Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bass_Bandit15
Neith
Level 15
God Stats
2W - 6L
1,289 SR
Queue Stats
34W - 47L
1,419 Elo+
Solo
Ravana
Ravana
MacacoAlpha_
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,579 Elo+
Party 1
Anhur
Anhur
PoopRed21
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,357 Elo+
Solo
Skadi
Skadi
tangodown1992
Skadi
Level 28
God Stats
16W - 11L
1,623 SR
Queue Stats
107W - 109L
1,541 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,479 Elo+

VS

Team Averages
Level 15
1,561 SR
1,423 Elo+
Cabrakan
Cabrakan
Greasygravy7825
Cabrakan
Level 17
God Stats
31W - 12L
1,943 SR
Queue Stats
73W - 36L
1,596 Elo+
Solo
Jing Wei
Jing Wei
Maryj88
Jing Wei
Level 15
God Stats
11W - 16L
1,375 SR
Queue Stats
46W - 37L
1,481 Elo+
Solo
Aphrodite
Aphrodite
PiinkRangr
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,386 Elo+
Solo
Anhur
Anhur
TapTouT2
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 2
Geb
Geb
gameingtwins09
Geb
Level 8
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 4L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 3 / 10
11,333
872
16,448
19,717
20,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 3 / 7
11,346
873
8,129
13,290
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
18
6 / 12 / 7
12,323
948
15,077
19,942
7,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
PoopRed21
Anhur
18
8 / 12 / 4
13,108
1,008
18,380
26,481
8,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 8
11,118
855
8,388
12,347
4,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

58

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
25 / 1 / 8
18,006
1,385
47,221
16,397
11,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jing Wei
Maryj88
Jing Wei
20
7 / 4 / 18
14,465
1,113
18,787
16,826
5,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PiinkRangr
Aphrodite
19
1 / 3 / 11
11,261
866
5,756
12,123
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
TapTouT2
Anhur
19
1 / 4 / 16
12,030
925
5,813
11,409
3,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 5 / 15
11,621
894
10,700
16,127
17,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
17
Kills
35
35
Deaths
17
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
10
2
L
1
3
7
1.5
W
Cabrakan
25
1
8
29
L
Ravana
6
12
7
0.79
W
Jing Wei
Maryj88
Jing Wei
7
4
18
4
W
Aphrodite
PiinkRangr
Aphrodite
1
3
11
2.17
L
Anhur
PoopRed21
Anhur
8
12
4
0.83
W
Anhur
TapTouT2
Anhur
1
4
16
2.25
W
1
5
15
1.7
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,422
Damage
88,277
91,777
Taken
72,882
45,140
Mitigated
44,146
11,757
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,448
1,631
128
4,948
19,717
20,111
0
12,429
7,288
32,429
0
L
8,129
3,641
0
3,750
13,290
4,249
0
9,641
3,649
0
43,404
W
Cabrakan
47,221
4,054
0
5,136
16,397
11,201
0
2,717
13,329
73,114
394
L
Ravana
15,077
4,592
0
502
19,942
7,981
0
14,166
5,776
0
20,408
W
Jing Wei
Maryj88
Jing Wei
18,787
16,466
424
3,639
16,826
5,344
0
2,676
13,736
0
53,165
W
Aphrodite
PiinkRangr
Aphrodite
5,756
1,606
5,376
5,165
12,123
6,575
0
3,053
8,834
20,836
0
L
Anhur
PoopRed21
Anhur
18,380
11,954
0
2,429
26,481
8,722
0
17,061
9,420
0
44,684
W
Anhur
TapTouT2
Anhur
5,813
2,145
0
0
11,409
3,038
0
1,984
9,065
0
15,876
W
10,700
1,213
0
609
16,127
17,988
0
3,968
11,304
31,681
0
L
8,388
3,254
0
0
12,347
4,077
0
9,986
2,361
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,228
Gold Earned
67,383
225
Minions Killed
228
4
Camps Cleared
14
1,147,630
Distance Traveled
1,137,387
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,333
872
30
2
1
263,297
0
L
Neith
11,346
873
82
6
0
216,109
0
W
Cabrakan
18,006
1,385
56
4
4
251,768
0
L
Ravana
12,323
948
12
1
1
231,899
0
W
Jing Wei
14,465
1,113
73
6
9
253,720
0
W
Aphrodite
11,261
866
51
4
1
196,715
0
L
Anhur
13,108
1,008
57
4
2
207,537
1
W
Anhur
12,030
925
33
3
0
188,471
0
W
Geb
11,621
894
15
1
0
246,713
0
L
Skadi
11,118
855
44
3
0
228,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role