Player Matchup

Nox
Nox
AwolScope
Nox
Level 127
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 3
Athena
Athena
MancinWigan
Athena
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
King Arthur
King Arthur
NoKahunas
King Arthur
Level 27
God Stats
0W - 2L
1,526 SR
Queue Stats
4W - 8L
1,393 Elo+
Solo
Artemis
Artemis
The B1G Salami
Artemis
Level 156
God Stats
4W - 4L
1,670 SR
Queue Stats
203W - 158L
1,472 Elo+
Party 3
Bastet
Bastet
vanboydave63
Bastet
Level 129
God Stats
0W - 2L
1,388 SR
Queue Stats
53W - 55L
1,548 Elo+
Party 3
Team Averages
Level 93
1,476 SR
1,438 Elo+

VS

Team Averages
Level 68
1,499 SR
1,488 Elo+
Izanami
Izanami
FlappieXD
Izanami
Level 127
God Stats
2W - 0L
1,446 SR
Queue Stats
104W - 124L
1,389 Elo+
Party 1
Bacchus
Bacchus
Gucci Pi
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 2
Ares
Ares
OoogaBoogaPL
Ares
Level 29
God Stats
1W - 0L
1,549 SR
Queue Stats
15W - 4L
1,662 Elo+
Party 2
Anhur
Anhur
SirDood
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
fourletterword
Cliodhna
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 137L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 9
8,995
818
8,521
10,336
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
14
0 / 5 / 13
8,132
739
5,105
15,943
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NoKahunas
King Arthur
13
2 / 5 / 8
7,664
697
6,517
12,939
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 6 / 9
8,518
774
14,446
14,846
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
15
4 / 6 / 10
8,481
771
14,190
16,355
7,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlappieXD
Izanami
17
8 / 4 / 12
10,394
945
18,057
10,877
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Gucci Pi
Bacchus
16
3 / 4 / 19
10,053
914
12,822
15,771
22,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 2 / 17
10,648
968
10,241
18,803
17,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SirDood
Anhur
15
4 / 3 / 15
9,130
830
6,366
8,777
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
16
6 / 5 / 12
10,284
935
8,216
11,406
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
16
Kills
28
28
Deaths
18
49
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
Izanami
FlappieXD
Izanami
8
4
12
3.5
W
Bacchus
Gucci Pi
Bacchus
3
4
19
3.13
L
Athena
0
5
13
1.3
L
King Arthur
NoKahunas
King Arthur
2
5
8
1.2
W
7
2
17
7.75
W
Anhur
SirDood
Anhur
4
3
15
3.83
L
5
6
9
1.58
W
Cliodhna
6
5
12
2.4
L
Bastet
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
55,702
70,419
Taken
65,634
47,506
Mitigated
52,600
21,640
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,521
613
707
1,084
10,336
4,565
48
3,352
6,984
18,592
0
W
Izanami
FlappieXD
Izanami
18,057
7,855
1,931
2,251
10,877
4,230
2,530
3,177
7,526
0
39,501
W
Bacchus
Gucci Pi
Bacchus
12,822
1,683
3,363
4,368
15,771
22,094
287
3,257
12,079
18,246
0
L
Athena
5,105
1,737
0
1,529
15,943
14,874
26
3,823
12,120
11,965
0
L
King Arthur
NoKahunas
King Arthur
6,517
188
843
3,684
12,939
14,318
0
6,166
6,773
0
12,288
W
10,241
1,009
2,505
2,941
18,803
17,694
595
2,652
15,703
16,296
0
W
Anhur
SirDood
Anhur
6,366
1,964
1,039
848
8,777
3,858
1,338
2,233
6,453
0
11,025
L
14,446
5,941
954
4,719
14,846
6,266
0
4,913
9,933
0
20,174
W
Cliodhna
8,216
878
1,784
1,225
11,406
4,724
429
2,307
9,051
221
24,408
L
Bastet
14,190
3,593
1,651
6,469
16,355
7,483
0
4,978
11,377
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
50,509
79
Minions Killed
107
0
Camps Cleared
0
976,809
Distance Traveled
971,243
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,995
818
18
2
0
174,034
1
W
Izanami
10,394
945
41
4
0
185,663
1
W
Bacchus
10,053
914
4
0
0
188,081
1
L
Athena
8,132
739
19
2
0
202,269
1
L
King Arthur
7,664
697
13
1
0
216,802
0
W
Ares
10,648
968
6
1
0
216,574
0
W
Anhur
9,130
830
21
2
0
203,337
1
L
Artemis
8,518
774
8
1
0
168,108
1
W
Cliodhna
10,284
935
35
3
0
177,588
1
L
Bastet
8,481
771
21
2
0
215,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role