Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AFD_Sweet_Charzy
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,378 Elo+
Solo
Medusa
Medusa
Jarod2PAC
Medusa
Level 14
God Stats
36W - 45L
1,383 SR
Queue Stats
38W - 53L
1,310 Elo+
Solo
Hel
Hel
Meiliη
Hel
Level 28
God Stats
10W - 4L
1,582 SR
Queue Stats
165W - 92L
1,662 Elo+
Solo
Cernunnos
Cernunnos
UmbleUndle
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,510 Elo+

VS

Team Averages
Level 19
1,539 SR
1,415 Elo+
Apollo
Apollo
BluBufBandit169
Apollo
Level 25
God Stats
16W - 3L
1,686 SR
Queue Stats
34W - 21L
1,561 Elo+
Solo
Izanami
Izanami
IxPrimeIx
Izanami
Level 25
God Stats
3W - 5L
1,352 SR
Queue Stats
9W - 16L
1,324 Elo+
Solo
Guan Yu
Guan Yu
King-_-Ilyass-09
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,445 Elo+
Party 1
Hercules
Hercules
VampyHZ
Hercules
Level 11
God Stats
3W - 0L
1,716 SR
Queue Stats
18W - 25L
1,311 Elo+
Solo
Anubis
Anubis
khacha2020
Anubis
Level 19
God Stats
50W - 40L
1,443 SR
Queue Stats
77W - 54L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 12 / 1
9,014
819
8,073
22,327
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Jormungandr
AFD_Sweet_Charzy
Jormungandr
15
0 / 9 / 1
9,212
837
6,001
27,655
29,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Jarod2PAC
Medusa
15
1 / 2 / 0
9,439
858
9,198
11,837
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
15
0 / 5 / 1
9,233
839
12,212
18,771
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
UmbleUndle
Cernunnos
15
0 / 6 / 1
9,197
836
24,759
15,997
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

78

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 19
12,485
1,135
22,060
10,449
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
IxPrimeIx
Izanami
18
3 / 0 / 23
10,597
963
21,585
11,984
4,467
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 0 / 24
10,324
939
7,676
11,533
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
VampyHZ
Hercules
18
3 / 1 / 22
10,703
973
6,664
14,379
11,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
khacha2020
Anubis
20
19 / 0 / 14
13,113
1,192
33,612
15,742
6,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
136
1
Kills
34
34
Deaths
1
4
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
12
1
0.04
L
Jormungandr
AFD_Sweet_Charzy
Jormungandr
0
9
1
0.06
W
9
0
19
18.5
W
Izanami
IxPrimeIx
Izanami
3
0
23
14.5
L
Medusa
Jarod2PAC
Medusa
1
2
0
0.5
W
0
0
24
12
L
Hel
0
5
1
0.1
L
Cernunnos
UmbleUndle
Cernunnos
0
6
1
0.08
W
Hercules
VampyHZ
Hercules
3
1
22
14
W
Anubis
khacha2020
Anubis
19
0
14
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,243
Damage
91,597
96,587
Taken
64,087
50,274
Mitigated
39,374
11,189
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,073
806
0
1,555
22,327
7,020
0
8,030
13,956
0
17,702
L
Jormungandr
AFD_Sweet_Charzy
Jormungandr
6,001
3,147
0
0
27,655
29,490
0
6,338
20,806
20,588
0
W
22,060
17,623
0
4,811
10,449
3,433
0
3,648
6,801
0
50,575
W
Izanami
IxPrimeIx
Izanami
21,585
18,143
0
0
11,984
4,467
0
2,922
9,062
0
42,752
L
Medusa
Jarod2PAC
Medusa
9,198
4,123
0
180
11,837
3,519
0
4,942
6,895
0
28,889
W
7,676
223
3,464
4,163
11,533
14,001
0
3,870
7,663
0
10,774
L
Hel
12,212
934
4,477
3,693
18,771
5,894
0
6,704
11,975
33,650
0
L
Cernunnos
UmbleUndle
Cernunnos
24,759
13,140
0
1,284
15,997
4,351
0
7,598
8,249
0
55,151
W
Hercules
VampyHZ
Hercules
6,664
707
0
7,800
14,379
11,147
0
5,316
9,063
0
16,926
W
Anubis
khacha2020
Anubis
33,612
927
20
8,637
15,742
6,326
0
2,457
13,285
58,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
57,222
195
Minions Killed
226
3
Camps Cleared
9
976,707
Distance Traveled
1,091,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,014
819
19
2
2
185,331
0
L
Jormungandr
9,212
837
36
3
1
189,982
0
W
Apollo
12,485
1,135
76
7
6
200,128
0
W
Izanami
10,597
963
54
5
1
195,996
0
L
Medusa
9,439
858
32
3
0
211,132
0
W
Guan Yu
10,324
939
11
1
0
261,328
0
L
Hel
9,233
839
60
5
0
198,921
0
L
Cernunnos
9,197
836
48
4
0
191,341
0
W
Hercules
10,703
973
23
2
2
228,461
0
W
Anubis
13,113
1,192
62
6
0
205,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role