Player Matchup

Zeus
Zeus
AlphaKillerHUN
Zeus
Level 24
God Stats
7W - 4L
1,240 SR
Queue Stats
73W - 52L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BadlFaith
Morgan Le Fay
Level 21
God Stats
15W - 6L
1,606 SR
Queue Stats
33W - 21L
1,530 Elo+
Solo
Artemis
Artemis
CluckyDucky
Artemis
Level 28
God Stats
4W - 0L
1,776 SR
Queue Stats
14W - 8L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
StabbyTanuki
Danzaburou
Level 28
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 10L
1,542 Elo+
Party 2
Chaac
Chaac
TalentG0esBY
Chaac
Level 22
God Stats
2W - 0L
1,698 SR
Queue Stats
50W - 42L
1,565 Elo+
Solo
Team Averages
Level 25
1,612 SR
1,544 Elo+

VS

Team Averages
Level 30
1,658 SR
1,636 Elo+
Izanami
Izanami
Triitoniix
Izanami
Level 5
God Stats
3W - 2L
1,847 SR
Queue Stats
5W - 2L
1,857 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zausive
Tsukuyomi
Level 85
God Stats
2W - 2L
1,641 SR
Queue Stats
117W - 69L
1,646 Elo+
Party 1
Scylla
Scylla
acab131X
Scylla
Level 28
God Stats
64W - 45L
1,587 SR
Queue Stats
110W - 91L
1,547 Elo+
Solo
Nike
Nike
ahafarms
Nike
Level 18
God Stats
2W - 2L
1,585 SR
Queue Stats
66W - 45L
1,550 Elo+
Party 1
Pele
Pele
kazpow
Pele
Level 16
God Stats
2W - 2L
1,632 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 24
12,902
1,075
30,702
9,072
3,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
BadlFaith
Morgan Le Fay
19
3 / 2 / 22
11,736
978
16,368
11,407
4,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CluckyDucky
Artemis
19
9 / 4 / 18
12,617
1,051
17,228
9,405
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
StabbyTanuki
Danzaburou
20
12 / 1 / 19
14,208
1,184
19,139
10,988
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 0 / 26
13,151
1,096
13,543
13,390
21,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Triitoniix
Izanami
17
0 / 8 / 7
10,138
845
8,649
20,515
6,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Zausive
Tsukuyomi
17
4 / 11 / 5
11,267
939
16,971
18,354
6,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
acab131X
Scylla
17
1 / 6 / 5
10,489
874
5,620
21,033
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
17
1 / 2 / 6
10,744
895
6,396
18,897
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
kazpow
Pele
18
4 / 11 / 5
11,683
974
11,375
24,141
9,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
38
Kills
10
10
Deaths
38
109
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
24
6.33
W
Morgan Le Fay
BadlFaith
Morgan Le Fay
3
2
22
7
W
Artemis
CluckyDucky
Artemis
9
4
18
4.5
W
Danzaburou
StabbyTanuki
Danzaburou
12
1
19
21.5
W
7
0
26
20
L
Izanami
Triitoniix
Izanami
0
8
7
0.44
L
Tsukuyomi
Zausive
Tsukuyomi
4
11
5
0.59
L
Scylla
acab131X
Scylla
1
6
5
0.58
L
Nike
1
2
6
2
L
Pele
kazpow
Pele
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,980
Damage
49,011
54,262
Taken
102,940
37,469
Mitigated
38,940
14,572
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,702
1,813
392
2,293
9,072
3,305
0
243
8,829
64,817
0
W
Morgan Le Fay
BadlFaith
Morgan Le Fay
16,368
690
59
2,848
11,407
4,543
0
1,942
9,465
34,386
0
W
Artemis
CluckyDucky
Artemis
17,228
6,871
0
550
9,405
3,330
0
1,047
8,358
0
32,255
W
Danzaburou
StabbyTanuki
Danzaburou
19,139
7,953
0
2,620
10,988
4,412
0
1,104
9,884
0
46,001
W
13,543
2,141
0
5,810
13,390
21,879
0
1,284
12,106
0
32,829
L
Izanami
Triitoniix
Izanami
8,649
4,789
0
1,080
20,515
6,615
0
11,758
8,520
0
29,336
L
Tsukuyomi
Zausive
Tsukuyomi
16,971
2,632
0
100
18,354
6,841
0
7,048
11,082
0
28,578
L
Scylla
acab131X
Scylla
5,620
192
0
1,138
21,033
6,513
0
7,292
13,563
40,419
0
L
Nike
6,396
839
0
0
18,897
9,637
0
11,233
7,472
0
26,988
L
Pele
kazpow
Pele
11,375
1,466
0
92
24,141
9,334
0
8,713
15,233
0
23,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,614
Gold Earned
54,321
260
Minions Killed
210
14
Camps Cleared
4
1,130,811
Distance Traveled
1,141,886
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,902
1,075
73
6
1
206,889
0
W
Morgan Le Fay
11,736
978
50
4
1
251,971
0
W
Artemis
12,617
1,051
31
3
5
190,968
2
W
Danzaburou
14,208
1,184
68
6
5
229,098
0
W
Chaac
13,151
1,096
38
3
2
251,885
0
L
Izanami
10,138
845
37
3
2
213,784
0
L
Tsukuyomi
11,267
939
15
1
0
218,220
2
L
Scylla
10,489
874
76
6
1
212,414
1
L
Nike
10,744
895
48
4
0
263,637
0
L
Pele
11,683
974
34
3
1
233,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role