Player Matchup

Kuzenbo
Kuzenbo
IPhronesisI
Kuzenbo
Level 88
God Stats
0W - 1L
1,452 SR
Queue Stats
189W - 231L
1,448 Elo+
Party 3
Cliodhna
Cliodhna
PMeSrA
Cliodhna
Level 47
God Stats
2W - 6L
1,411 SR
Queue Stats
120W - 164L
1,361 Elo+
Party 3
Neith
Neith
TheFerbyus
Neith
Level 119
God Stats
1W - 2L
1,129 SR
Queue Stats
143W - 135L
1,456 Elo+
Party 3
Ra
Ra
eduLAY
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3
Bellona
Bellona
oW GsEsRa
Bellona
Level 40
God Stats
3W - 8L
1,373 SR
Queue Stats
98W - 120L
1,395 Elo+
Party 3
Team Averages
Level 60
1,373 SR
1,379 Elo+

VS

Team Averages
Level 73
1,517 SR
1,470 Elo+
Merlin
Merlin
DaLunchTheif
Merlin
Level 132
God Stats
12W - 10L
1,600 SR
Queue Stats
189W - 170L
1,458 Elo+
Party 1
Achilles
Achilles
Dismalicus
Achilles
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
138W - 117L
1,484 Elo+
Party 1
Cliodhna
Cliodhna
INDRA_03x
Cliodhna
Level 26
God Stats
23W - 30L
1,251 SR
Queue Stats
115W - 108L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
Samui Saru
Danzaburou
Level 8
God Stats
2W - 1L
1,537 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 1
Geb
Geb
the-legen232
Geb
Level 130
God Stats
9W - 3L
1,697 SR
Queue Stats
238W - 213L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IPhronesisI
Kuzenbo
14
0 / 3 / 4
9,515
381
6,721
25,961
39,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
PMeSrA
Cliodhna
17
9 / 9 / 1
11,339
454
18,004
23,425
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
1 / 8 / 3
10,983
439
14,770
19,054
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
13
1 / 10 / 0
8,975
359
4,919
14,484
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
oW GsEsRa
Bellona
19
6 / 6 / 2
12,959
518
19,738
27,260
24,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 2 / 5
15,084
603
26,402
16,593
8,261
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Dismalicus
Achilles
20
4 / 3 / 0
12,059
482
7,253
15,868
18,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
INDRA_03x
Cliodhna
19
5 / 6 / 10
12,419
497
11,060
17,553
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Samui Saru
Danzaburou
20
6 / 3 / 8
12,755
510
21,261
24,155
10,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 3 / 14
13,261
530
21,691
25,180
33,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
17
Kills
35
36
Deaths
17
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
2
5
8.25
W
Achilles
Dismalicus
Achilles
4
3
0
1.33
W
Cliodhna
INDRA_03x
Cliodhna
5
6
10
1.67
L
Kuzenbo
IPhronesisI
Kuzenbo
0
3
4
0.67
L
Cliodhna
PMeSrA
Cliodhna
9
9
1
1.06
W
Danzaburou
Samui Saru
Danzaburou
6
3
8
3.33
L
Neith
1
8
3
0.31
L
Ra
1
10
0
0.1
L
Bellona
oW GsEsRa
Bellona
6
6
2
1.17
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,152
Damage
87,667
110,184
Taken
99,349
84,148
Mitigated
78,332
15,272
Healing
37,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,402
2,047
412
8,605
16,593
8,261
604
1,687
14,664
128,443
0
W
Achilles
Dismalicus
Achilles
7,253
1,263
0
2,305
15,868
18,879
540
34
15,794
9,824
59,684
W
Cliodhna
INDRA_03x
Cliodhna
11,060
1,094
0
5,392
17,553
6,977
718
1,012
16,461
0
76,914
L
Kuzenbo
IPhronesisI
Kuzenbo
6,721
2,113
0
2,934
25,961
39,761
0
11,102
14,781
35,198
0
L
Cliodhna
PMeSrA
Cliodhna
18,004
1,753
0
5,075
23,425
8,314
540
7,664
15,637
0
78,481
W
Danzaburou
Samui Saru
Danzaburou
21,261
11,162
0
14,212
24,155
10,328
4,715
5,204
18,905
0
123,082
L
Neith
14,770
4,610
0
2,466
19,054
6,369
0
8,022
10,987
0
77,451
L
Ra
4,919
513
72
1,623
14,484
5,265
282
8,110
5,982
37,172
0
L
Bellona
oW GsEsRa
Bellona
19,738
6,057
334
2,768
27,260
24,439
877
13,640
13,424
0
78,298
W
21,691
1,804
1,275
5,476
25,180
33,887
460
3,298
21,808
51,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
65,578
510
Minions Killed
658
0
Camps Cleared
0
2,176,620
Distance Traveled
2,272,724
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,084
603
194
8
0
430,747
9
W
Achilles
12,059
482
127
5
0
439,819
5
W
Cliodhna
12,419
497
116
5
0
501,066
0
L
Kuzenbo
9,515
381
44
2
0
470,718
2
L
Cliodhna
11,339
454
117
5
0
468,535
0
W
Danzaburou
12,755
510
179
7
0
421,391
7
L
Neith
10,983
439
141
6
0
418,595
8
L
Ra
8,975
359
66
3
0
354,907
1
L
Bellona
12,959
518
142
6
0
463,865
2
W
Geb
13,261
530
42
2
0
479,701
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role