Player Matchup

Hercules
Hercules
DEATHREAPER6665
Hercules
Level 128
God Stats
7W - 6L
1,489 SR
Queue Stats
481W - 484L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Jackalwolf5
Jormungandr
Level 84
God Stats
9W - 15L
1,420 SR
Queue Stats
358W - 370L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Kitsunene
Danzaburou
Level 87
God Stats
230W - 218L
1,527 SR
Queue Stats
581W - 597L
1,458 Elo+
Solo
Geb
Geb
RuthlessJeans11
Geb
Level 87
God Stats
11W - 3L
1,884 SR
Queue Stats
469W - 514L
1,501 Elo+
Party 1
Chang'e
Chang'e
Schknobes
Chang'e
Level 46
God Stats
21W - 15L
1,683 SR
Queue Stats
295W - 270L
1,534 Elo+
Solo
Team Averages
Level 86
1,601 SR
1,497 Elo+

VS

Team Averages
Level 60
1,624 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blaky12
Anubis
Level 66
God Stats
111W - 95L
1,517 SR
Queue Stats
222W - 243L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Grujson
Heimdallr
Level 29
God Stats
0W - 2L
1,595 SR
Queue Stats
127W - 116L
1,557 Elo+
Party 2
Athena
Athena
Neopolitian5418
Athena
Level 44
God Stats
4W - 1L
1,871 SR
Queue Stats
73W - 67L
1,489 Elo+
Solo
Bastet
Bastet
SophTheCommander
Bastet
Level 75
God Stats
16W - 11L
1,638 SR
Queue Stats
94W - 74L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 0 / 7
10,562
960
9,860
16,434
20,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Jackalwolf5
Jormungandr
19
2 / 0 / 17
11,326
1,030
16,374
11,333
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Kitsunene
Danzaburou
18
8 / 4 / 7
12,006
1,091
20,489
13,426
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 1 / 9
10,136
921
8,381
12,717
14,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Schknobes
Chang'e
18
6 / 4 / 10
11,937
1,085
18,607
16,921
6,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

238

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 8 / 5
10,388
944
15,510
19,553
11,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Blaky12
Anubis
16
1 / 3 / 1
9,549
868
6,446
10,789
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Grujson
Heimdallr
17
0 / 4 / 8
10,325
939
17,656
15,846
6,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 7
10,099
918
13,357
18,896
7,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 2 / 2
10,722
975
12,886
14,564
5,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
20
Kills
9
9
Deaths
20
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
8
5
0.69
L
Anubis
Blaky12
Anubis
1
3
1
0.5
W
Hercules
3
0
7
6.5
L
Heimdallr
Grujson
Heimdallr
0
4
8
1
W
Jormungandr
Jackalwolf5
Jormungandr
2
0
17
10.5
W
Danzaburou
Kitsunene
Danzaburou
8
4
7
2.88
L
1
3
7
1.5
W
1
1
9
5.5
W
Chang'e
Schknobes
Chang'e
6
4
10
2.75
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,711
Damage
65,855
70,831
Taken
79,648
55,409
Mitigated
35,925
19,459
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,510
648
287
2,008
19,553
11,256
0
9,913
9,640
23,420
0
L
Anubis
Blaky12
Anubis
6,446
46
0
1,460
10,789
4,799
0
6,419
4,370
22,860
0
W
Hercules
9,860
3,144
0
5,676
16,434
20,756
0
6,547
9,887
0
19,910
L
Heimdallr
Grujson
Heimdallr
17,656
7,721
0
970
15,846
6,655
0
8,095
7,751
0
54,672
W
Jormungandr
Jackalwolf5
Jormungandr
16,374
3,190
58
370
11,333
9,493
0
6,139
5,194
35,190
0
W
Danzaburou
Kitsunene
Danzaburou
20,489
12,766
132
2,189
13,426
4,808
0
7,270
6,156
0
41,119
L
13,357
3,242
0
2,145
18,896
7,928
0
10,863
8,033
30,809
0
W
8,381
501
0
270
12,717
14,011
0
6,708
6,009
24,212
0
W
Chang'e
Schknobes
Chang'e
18,607
1,945
7,574
3,190
16,921
6,341
0
8,649
8,272
44,283
0
L
12,886
2,284
0
1,975
14,564
5,287
0
8,072
6,492
0
24,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
51,083
223
Minions Killed
198
9
Camps Cleared
6
1,109,295
Distance Traveled
1,048,621
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,388
944
19
2
1
212,086
0
L
Anubis
9,549
868
46
4
0
163,635
0
W
Hercules
10,562
960
26
2
0
234,736
0
L
Heimdallr
10,325
939
80
7
0
196,827
1
W
Jormungandr
11,326
1,030
36
3
1
206,336
0
W
Danzaburou
12,006
1,091
57
5
5
199,682
0
L
Athena
10,099
918
21
2
3
216,314
2
W
Geb
10,136
921
28
3
0
260,621
4
W
Chang'e
11,937
1,085
76
7
3
207,920
1
L
Bastet
10,722
975
32
3
2
259,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role