Player Matchup

Ymir
Ymir
GManubisTR
Ymir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 77L
1,766 Elo+
Solo
Anubis
Anubis
Nacho34
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,683 Elo+
Party 1
Apollo
Apollo
Teddyischki
Apollo
Level 86
God Stats
9W - 13L
1,543 SR
Queue Stats
368W - 334L
1,623 Elo+
Party 1
Raijin
Raijin
Trihard56
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,792 Elo+
Solo
Thor
Thor
jonathanxxD
Thor
Level 27
God Stats
12W - 3L
1,797 SR
Queue Stats
100W - 59L
1,709 Elo+
Solo
Team Averages
Level 26
1,568 SR
1,715 Elo+

VS

Team Averages
Level 21
1,382 SR
1,567 Elo+
Olorun
Olorun
AshleyG458
Olorun
Level 29
God Stats
4W - 2L
1,769 SR
Queue Stats
155W - 76L
1,751 Elo+
Solo
Nemesis
Nemesis
MikeOckiner
Nemesis
Level 15
God Stats
2W - 3L
1,344 SR
Queue Stats
68W - 44L
1,627 Elo+
Solo
Cerberus
Cerberus
StaticVo1D
Cerberus
Level 28
God Stats
1W - 6L
1,069 SR
Queue Stats
81W - 58L
1,634 Elo+
Solo
Ullr
Ullr
ThorzulCH
Ullr
Level 8
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 2L
1,219 Elo+
Solo
Zhong Kui
Zhong Kui
zuzik00
Zhong Kui
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 46L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,375
438
3,302
6,010
4,326
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Nacho34
Anubis
8
0 / 5 / 0
5,021
502
1,124
5,777
2,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
8
1 / 2 / 2
5,138
514
5,675
5,466
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Trihard56
Raijin
5
1 / 3 / 1
4,139
414
2,126
3,253
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 1
6,043
604
3,376
8,069
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AshleyG458
Olorun
13
6 / 0 / 1
7,580
758
7,068
5,041
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MikeOckiner
Nemesis
10
4 / 3 / 5
6,497
650
5,238
7,228
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
StaticVo1D
Cerberus
9
0 / 0 / 6
5,420
542
2,120
8,427
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
10
5 / 2 / 2
5,749
575
2,666
4,277
910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
zuzik00
Zhong Kui
12
2 / 1 / 0
6,539
654
3,182
6,411
3,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
17
17
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
AshleyG458
Olorun
6
0
1
6.5
L
1
4
0
0.25
W
Nemesis
MikeOckiner
Nemesis
4
3
5
2.17
L
Anubis
Nacho34
Anubis
0
5
0
0
W
Cerberus
StaticVo1D
Cerberus
0
0
6
3
L
Apollo
1
2
2
1
W
Ullr
5
2
2
3
L
Raijin
Trihard56
Raijin
1
3
1
0.5
L
3
3
1
1.17
W
Zhong Kui
zuzik00
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
20,274
28,575
Taken
31,384
11,240
Mitigated
13,088
5,277
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AshleyG458
Olorun
7,068
3,573
172
3,318
5,041
2,002
366
910
4,131
49,846
5,680
L
3,302
451
0
0
6,010
4,326
0
3,089
2,921
12,284
0
W
Nemesis
MikeOckiner
Nemesis
5,238
2,375
0
2,506
7,228
2,285
0
419
6,767
0
28,789
L
Anubis
Nacho34
Anubis
1,124
121
0
1,373
5,777
2,714
0
3,639
2,138
28,565
0
W
Cerberus
StaticVo1D
Cerberus
2,120
0
0
3,419
8,427
4,034
150
1,593
6,564
17,691
0
L
Apollo
5,675
3,672
0
2,030
5,466
1,133
0
664
4,802
0
24,171
W
Ullr
2,666
1,985
0
1,112
4,277
910
258
749
3,408
0
23,922
L
Raijin
Trihard56
Raijin
2,126
454
0
127
3,253
620
0
1,205
2,048
5,274
0
L
3,376
796
0
1,747
8,069
2,447
0
2,853
5,216
0
34,453
W
Zhong Kui
zuzik00
Zhong Kui
3,182
830
0
3,651
6,411
3,857
690
2,449
3,962
35,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
31,785
201
Minions Killed
382
0
Camps Cleared
0
844,600
Distance Traveled
935,644
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,580
758
126
13
0
190,147
4
L
Ymir
4,375
438
14
1
0
177,353
1
W
Nemesis
6,497
650
57
6
0
206,132
0
L
Anubis
5,021
502
68
7
0
151,373
4
W
Cerberus
5,420
542
48
5
0
197,595
3
L
Apollo
5,138
514
42
4
0
157,128
1
W
Ullr
5,749
575
55
6
0
177,234
0
L
Raijin
4,139
414
6
1
0
146,082
0
L
Thor
6,043
604
71
7
0
212,664
1
W
Zhong Kui
6,539
654
96
10
0
164,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role