Player Matchup

Rama
Rama
Feitanssauro
Rama
Level 160
God Stats
15W - 3L
1,754 SR
Queue Stats
163W - 32L
1,903 Elo+
Party 1
Artio
Artio
N3CrØ
Artio
Level 160
God Stats
10W - 4L
1,929 SR
Queue Stats
299W - 67L
1,867 Elo+
Party 1
Ao Kuang
Ao Kuang
ObscureGlint665
Ao Kuang
Level 45
God Stats
1W - 3L
1,525 SR
Queue Stats
12W - 31L
1,136 Elo+
Solo
Team Averages
Level 122
1,736 SR
1,636 Elo+

VS

Team Averages
Level 99
1,539 SR
1,497 Elo+
Anhur
Anhur
JoaqoCapi22
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,436 Elo+
Solo
Achilles
Achilles
RayitodeZeus
Achilles
Level 150
God Stats
11W - 15L
1,504 SR
Queue Stats
222W - 224L
1,455 Elo+
Solo
Nu Wa
Nu Wa
SanLop
Nu Wa
Level 100
God Stats
11W - 10L
1,612 SR
Queue Stats
273W - 198L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
8,010
801
13,166
5,963
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
N3CrØ
Artio
11
0 / 0 / 11
7,540
754
4,378
11,977
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
3 / 2 / 8
7,184
718
6,465
8,783
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,712
571
2,347
7,640
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RayitodeZeus
Achilles
9
2 / 5 / 0
6,445
645
5,426
11,385
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
SanLop
Nu Wa
10
0 / 2 / 1
6,151
615
9,373
6,894
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
0
5
1
0.1
W
Artio
N3CrØ
Artio
0
0
11
5.5
W
Ao Kuang
3
2
8
3.5
L
Achilles
RayitodeZeus
Achilles
2
5
0
0.4
L
Nu Wa
SanLop
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
17,146
26,723
Taken
25,919
18,771
Mitigated
13,325
8,371
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,166
10,306
0
1,557
5,963
2,301
718
2,396
3,439
0
40,922
L
2,347
1,484
0
660
7,640
2,212
0
3,377
4,263
0
6,781
W
Artio
N3CrØ
Artio
4,378
417
570
4,181
11,977
13,000
26
3,626
8,103
20,515
0
W
Ao Kuang
6,465
1,677
0
2,063
8,783
3,470
773
3,727
4,688
12,761
2,312
L
Achilles
RayitodeZeus
Achilles
5,426
1,219
0
1,724
11,385
9,065
0
4,839
6,546
0
10,374
L
Nu Wa
SanLop
Nu Wa
9,373
2,512
0
882
6,894
2,048
0
2,098
4,796
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,734
Gold Earned
18,308
127
Minions Killed
101
5
Camps Cleared
4
594,540
Distance Traveled
440,272
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,010
801
82
8
4
197,905
0
L
Anhur
5,712
571
28
3
1
120,413
2
W
Artio
7,540
754
22
2
0
209,983
5
W
Ao Kuang
7,184
718
23
2
1
186,652
1
L
Achilles
6,445
645
12
1
1
147,321
2
L
Nu Wa
6,151
615
61
6
2
172,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role