Player Matchup

Agni
Agni
MissFluffyPants
Agni
Level 120
God Stats
3W - 1L
1,708 SR
Queue Stats
258W - 170L
1,600 Elo+
Party 2
Scylla
Scylla
SneakingGhost
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,516 Elo+
Party 2
Bacchus
Bacchus
bunasa
Bacchus
Level 28
God Stats
10W - 7L
1,373 SR
Queue Stats
220W - 234L
1,490 Elo+
Solo
Rama
Rama
cioclyathegamer
Rama
Level 51
God Stats
2W - 0L
1,731 SR
Queue Stats
191W - 113L
1,601 Elo+
Party 2
Hun Batz
Hun Batz
spankymonkey2015
Hun Batz
Level 147
God Stats
6W - 6L
1,576 SR
Queue Stats
298W - 209L
1,562 Elo+
Party 2
Team Averages
Level 75
1,578 SR
1,554 Elo+

VS

Team Averages
Level 72
1,514 SR
1,482 Elo+
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DarkVapeLord
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Ah Puch
Ah Puch
KanγeBest
Ah Puch
Level 142
God Stats
0W - 1L
1,698 SR
Queue Stats
34W - 23L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Temp0Black
Sun Wukong
Level 69
God Stats
0W - 2L
1,373 SR
Queue Stats
34W - 21L
1,533 Elo+
Party 1
Vamana
Vamana
triplexxx777
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 15
13,144
1,011
31,853
14,533
6,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 8 / 14
10,860
835
10,909
13,193
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
bunasa
Bacchus
18
3 / 3 / 26
11,287
868
9,757
16,225
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 8 / 11
10,041
772
9,297
12,056
4,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 7 / 21
12,261
943
19,380
13,434
9,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 7 / 21
9,809
755
7,527
22,334
33,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
DarkVapeLord
Jormungandr
13
3 / 9 / 13
8,668
667
6,003
19,530
14,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
KanγeBest
Ah Puch
19
12 / 5 / 12
12,070
928
21,161
15,677
6,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Temp0Black
Sun Wukong
16
8 / 6 / 6
9,709
747
8,325
16,122
19,265
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
17
7 / 9 / 13
11,165
859
11,563
23,442
17,746
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
95
36
Kills
30
30
Deaths
36
87
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
21
1.5
L
Jormungandr
DarkVapeLord
Jormungandr
3
9
13
1.06
L
Ah Puch
KanγeBest
Ah Puch
12
5
12
3.6
W
17
4
15
6.13
W
5
8
14
1.5
L
Sun Wukong
Temp0Black
Sun Wukong
8
6
6
1.83
W
Bacchus
bunasa
Bacchus
3
3
26
5.33
W
3
8
11
1.06
W
8
7
21
2.64
L
Vamana
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,196
Damage
54,579
69,441
Taken
97,105
43,693
Mitigated
91,855
20,952
Healing
23,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,527
608
980
1,875
22,334
33,289
213
12,793
9,541
13,982
0
L
Jormungandr
DarkVapeLord
Jormungandr
6,003
1,182
902
3,601
19,530
14,579
309
12,302
7,228
17,480
0
L
Ah Puch
KanγeBest
Ah Puch
21,161
1,286
1,879
5,664
15,677
6,976
498
7,636
8,041
40,857
0
W
31,853
3,672
2,008
5,503
14,533
6,828
2,022
6,780
7,753
53,315
0
W
10,909
1,411
296
998
13,193
5,606
188
8,938
4,255
20,797
0
L
Sun Wukong
Temp0Black
Sun Wukong
8,325
1,144
580
1,906
16,122
19,265
205
8,921
7,201
2,449
11,789
W
Bacchus
bunasa
Bacchus
9,757
713
2,199
5,617
16,225
17,654
272
5,426
10,799
23,888
0
W
9,297
6,972
485
1,736
12,056
4,568
1,436
7,359
4,697
0
13,769
W
19,380
4,179
1,165
945
13,434
9,037
1,675
7,047
6,387
0
30,585
L
Vamana
11,563
4,459
1,020
5,009
23,442
17,746
362
10,867
12,575
23
22,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
51,421
132
Minions Killed
106
0
Camps Cleared
0
1,236,282
Distance Traveled
1,133,307
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,809
755
1
0
0
220,715
0
L
Jormungandr
8,668
667
29
2
0
203,771
0
L
Ah Puch
12,070
928
42
3
0
236,805
2
W
Agni
13,144
1,011
44
3
0
253,592
0
W
Scylla
10,860
835
22
2
0
221,616
0
L
Sun Wukong
9,709
747
12
1
0
236,450
0
W
Bacchus
11,287
868
18
1
0
294,920
5
W
Rama
10,041
772
21
2
0
211,760
2
W
Hun Batz
12,261
943
27
2
0
254,394
0
L
Vamana
11,165
859
22
2
0
235,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role