Player Matchup

Geb
Geb
AnhurYagami
Geb
Level 21
God Stats
0W - 1L
1,758 SR
Queue Stats
26W - 27L
1,494 Elo+
Solo
Merlin
Merlin
TheCapten
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 99L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToastyBagels
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,472 Elo+
Solo
Neith
Neith
UltInMyFaceUwW
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,587 Elo+
Party 1
Eset
Eset
uwudeserteruwu
Eset
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,587 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,540 Elo+

VS

Team Averages
Level 24
1,538 SR
1,537 Elo+
Achilles
Achilles
GiIgamish
Achilles
Level 27
God Stats
5W - 4L
1,546 SR
Queue Stats
102W - 73L
1,635 Elo+
Solo
Charybdis
Charybdis
ImTheBetterNick
Charybdis
Level 25
God Stats
4W - 4L
1,519 SR
Queue Stats
206W - 171L
1,526 Elo+
Solo
Olorun
Olorun
Skinark
Olorun
Level 28
God Stats
3W - 6L
1,342 SR
Queue Stats
105W - 112L
1,533 Elo+
Solo
Ymir
Ymir
UncleDadddy
Ymir
Level 14
God Stats
27W - 18L
1,783 SR
Queue Stats
61W - 75L
1,473 Elo+
Solo
Bakasura
Bakasura
ÑotBad
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,669
436
2,886
8,271
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TheCapten
Merlin
12
0 / 2 / 0
6,980
537
3,314
3,725
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ToastyBagels
Tsukuyomi
10
0 / 3 / 0
5,990
461
5,860
9,432
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 1
6,623
509
6,190
6,920
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,697
438
6,364
9,880
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GiIgamish
Achilles
14
4 / 0 / 2
8,339
641
8,640
10,789
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
ImTheBetterNick
Charybdis
13
6 / 0 / 2
7,487
576
6,999
7,024
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Skinark
Olorun
13
2 / 0 / 0
7,986
614
3,468
2,869
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 7
7,397
569
4,193
9,491
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ÑotBad
Bakasura
14
4 / 1 / 3
8,013
616
3,747
11,333
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Achilles
GiIgamish
Achilles
4
0
2
5
W
Charybdis
ImTheBetterNick
Charybdis
6
0
2
7
W
Olorun
Skinark
Olorun
2
0
0
2
L
Merlin
TheCapten
Merlin
0
2
0
0
L
Tsukuyomi
ToastyBagels
Tsukuyomi
0
3
0
0
L
2
4
1
0.63
W
1
2
7
2.25
L
1
4
2
0.5
W
Bakasura
ÑotBad
Bakasura
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
27,047
38,228
Taken
41,506
14,369
Mitigated
18,434
10,837
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,886
339
0
1,594
8,271
4,973
0
34
7,381
28,524
0
W
Achilles
GiIgamish
Achilles
8,640
2,619
0
3,162
10,789
5,755
0
2,629
8,160
0
46,372
W
Charybdis
ImTheBetterNick
Charybdis
6,999
3,118
0
3,360
7,024
1,882
940
1,723
5,224
0
50,078
W
Olorun
Skinark
Olorun
3,468
1,802
0
1,489
2,869
907
928
1,377
1,254
54,436
0
L
Merlin
TheCapten
Merlin
3,314
98
0
805
3,725
1,272
0
2,521
1,122
46,521
0
L
Tsukuyomi
ToastyBagels
Tsukuyomi
5,860
1,458
0
3,233
9,432
2,734
0
1,182
7,991
0
35,199
L
6,190
1,540
0
1,588
6,920
2,257
0
1,997
4,799
0
45,712
W
4,193
813
2,072
2,011
9,491
5,393
232
2,516
6,338
17,484
0
L
6,364
253
181
3,436
9,880
3,133
0
1,885
7,981
26,256
0
W
Bakasura
ÑotBad
Bakasura
3,747
3,071
0
7,071
11,333
4,497
180
3,025
7,966
0
37,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
39,222
389
Minions Killed
472
0
Camps Cleared
0
1,204,699
Distance Traveled
1,319,439
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,669
436
52
4
0
250,453
2
W
Achilles
8,339
641
107
8
0
272,783
1
W
Charybdis
7,487
576
96
7
0
247,896
5
W
Olorun
7,986
614
137
11
0
253,525
1
L
Merlin
6,980
537
112
9
0
212,961
5
L
Tsukuyomi
5,990
461
85
7
0
274,190
2
L
Neith
6,623
509
92
7
0
221,412
3
W
Ymir
7,397
569
27
2
0
248,936
0
L
Eset
5,697
438
48
4
0
245,683
2
W
Bakasura
8,013
616
105
8
0
296,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role