Player Matchup

Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
HEROxIllusionz
Achilles
Level 123
God Stats
2W - 3L
1,560 SR
Queue Stats
333W - 325L
1,560 Elo+
Solo
Heimdallr
Heimdallr
Hidendra1205
Heimdallr
Level 132
God Stats
2W - 4L
1,596 SR
Queue Stats
104W - 86L
1,585 Elo+
Party 3
Cthulhu
Cthulhu
darkmin3
Cthulhu
Level 20
God Stats
2W - 1L
1,894 SR
Queue Stats
9W - 6L
1,643 Elo+
Party 3
Tiamat
Tiamat
pacmare
Tiamat
Level 109
God Stats
2W - 9L
1,446 SR
Queue Stats
155W - 163L
1,461 Elo+
Party 3
Team Averages
Level 97
1,599 SR
1,550 Elo+

VS

Team Averages
Level 116
1,452 SR
1,587 Elo+
Mulan
Mulan
AlmightyNate23
Mulan
Level 157
God Stats
4W - 6L
1,318 SR
Queue Stats
298W - 268L
1,557 Elo+
Party 1
Anubis
Anubis
Forte1107
Anubis
Level 141
God Stats
2W - 3L
1,136 SR
Queue Stats
49W - 44L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
HistoryNick
Kumbhakarna
Level 125
God Stats
14W - 13L
1,546 SR
Queue Stats
132W - 116L
1,567 Elo+
Party 1
Susano
Susano
L4NKU5
Susano
Level 123
God Stats
5W - 6L
1,594 SR
Queue Stats
503W - 478L
1,585 Elo+
Party 2
Artemis
Artemis
Profguito
Artemis
Level 36
God Stats
3W - 0L
1,667 SR
Queue Stats
101W - 59L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 1
5,105
464
3,805
11,539
3,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
10
2 / 2 / 0
5,718
520
3,510
9,159
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Hidendra1205
Heimdallr
10
1 / 2 / 1
5,898
536
4,467
6,452
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
darkmin3
Cthulhu
11
1 / 1 / 1
6,313
574
4,699
7,075
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
pacmare
Tiamat
9
0 / 3 / 0
5,183
471
1,863
7,191
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,751
614
5,526
6,209
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Forte1107
Anubis
13
5 / 0 / 3
7,347
668
10,850
5,672
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
HistoryNick
Kumbhakarna
9
1 / 1 / 6
5,903
537
3,310
8,075
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
L4NKU5
Susano
11
0 / 1 / 1
6,128
557
4,246
7,051
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Profguito
Artemis
10
1 / 1 / 1
5,866
533
3,968
5,784
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
W
4
1
3
5.5
W
Anubis
Forte1107
Anubis
5
0
3
6.5
L
Achilles
2
2
0
1
L
Heimdallr
Hidendra1205
Heimdallr
1
2
1
0.75
W
Kumbhakarna
HistoryNick
Kumbhakarna
1
1
6
4
W
Susano
L4NKU5
Susano
0
1
1
0.5
W
Artemis
Profguito
Artemis
1
1
1
1.5
L
Cthulhu
darkmin3
Cthulhu
1
1
1
1.5
L
Tiamat
pacmare
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,344
Damage
27,900
41,416
Taken
32,791
16,131
Mitigated
13,587
13,616
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,805
1,015
1,023
2,118
11,539
3,954
0
5,248
6,291
16,137
0
W
5,526
1,483
0
2,932
6,209
2,502
23
1,613
4,421
0
39,175
W
Anubis
Forte1107
Anubis
10,850
799
0
3,554
5,672
2,698
140
1,727
3,945
56,185
0
L
Achilles
3,510
1,382
0
3,622
9,159
2,425
0
3,546
5,571
0
30,610
L
Heimdallr
Hidendra1205
Heimdallr
4,467
2,182
0
1,395
6,452
1,780
623
1,393
5,059
0
35,485
W
Kumbhakarna
HistoryNick
Kumbhakarna
3,310
983
0
2,480
8,075
3,978
0
2,647
5,428
10,754
0
W
Susano
L4NKU5
Susano
4,246
890
0
3,319
7,051
2,873
0
2,953
3,583
0
30,383
W
Artemis
Profguito
Artemis
3,968
1,865
0
1,889
5,784
1,536
0
950
4,834
0
34,744
L
Cthulhu
darkmin3
Cthulhu
4,699
353
0
3,765
7,075
5,909
0
0
6,433
30,495
0
L
Tiamat
pacmare
Tiamat
1,863
335
58
1,635
7,191
2,063
136
3,973
3,218
24,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
31,995
279
Minions Killed
348
0
Camps Cleared
0
1,137,365
Distance Traveled
1,126,279
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,105
464
19
2
0
226,827
5
W
Mulan
6,751
614
70
6
0
244,846
4
W
Anubis
7,347
668
110
10
0
214,578
2
L
Achilles
5,718
520
62
6
0
238,615
5
L
Heimdallr
5,898
536
75
7
0
194,255
2
W
Kumbhakarna
5,903
537
22
2
0
226,058
6
W
Susano
6,128
557
78
7
0
248,529
4
W
Artemis
5,866
533
68
6
0
192,268
3
L
Cthulhu
6,313
574
65
6
0
251,445
4
L
Tiamat
5,183
471
58
5
0
226,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role