Player Matchup

Izanami
Izanami
GarryPjotter
Izanami
Level 25
God Stats
10W - 15L
1,304 SR
Queue Stats
91W - 107L
1,338 Elo+
Solo
Cliodhna
Cliodhna
Krattoss14
Cliodhna
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 68L
1,463 Elo+
Solo
Geb
Geb
Leprikon04
Geb
Level 7
God Stats
1W - 3L
1,329 SR
Queue Stats
44W - 50L
1,313 Elo+
Party 2
Bellona
Bellona
Testigo7
Bellona
Level 5
God Stats
3W - 7L
1,357 SR
Queue Stats
8W - 9L
1,258 Elo+
Solo
Merlin
Merlin
e33romanov
Merlin
Level 28
God Stats
32W - 16L
1,634 SR
Queue Stats
107W - 119L
1,360 Elo+
Party 2
Team Averages
Level 16
1,425 SR
1,347 Elo+

VS

Team Averages
Level 28
1,509 SR
1,499 Elo+
Fenrir
Fenrir
Anryoki
Fenrir
Level 27
God Stats
23W - 24L
1,494 SR
Queue Stats
70W - 65L
1,450 Elo+
Solo
Geb
Geb
MyGuybrush
Geb
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
24W - 27L
1,391 Elo+
Solo
Neith
Neith
RareshHELL
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,690 Elo+
Party 1
Bellona
Bellona
Vladutaki123
Bellona
Level 29
God Stats
1W - 2L
1,547 SR
Queue Stats
41W - 51L
1,463 Elo+
Party 1
Raijin
Raijin
xandergameing
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GarryPjotter
Izanami
8
0 / 3 / 4
5,203
473
3,938
5,502
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Krattoss14
Cliodhna
11
5 / 1 / 1
6,376
580
5,120
5,886
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 1 / 2
5,271
479
1,359
4,197
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Testigo7
Bellona
9
0 / 5 / 3
5,206
473
2,066
6,359
4,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
e33romanov
Merlin
8
2 / 2 / 2
5,234
476
3,477
4,365
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anryoki
Fenrir
9
1 / 1 / 2
6,139
558
2,547
6,285
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 4
6,150
559
1,985
7,548
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
11
4 / 2 / 2
6,608
601
6,297
6,151
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Vladutaki123
Bellona
12
4 / 2 / 1
7,084
644
3,441
4,940
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 2
6,369
579
2,360
4,498
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
12
12
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anryoki
Fenrir
1
1
2
2
L
Izanami
GarryPjotter
Izanami
0
3
4
0.67
L
Cliodhna
Krattoss14
Cliodhna
5
1
1
5.5
L
2
1
2
3
W
1
3
4
1
W
Neith
4
2
2
2.5
L
Bellona
Testigo7
Bellona
0
5
3
0.3
W
Bellona
Vladutaki123
Bellona
4
2
1
2.25
L
Merlin
e33romanov
Merlin
2
2
2
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
16,630
26,309
Taken
29,422
10,063
Mitigated
11,512
5,931
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anryoki
Fenrir
2,547
686
0
3,829
6,285
1,872
0
198
6,033
0
33,131
L
Izanami
GarryPjotter
Izanami
3,938
2,755
0
314
5,502
1,073
966
186
5,316
0
24,470
L
Cliodhna
Krattoss14
Cliodhna
5,120
1,618
0
3,270
5,886
1,938
0
684
5,200
0
35,902
L
1,359
157
0
751
4,197
1,707
195
1,625
2,498
9,064
0
W
1,985
270
409
1,109
7,548
3,576
219
2,317
5,085
11,984
0
W
Neith
6,297
2,821
0
1,316
6,151
1,651
650
738
5,405
0
30,103
L
Bellona
Testigo7
Bellona
2,066
241
49
535
6,359
4,097
0
0
6,359
0
21,521
W
Bellona
Vladutaki123
Bellona
3,441
704
0
544
4,940
3,221
2,578
0
4,940
0
32,819
L
Merlin
e33romanov
Merlin
3,477
14
0
1,012
4,365
1,248
486
1,632
2,591
18,644
0
W
2,360
61
0
834
4,498
1,192
224
1,205
3,123
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
32,350
229
Minions Killed
299
0
Camps Cleared
0
965,753
Distance Traveled
1,001,078
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,139
558
78
7
0
221,980
2
L
Izanami
5,203
473
53
5
0
173,506
1
L
Cliodhna
6,376
580
67
6
0
230,135
0
L
Geb
5,271
479
10
1
0
156,897
2
W
Geb
6,150
559
15
1
0
180,707
3
W
Neith
6,608
601
64
6
0
175,161
0
L
Bellona
5,206
473
53
5
0
200,670
0
W
Bellona
7,084
644
79
7
0
224,423
4
L
Merlin
5,234
476
46
4
0
204,545
3
W
Raijin
6,369
579
63
6
0
198,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role