Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mr_Mafi91
Ah Puch
Level 156
God Stats
5W - 2L
1,722 SR
Queue Stats
382W - 332L
1,537 Elo+
Party 2
Team Averages
Level 148
1,574 SR
1,512 Elo+

VS

Team Averages
Level 53
1,462 SR
1,353 Elo+
Artio
Artio
Dani69-INFERNUS
Artio
Level 28
God Stats
3W - 1L
1,637 SR
Queue Stats
23W - 13L
1,377 Elo+
Party 1
Thanatos
Thanatos
Infra6450
Thanatos
Level 120
God Stats
7W - 9L
1,248 SR
Queue Stats
192W - 187L
1,361 Elo+
Party 1
Olorun
Olorun
bysergito_08
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
16 / 0 / 6
10,178
925
17,415
11,362
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
 
Artio
12
4 / 2 / 13
8,585
780
3,687
8,459
6,804
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Mr_Mafi91
Ah Puch
13
6 / 0 / 13
8,784
799
17,873
6,580
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,326
575
4,135
21,050
12,642
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Infra6450
Thanatos
9
1 / 9 / 1
6,637
603
6,260
10,498
4,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
8
0 / 10 / 1
6,048
550
2,521
13,749
3,592
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
26
Kills
2
2
Deaths
26
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
0
6
19
W
Artio
 
Artio
4
2
13
5.25
L
1
7
0
0.14
L
Thanatos
Infra6450
Thanatos
1
9
1
0.17
W
Ah Puch
Mr_Mafi91
Ah Puch
6
0
13
12.5
L
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
12,916
26,401
Taken
45,297
13,895
Mitigated
20,594
18,139
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,415
6,321
0
11,264
11,362
5,095
622
2,932
8,430
0
35,383
W
Artio
 
Artio
3,687
132
607
3,069
8,459
6,804
217
2,510
5,949
17,612
0
L
4,135
930
474
1,777
21,050
12,642
0
9,446
10,477
10,066
0
L
Thanatos
Infra6450
Thanatos
6,260
758
0
3,316
10,498
4,360
0
3,383
6,465
0
14,368
W
Ah Puch
Mr_Mafi91
Ah Puch
17,873
224
0
3,199
6,580
1,996
679
2,216
4,364
36,163
0
L
Olorun
2,521
748
0
584
13,749
3,592
0
7,621
5,528
10,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
19,011
111
Minions Killed
42
9
Camps Cleared
0
646,485
Distance Traveled
546,550
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,178
925
43
4
5
221,324
2
W
Artio
8,585
780
22
2
2
207,325
0
L
Artio
6,326
575
9
1
0
185,568
3
L
Thanatos
6,637
603
13
1
0
206,405
4
W
Ah Puch
8,784
799
46
4
2
217,836
4
L
Olorun
6,048
550
20
2
0
154,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role