Player Matchup

Sol
Sol
Amaury7772813
Sol
Level 6
God Stats
2W - 0L
1,781 SR
Queue Stats
12W - 16L
1,679 Elo+
Solo
Apollo
Apollo
KellyBell147
Apollo
Level 29
God Stats
28W - 21L
1,582 SR
Queue Stats
153W - 113L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
ManBearTroll25
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 37L
1,757 Elo+
Party 1
Skadi
Skadi
SenpaiKizzle
Skadi
Level 17
God Stats
16W - 13L
1,562 SR
Queue Stats
25W - 28L
1,511 Elo+
Solo
King Arthur
King Arthur
ZeusMyth7
King Arthur
Level 7
God Stats
1W - 2L
1,184 SR
Queue Stats
5W - 7L
1,491 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,611 Elo+

VS

Team Averages
Level 17
1,604 SR
1,618 Elo+
Arachne
Arachne
LeeRoyJenkinz69
Arachne
Level 16
God Stats
1W - 2L
1,364 SR
Queue Stats
124W - 142L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 28
God Stats
42W - 61L
1,736 SR
Queue Stats
45W - 65L
1,632 Elo+
Solo
Neith
Neith
Ptolememe
Neith
Level 6
God Stats
3W - 1L
1,717 SR
Queue Stats
4W - 3L
1,862 Elo+
Solo
Ares
Ares
bumper_attic028
Ares
Level 21
God Stats
7W - 4L
1,701 SR
Queue Stats
48W - 60L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
jonesrobin879
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
12,336
536
17,546
13,999
4,721
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
20
21 / 6 / 6
15,044
654
30,886
24,716
12,353
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 1 / 10
14,486
630
26,919
21,710
22,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 4
14,080
612
14,479
15,311
6,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ZeusMyth7
King Arthur
12
0 / 14 / 10
9,588
417
7,215
20,219
16,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 1
14,670
638
27,040
28,479
13,955
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MrXlIl
Baron Samedi
13
2 / 12 / 6
8,330
362
5,254
22,183
17,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Ptolememe
Neith
13
2 / 15 / 6
8,555
372
11,676
20,225
6,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
0 / 8 / 6
10,255
446
7,281
24,163
20,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
jonesrobin879
Gilgamesh
14
4 / 8 / 7
9,098
396
9,937
24,895
18,495
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
48
Kills
27
27
Deaths
48
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
Apollo
21
6
6
4
L
19
5
1
3.9
W
14
1
10
19
L
Baron Samedi
MrXlIl
Baron Samedi
2
12
6
0.42
L
Neith
Ptolememe
Neith
2
15
6
0.33
W
10
2
4
6
W
King Arthur
ZeusMyth7
King Arthur
0
14
10
0.36
L
0
8
6
0.38
L
Gilgamesh
jonesrobin879
Gilgamesh
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,045
Damage
61,188
95,955
Taken
119,945
62,208
Mitigated
76,797
24,961
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,546
6,092
656
5,468
13,999
4,721
4,136
1,428
12,571
92,983
0
W
Apollo
30,886
17,765
27
7,368
24,716
12,353
3,926
3,655
21,061
0
125,922
L
27,040
15,991
0
11,789
28,479
13,955
0
8,338
20,141
0
106,093
W
26,919
6,530
0
4,929
21,710
22,516
718
3,708
18,002
104,362
0
L
Baron Samedi
MrXlIl
Baron Samedi
5,254
947
248
2,957
22,183
17,844
150
10,483
11,700
34,201
0
L
Neith
Ptolememe
Neith
11,676
6,919
0
1,056
20,225
6,307
0
9,251
10,974
0
35,947
W
14,479
8,444
0
6,513
15,311
6,491
5,704
3,177
12,134
0
114,057
W
King Arthur
ZeusMyth7
King Arthur
7,215
309
0
0
20,219
16,127
112
1,959
18,260
2,609
16,377
L
7,281
383
2,000
2,207
24,163
20,196
0
7,009
17,154
45,565
0
L
Gilgamesh
jonesrobin879
Gilgamesh
9,937
743
0
3,154
24,895
18,495
0
10,353
14,542
6,021
40,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,534
Gold Earned
50,908
678
Minions Killed
371
0
Camps Cleared
0
2,128,712
Distance Traveled
1,986,261
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,336
536
159
7
0
401,208
1
W
Apollo
15,044
654
165
7
0
440,716
1
L
Arachne
14,670
638
145
6
0
483,718
1
W
Kuzenbo
14,486
630
165
7
0
503,338
0
L
Baron Samedi
8,330
362
51
2
0
330,718
1
L
Neith
8,555
372
56
2
0
338,040
0
W
Skadi
14,080
612
158
7
0
377,056
3
W
King Arthur
9,588
417
31
1
0
406,394
1
L
Ares
10,255
446
52
2
0
433,006
1
L
Gilgamesh
9,098
396
67
3
0
400,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role