Player Matchup

Yemoja
Yemoja
Fenix 102588
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Chronos
Chronos
GoldRyukXI
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,040 Elo+
Solo
Neith
Neith
Loganm82275
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Sebm76_x
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
wldobdg
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,408 Elo+

VS

Team Averages
Level 11
1,528 SR
1,266 Elo+
Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Coloradopotter
Thor
Level 5
God Stats
4W - 2L
1,367 SR
Queue Stats
5W - 5L
1,149 Elo+
Solo
Ares
Ares
StrbxyAxel
Ares
Level 8
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Anubis
Anubis
Zephy_the_first
Anubis
Level 16
God Stats
3W - 1L
1,493 SR
Queue Stats
4W - 1L
1,408 Elo+
Solo
Neith
Neith
leon_kennedyy1
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 4 / 4
6,324
351
1,466
9,011
3,108
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
GoldRyukXI
Chronos
14
5 / 7 / 3
8,767
487
9,140
13,861
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 11 / 4
6,725
374
4,075
12,097
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
6
0 / 5 / 4
5,766
320
777
6,221
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
wldobdg
Hun Batz
4
0 / 3 / 3
5,334
296
401
2,125
311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 2 / 5
11,143
619
7,303
18,702
7,570
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
10 / 5 / 6
9,788
544
13,020
12,676
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 7
9,105
506
2,824
9,199
9,335
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 3 / 7
10,198
567
8,836
8,526
3,848
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 4
9,269
515
4,275
8,701
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
6
Kills
30
30
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
5
4.25
W
10
5
6
2.6
L
Yemoja
1
4
4
0.75
L
Chronos
GoldRyukXI
Chronos
5
7
3
0.93
L
0
11
4
0.18
L
Thor
0
5
4
0.4
W
5
0
7
8.5
W
6
3
7
3.17
W
3
1
4
5
L
Hun Batz
wldobdg
Hun Batz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
36,258
43,315
Taken
57,804
12,686
Mitigated
29,202
1,995
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,303
2,773
216
10,374
18,702
7,570
1,683
1,442
17,260
0
94,518
W
13,020
1,765
0
2,897
12,676
4,704
1,167
2,954
9,722
0
29,595
L
Yemoja
1,466
200
75
1,060
9,011
3,108
0
888
8,123
9,511
0
L
Chronos
GoldRyukXI
Chronos
9,140
1,668
0
406
13,861
4,538
0
4,038
9,823
24,174
2,531
L
4,075
2,003
0
299
12,097
3,518
0
3,926
8,171
0
29,312
L
Thor
777
194
0
110
6,221
1,211
0
1,919
4,302
0
2,681
W
2,824
166
0
1,908
9,199
9,335
857
1,976
7,223
19,909
0
W
8,836
991
166
3,945
8,526
3,848
4,945
2,451
6,075
49,751
0
W
4,275
1,199
0
870
8,701
3,745
4,363
1,494
7,207
0
42,393
L
Hun Batz
wldobdg
Hun Batz
401
321
0
45
2,125
311
0
889
1,236
0
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
49,503
107
Minions Killed
380
0
Camps Cleared
0
938,882
Distance Traveled
1,650,030
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,143
619
144
8
0
371,071
0
W
Thor
9,788
544
30
2
0
320,831
0
L
Yemoja
6,324
351
17
1
0
162,127
4
L
Chronos
8,767
487
31
2
0
330,709
2
L
Neith
6,725
374
52
3
0
213,460
2
L
Thor
5,766
320
5
0
0
177,223
0
W
Ares
9,105
506
34
2
0
358,800
1
W
Anubis
10,198
567
88
5
0
306,928
2
W
Neith
9,269
515
84
5
0
292,400
0
L
Hun Batz
5,334
296
2
0
0
55,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role