Player Matchup

Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dry Saddle
Guan Yu
Level 2
God Stats
2W - 0L
1,706 SR
Queue Stats
9W - 7L
1,388 Elo+
Solo
Anhur
Anhur
are_you_in_shock
Anhur
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
67W - 60L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
spooky_gelatine5
Zhong Kui
Level 28
God Stats
17W - 18L
1,539 SR
Queue Stats
193W - 223L
1,491 Elo+
Solo
Thanatos
Thanatos
vClampYourVC
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,505 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,472 Elo+

VS

Team Averages
Level 12
1,462 SR
1,474 Elo+
Anhur
Anhur
GalaxyLost06
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,552 Elo+
Solo
Tyr
Tyr
NeeD_L1gthAmmo
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,456 Elo+
Solo
Ares
Ares
Vicentekpv12
Ares
Level 7
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Olorun
Olorun
Wollf1169getsome
Olorun
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 98L
1,523 Elo+
Solo
The Morrigan
The Morrigan
jahelgarcia7
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 2
5,899
536
1,545
3,958
2,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Dry Saddle
Guan Yu
13
3 / 1 / 5
7,171
652
5,926
6,949
4,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 2 / 1
5,421
493
2,055
5,253
1,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
12
8 / 2 / 2
7,955
723
7,556
7,742
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
vClampYourVC
Thanatos
10
7 / 1 / 1
6,285
571
4,877
6,442
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,584
508
2,809
5,610
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 2
4,926
448
2,750
7,236
4,505
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 6 / 1
4,063
369
839
6,904
2,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 3 / 0
6,814
619
6,630
7,929
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
jahelgarcia7
The Morrigan
5
0 / 9 / 1
4,216
383
678
5,762
1,185

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
21
Kills
6
6
Deaths
22
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
2
3
W
Guan Yu
Dry Saddle
Guan Yu
3
1
5
5.5
L
2
1
0
2
L
0
3
2
0.33
L
0
6
1
0.08
L
4
3
0
1.33
W
1
2
1
0.75
L
The Morrigan
jahelgarcia7
The Morrigan
0
9
1
0.06
W
Zhong Kui
8
2
2
4.5
W
Thanatos
vClampYourVC
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
13,706
30,344
Taken
33,441
16,984
Mitigated
12,765
14,934
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,545
148
1,090
1,254
3,958
2,823
0
1,409
2,549
9,606
0
W
Guan Yu
Dry Saddle
Guan Yu
5,926
1,067
128
1,401
6,949
4,903
0
1,719
5,230
4,828
40,232
L
2,809
1,481
0
1,601
5,610
1,783
0
2,138
3,334
0
27,559
L
2,750
505
0
1,264
7,236
4,505
184
1,639
5,426
0
20,554
L
839
331
0
80
6,904
2,443
0
1,510
5,164
3,831
0
L
6,630
3,251
119
3,473
7,929
2,849
0
2,592
5,059
34,744
6,396
W
2,055
1,161
0
1,723
5,253
1,100
1,053
0
5,253
0
27,568
L
The Morrigan
jahelgarcia7
The Morrigan
678
476
0
0
5,762
1,185
46
1,555
3,979
8,165
0
W
Zhong Kui
7,556
215
0
3,467
7,742
5,511
1,724
2,761
4,981
42,378
0
W
Thanatos
vClampYourVC
Thanatos
4,877
1,574
0
5,871
6,442
2,647
622
1,334
5,108
0
29,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
25,603
324
Minions Killed
198
0
Camps Cleared
0
971,025
Distance Traveled
920,818
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,899
536
14
1
0
211,197
3
W
Guan Yu
7,171
652
104
9
0
198,949
1
L
Anhur
5,584
508
68
6
0
165,592
2
L
Tyr
4,926
448
45
4
0
193,548
1
L
Ares
4,063
369
3
0
0
191,311
1
L
Olorun
6,814
619
71
6
0
190,818
3
W
Anhur
5,421
493
47
4
0
178,241
3
L
The Morrigan
4,216
383
11
1
0
179,549
0
W
Zhong Kui
7,955
723
106
10
0
168,951
3
W
Thanatos
6,285
571
53
5
0
213,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role