Player Matchup

Cthulhu
Cthulhu
BIG-DON-EUAN420
Cthulhu
Level 21
God Stats
24W - 17L
1,586 SR
Queue Stats
93W - 105L
1,426 Elo+
Party 2
Chaac
Chaac
FRAZL3iNC
Chaac
Level 37
God Stats
34W - 32L
1,516 SR
Queue Stats
250W - 290L
1,365 Elo+
Party 2
Neith
Neith
Silent-_-Duelist
Neith
Level 69
God Stats
5W - 3L
1,530 SR
Queue Stats
196W - 225L
1,364 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wambaloo
Tsukuyomi
Level 135
God Stats
7W - 6L
1,469 SR
Queue Stats
818W - 671L
1,531 Elo+
Party 1
Zeus
Zeus
vSeBii--
Zeus
Level 45
God Stats
12W - 6L
1,585 SR
Queue Stats
369W - 239L
1,640 Elo+
Party 1
Team Averages
Level 61
1,537 SR
1,465 Elo+

VS

Team Averages
Level 60
1,609 SR
1,461 Elo+
Pele
Pele
BitterDarkness
Pele
Level 107
God Stats
32W - 45L
1,460 SR
Queue Stats
390W - 392L
1,472 Elo+
Solo
Discordia
Discordia
Eaker1000
Discordia
Level 62
God Stats
6W - 4L
1,719 SR
Queue Stats
299W - 329L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Eyeball9001
Kukulkan
Level 46
God Stats
8W - 9L
1,467 SR
Queue Stats
8W - 9L
1,417 Elo+
Solo
Charybdis
Charybdis
FOREVADMC
Charybdis
Level 43
God Stats
14W - 13L
1,811 SR
Queue Stats
68W - 92L
1,450 Elo+
Solo
Susano
Susano
Gretchet00
Susano
Level 40
God Stats
63W - 43L
1,586 SR
Queue Stats
270W - 239L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 8
9,085
909
6,662
19,388
12,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
FRAZL3iNC
Chaac
18
4 / 4 / 12
10,969
1,097
14,911
19,374
24,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 10
10,582
1,058
10,050
10,015
3,982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Wambaloo
Tsukuyomi
17
13 / 5 / 6
12,771
1,277
25,326
13,665
11,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
2 / 1 / 10
9,774
977
15,272
8,960
3,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

211

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
10,077
1,008
11,484
16,774
7,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Eaker1000
Discordia
16
2 / 3 / 10
9,685
969
10,676
10,095
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Eyeball9001
Kukulkan
16
3 / 4 / 8
9,987
999
16,560
14,549
4,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
FOREVADMC
Charybdis
16
2 / 5 / 6
9,677
968
8,878
15,931
5,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Gretchet00
Susano
16
7 / 5 / 6
10,955
1,096
17,522
16,449
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
55
23
Kills
17
17
Deaths
23
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
3
6
8
1.17
L
Discordia
Eaker1000
Discordia
2
3
10
2.33
L
Kukulkan
Eyeball9001
Kukulkan
3
4
8
1.75
L
Charybdis
FOREVADMC
Charybdis
2
5
6
1
W
Chaac
FRAZL3iNC
Chaac
4
4
12
2.5
L
Susano
Gretchet00
Susano
7
5
6
2
W
4
4
10
2.25
W
Tsukuyomi
Wambaloo
Tsukuyomi
13
5
6
3.2
W
Zeus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,221
Damage
65,120
71,402
Taken
73,798
56,009
Mitigated
25,064
14,078
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,662
446
440
4,865
19,388
12,758
0
8,114
11,274
22,563
0
L
11,484
2,645
0
2,883
16,774
7,303
0
4,127
12,371
114
25,729
L
Discordia
Eaker1000
Discordia
10,676
1,741
0
590
10,095
3,126
0
3,087
6,809
22,211
0
L
Kukulkan
Eyeball9001
Kukulkan
16,560
1,364
61
681
14,549
4,528
0
5,706
8,564
43,737
0
L
Charybdis
FOREVADMC
Charybdis
8,878
5,421
0
480
15,931
5,145
0
5,480
10,125
0
30,156
W
Chaac
FRAZL3iNC
Chaac
14,911
1,740
379
5,294
19,374
24,361
0
8,772
10,602
10,115
20,590
L
Susano
Gretchet00
Susano
17,522
4,164
0
0
16,449
4,962
0
7,058
9,162
0
23,245
W
10,050
3,678
0
492
10,015
3,982
0
2,968
7,047
0
32,893
W
Tsukuyomi
Wambaloo
Tsukuyomi
25,326
7,900
0
177
13,665
11,698
0
3,806
9,859
0
38,917
W
Zeus
15,272
1,182
0
2,431
8,960
3,210
0
3,690
5,270
30,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
50,381
178
Minions Killed
196
10
Camps Cleared
6
1,017,759
Distance Traveled
929,562
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,085
909
32
3
0
201,080
0
L
Pele
10,077
1,008
28
3
3
210,529
2
L
Discordia
9,685
969
30
3
0
170,391
0
L
Kukulkan
9,987
999
68
7
2
187,348
0
L
Charybdis
9,677
968
55
6
1
175,596
1
W
Chaac
10,969
1,097
44
4
0
207,554
1
L
Susano
10,955
1,096
15
2
0
185,698
0
W
Neith
10,582
1,058
47
5
5
178,558
0
W
Tsukuyomi
12,771
1,277
16
2
4
226,388
1
W
Zeus
9,774
977
39
4
1
204,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role