Player Matchup

Cerberus
Cerberus
DooubleGraphics
Cerberus
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 74L
1,294 Elo+
Solo
Kukulkan
Kukulkan
TacoSalad28420
Kukulkan
Level 4
God Stats
2W - 2L
1,715 SR
Queue Stats
10W - 17L
1,731 Elo+
Party 2
Anhur
Anhur
chinchenghanji
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 175L
1,543 Elo+
Party 2
Team Averages
Level 51
1,572 SR
1,522 Elo+

VS

Team Averages
Level 69
1,497 SR
1,547 Elo+
Ares
Ares
My Guych
Ares
Level 18
God Stats
57W - 40L
1,580 SR
Queue Stats
63W - 43L
1,536 Elo+
Party 1
Hercules
Hercules
OsamasPornStache
Hercules
Level 122
God Stats
13W - 6L
1,416 SR
Queue Stats
86W - 66L
1,562 Elo+
Solo
Zeus
Zeus
andyflip08
Zeus
Level 66
God Stats
17W - 16L
1,496 SR
Queue Stats
230W - 225L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 6 / 1
5,791
579
2,294
9,148
7,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
2 / 7 / 0
6,527
653
3,854
6,574
2,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 1
5,739
574
3,833
9,970
3,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 1 / 10
8,089
809
4,244
9,054
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 13
7,465
747
5,284
8,257
5,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
10 / 1 / 8
8,908
891
12,821
4,555
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
18
18
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
6
1
0.08
W
Ares
5
1
10
10
W
3
0
13
9.5
L
Kukulkan
2
7
0
0.29
W
10
1
8
14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,981
Damage
22,349
25,692
Taken
21,866
13,281
Mitigated
14,664
1,367
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,294
157
0
1,207
9,148
7,874
0
5,930
3,218
13,075
0
W
Ares
4,244
32
0
2,247
9,054
8,061
251
2,188
6,866
14,430
0
W
5,284
1,309
0
3,329
8,257
5,027
478
2,394
5,863
0
20,126
L
Kukulkan
3,854
1,038
0
0
6,574
2,366
0
4,747
1,827
10,581
0
W
12,821
2,029
0
385
4,555
1,576
898
2,048
2,507
33,344
0
L
3,833
1,175
0
160
9,970
3,041
0
6,768
3,202
0
14,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,057
Gold Earned
24,462
81
Minions Killed
108
3
Camps Cleared
5
465,623
Distance Traveled
579,091
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,791
579
30
3
1
135,606
0
W
Ares
8,089
809
12
1
0
205,418
2
W
Hercules
7,465
747
33
3
2
206,597
3
L
Kukulkan
6,527
653
18
2
2
148,263
0
W
Zeus
8,908
891
63
6
3
167,076
4
L
Anhur
5,739
574
33
3
0
181,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role