Player Matchup

Bastet
Bastet
King_Lion670
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,397 Elo+
Party 1
Izanami
Izanami
NO_NAMES77
Izanami
Level 118
God Stats
1W - 0L
1,250 SR
Queue Stats
28W - 26L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
Silentparalysis
Ne Zha
Level 122
God Stats
7W - 3L
1,624 SR
Queue Stats
174W - 189L
1,436 Elo+
Party 1
Geb
Geb
UnlitPhoenix
Geb
Level 41
God Stats
1W - 0L
1,422 SR
Queue Stats
11W - 14L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
xxCentrikxx
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,774 Elo+
Solo
Team Averages
Level 88
1,459 SR
1,501 Elo+

VS

Team Averages
Level 98
1,417 SR
1,432 Elo+
Tiamat
Tiamat
 
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DestroX50
Olorun
Level 87
God Stats
1W - 2L
1,306 SR
Queue Stats
61W - 83L
1,381 Elo+
Solo
Chiron
Chiron
EnJoIGiRl
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 3
Rama
Rama
Green_Guy24
Rama
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 31L
1,376 Elo+
Party 2
Merlin
Merlin
mercilessblaze
Merlin
Level 96
God Stats
1W - 2L
1,281 SR
Queue Stats
30W - 49L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 2 / 12
9,283
714
5,583
10,720
5,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
NO_NAMES77
Izanami
18
11 / 4 / 12
11,498
884
15,143
14,497
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 19
10,818
832
18,025
13,695
6,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 20
10,119
778
5,761
17,650
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
xxCentrikxx
Baron Samedi
20
10 / 1 / 13
11,845
911
15,410
15,585
9,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 8 / 9
9,320
717
8,580
15,960
12,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
DestroX50
Olorun
16
3 / 6 / 4
9,596
738
6,276
11,788
4,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
EnJoIGiRl
Chiron
14
2 / 7 / 9
8,717
671
11,604
13,047
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 8
9,416
724
11,449
11,500
3,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 9
11,348
873
15,448
9,976
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
29
Kills
15
15
Deaths
29
76
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
9
0.81
L
Olorun
DestroX50
Olorun
3
6
4
0.83
L
Chiron
EnJoIGiRl
Chiron
2
7
9
0.93
L
4
3
8
2.67
W
Bastet
1
2
12
3.5
W
Izanami
NO_NAMES77
Izanami
11
4
12
4.25
W
7
3
19
5.5
W
0
5
20
2
L
4
5
9
1.7
W
Baron Samedi
xxCentrikxx
Baron Samedi
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
53,357
72,147
Taken
62,271
45,002
Mitigated
29,266
38,458
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,580
738
1,442
2,504
15,960
12,957
220
6,699
9,261
16,035
0
L
Olorun
DestroX50
Olorun
6,276
2,704
3,515
1,939
11,788
4,121
795
3,260
8,528
15,530
0
L
Chiron
EnJoIGiRl
Chiron
11,604
3,753
1,893
2,230
13,047
4,596
660
3,775
9,226
0
19,789
L
11,449
8,464
956
2,514
11,500
3,958
325
4,615
6,885
0
15,625
W
Bastet
5,583
1,109
2,272
1,903
10,720
5,061
1,206
4,476
6,244
0
12,217
W
Izanami
NO_NAMES77
Izanami
15,143
6,457
5,328
3,757
14,497
7,813
2,469
5,770
8,727
0
31,710
W
18,025
2,037
1,911
2,373
13,695
6,960
323
6,559
7,136
0
32,453
W
5,761
420
1,387
4,279
17,650
15,735
228
6,119
11,531
10,140
0
L
15,448
0
1,427
2,116
9,976
3,634
0
2,776
7,200
43,956
0
W
Baron Samedi
xxCentrikxx
Baron Samedi
15,410
224
7,170
8,078
15,585
9,433
819
7,380
8,205
44,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
48,397
142
Minions Killed
146
0
Camps Cleared
0
1,285,056
Distance Traveled
1,062,026
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,320
717
14
1
0
201,306
0
L
Olorun
9,596
738
29
2
0
217,168
0
L
Chiron
8,717
671
24
2
0
214,506
0
L
Rama
9,416
724
12
1
0
212,028
1
W
Bastet
9,283
714
12
1
0
263,076
0
W
Izanami
11,498
884
38
3
0
225,919
0
W
Ne Zha
10,818
832
24
2
0
275,272
1
W
Geb
10,119
778
15
1
0
255,825
0
L
Merlin
11,348
873
67
5
0
217,018
6
W
Baron Samedi
11,845
911
53
4
0
264,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role