Player Matchup

Ares
Ares
IN0ScopedJFK
Ares
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
36W - 61L
1,310 Elo+
Party 2
Chang'e
Chang'e
TangoCandy5
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
WailfulSage3662
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 212L
1,440 Elo+
Party 2
Bastet
Bastet
stefantheslayer
Bastet
Level 81
God Stats
6W - 8L
1,578 SR
Queue Stats
162W - 171L
1,450 Elo+
Party 2
Izanami
Izanami
Гидроусилитель
Izanami
Level 42
God Stats
100W - 81L
1,557 SR
Queue Stats
193W - 206L
1,396 Elo+
Solo
Team Averages
Level 64
1,488 SR
1,402 Elo+

VS

Team Averages
Level 66
1,532 SR
1,404 Elo+
Izanami
Izanami
AjaKuza
Izanami
Level 78
God Stats
5W - 9L
1,458 SR
Queue Stats
23W - 27L
1,389 Elo+
Party 3
Fenrir
Fenrir
Babycakes123
Fenrir
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
16W - 17L
1,337 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ferrandiz
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,471 SR
Queue Stats
50W - 55L
1,389 Elo+
Party 1
Awilix
Awilix
MusicCroc
Awilix
Level 32
God Stats
42W - 31L
1,505 SR
Queue Stats
70W - 51L
1,509 Elo+
Party 3
Ymir
Ymir
PericoElPistolas
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,133
513
2,902
8,012
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
TangoCandy5
Chang'e
9
1 / 3 / 2
5,357
536
1,532
5,550
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,423
542
3,708
7,151
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 2 / 1
5,707
571
4,734
7,869
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 1
5,214
521
4,821
5,522
1,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AjaKuza
Izanami
10
3 / 1 / 1
6,052
605
3,946
4,716
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
10
0 / 0 / 1
5,798
580
3,567
6,086
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ferrandiz
Morgan Le Fay
11
3 / 1 / 2
6,792
679
4,908
4,182
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
MusicCroc
Awilix
10
5 / 2 / 2
6,279
628
6,373
8,200
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 3
5,048
505
3,634
7,725
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
12
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
AjaKuza
Izanami
3
1
1
3.5
W
Fenrir
0
0
1
0.5
W
Morgan Le Fay
Ferrandiz
Morgan Le Fay
3
1
2
4
L
0
2
3
0.75
W
Awilix
MusicCroc
Awilix
5
2
2
3
W
1
2
3
1.25
L
Chang'e
TangoCandy5
Chang'e
1
3
2
0.67
L
0
2
0
0
L
3
2
1
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
22,428
34,104
Taken
30,909
15,451
Mitigated
11,590
11,347
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AjaKuza
Izanami
3,946
2,660
0
1,345
4,716
1,565
0
807
3,905
0
34,222
W
Fenrir
3,567
799
0
2,575
6,086
2,735
42
1,640
4,006
0
24,844
W
Morgan Le Fay
Ferrandiz
Morgan Le Fay
4,908
727
0
921
4,182
1,416
0
1,072
3,004
31,657
0
L
2,902
375
0
2,286
8,012
3,912
0
1,659
6,227
16,417
0
W
Awilix
MusicCroc
Awilix
6,373
2,621
0
1,864
8,200
2,217
0
1,345
6,621
0
33,549
W
3,634
1,179
0
1,551
7,725
3,657
0
2,414
5,231
7,897
0
L
Chang'e
TangoCandy5
Chang'e
1,532
294
332
2,632
5,550
1,642
0
3,572
1,644
17,985
0
L
3,708
300
0
1,897
7,151
6,573
0
266
6,598
25,580
0
L
4,734
983
0
3,348
7,869
2,185
0
1,551
6,105
0
23,800
L
4,821
3,197
0
852
5,522
1,139
0
1,058
4,181
0
31,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
29,969
247
Minions Killed
303
0
Camps Cleared
0
980,957
Distance Traveled
1,012,222
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,052
605
76
8
0
191,094
0
W
Fenrir
5,798
580
82
8
0
214,785
1
W
Morgan Le Fay
6,792
679
82
8
0
186,367
3
L
Ares
5,133
513
20
2
0
188,713
2
W
Awilix
6,279
628
55
6
0
239,475
4
W
Ymir
5,048
505
8
1
0
180,501
6
L
Chang'e
5,357
536
47
5
0
211,661
2
L
Cthulhu
5,423
542
64
6
0
183,682
0
L
Bastet
5,707
571
55
6
0
221,993
2
L
Izanami
5,214
521
61
6
0
174,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role