1,534 SR
Queue Stats
70W - 77L
1,093 MMR
Party 1
Hou Yi
Hou Yi
Silver II
picachu pvg
Hou Yi
Silver II
Level 83
God Stats
7W - 6L
1,513 SR
Queue Stats
58W - 67L
1,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 2 / 1
6,566
657
5,332
10,902
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
alvilág
Kukulkan
10
2 / 0 / 0
6,902
690
4,286
3,597
1,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
10
0 / 2 / 2
6,247
625
6,540
6,939
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CthulhuChaacBaron SamediAh Muzen CabDanzaburou

VS

Bans
ScyllaArtemisChironJormungandrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 1 / 4
6,728
673
2,942
7,704
8,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 1
7,272
727
10,342
8,343
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
11
1 / 0 / 2
6,958
696
5,699
6,465
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
0
2
1
0.25
W
Fafnir
0
1
4
2
W
3
1
1
3.5
L
Kukulkan
alvilág
Kukulkan
2
0
0
2
L
Neith
0
2
2
0.5
W
Hou Yi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
18,983
21,438
Taken
22,512
11,252
Mitigated
14,901
5,829
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
5,332
231
0
3,124
10,902
7,542
0
5,793
5,109
9,506
0
W
Fafnir
2,942
589
389
1,663
7,704
8,888
71
3,723
3,981
7,779
0
W
10,342
3,816
0
3,887
8,343
3,486
1,115
3,805
4,538
37,164
3,813
L
Kukulkan
alvilág
Kukulkan
4,286
286
230
165
3,597
1,207
0
2,018
1,579
22,648
0
L
Neith
6,540
1,133
0
2,310
6,939
2,503
0
4,645
2,294
0
22,560
W
Hou Yi
5,699
2,467
0
0
6,465
2,527
1,392
2,482
3,983
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,715
Gold Earned
20,958
98
Minions Killed
132
1
Camps Cleared
6
579,765
Distance Traveled
577,516
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,566
657
7
1
0
206,270
2
W
Fafnir
6,728
673
11
1
0
194,599
2
W
Sol
7,272
727
64
6
3
188,829
0
L
Kukulkan
6,902
690
58
6
0
167,996
2
L
Neith
6,247
625
33
3
1
205,499
2
W
Hou Yi
6,958
696
57
6
3
194,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role