Player Matchup

Heimdallr
Heimdallr
FougereMan
Heimdallr
Level 135
God Stats
7W - 13L
1,414 SR
Queue Stats
435W - 418L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
MONSTRIKaAIM
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
MisterXafca
Thor
Level 118
God Stats
3W - 6L
1,645 SR
Queue Stats
510W - 521L
1,472 Elo+
Party 2
Arachne
Arachne
SeekDiscomfort
Arachne
Level 118
God Stats
1W - 1L
1,736 SR
Queue Stats
118W - 159L
1,394 Elo+
Party 2
Bacchus
Bacchus
bunasa
Bacchus
Level 28
God Stats
10W - 7L
1,425 SR
Queue Stats
220W - 234L
1,502 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,463 Elo+

VS

Team Averages
Level 98
1,535 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
Dididus
Tsukuyomi
Level 24
God Stats
3W - 0L
1,882 SR
Queue Stats
92W - 74L
1,623 Elo+
Solo
Odin
Odin
luletdesigns
Odin
Level 142
God Stats
7W - 4L
1,570 SR
Queue Stats
479W - 528L
1,472 Elo+
Solo
Charybdis
Charybdis
sostibor12
Charybdis
Level 105
God Stats
5W - 3L
1,419 SR
Queue Stats
298W - 328L
1,428 Elo+
Party 1
Raijin
Raijin
tothz93
Raijin
Level 84
God Stats
3W - 4L
1,253 SR
Queue Stats
135W - 144L
1,407 Elo+
Party 1
Medusa
Medusa
zazulina
Medusa
Level 134
God Stats
12W - 7L
1,550 SR
Queue Stats
257W - 275L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FougereMan
Heimdallr
17
6 / 6 / 11
10,308
793
16,526
14,872
8,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
MONSTRIKaAIM
Tsukuyomi
15
1 / 7 / 10
8,689
668
7,696
15,173
7,549
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 12
10,732
826
9,141
18,011
8,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 8
8,749
673
3,829
14,711
7,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
bunasa
Bacchus
18
6 / 4 / 5
11,147
857
12,740
20,217
25,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dididus
Tsukuyomi
17
3 / 5 / 21
10,420
802
16,992
14,045
19,950
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 20
10,534
810
8,122
11,341
14,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
sostibor12
Charybdis
19
9 / 4 / 17
11,173
859
13,289
11,563
4,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
tothz93
Raijin
17
8 / 3 / 15
10,782
829
14,002
10,662
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zazulina
Medusa
18
7 / 4 / 19
10,880
837
19,466
13,784
6,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
122
18
Kills
30
30
Deaths
19
46
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dididus
Tsukuyomi
3
5
21
2.7
L
Heimdallr
FougereMan
Heimdallr
6
6
11
1.92
L
Tsukuyomi
MONSTRIKaAIM
Tsukuyomi
1
7
10
0.86
L
4
5
12
2
L
1
8
8
0.63
L
Bacchus
bunasa
Bacchus
6
4
5
2.13
W
3
3
20
4.33
W
Charybdis
sostibor12
Charybdis
9
4
17
4.38
W
Raijin
tothz93
Raijin
8
3
15
5.17
W
Medusa
zazulina
Medusa
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
71,871
82,984
Taken
61,395
56,260
Mitigated
49,965
20,224
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dididus
Tsukuyomi
16,992
3,814
1,174
3,887
14,045
19,950
354
2,361
11,684
0
27,122
L
Heimdallr
FougereMan
Heimdallr
16,526
5,986
1,470
1,502
14,872
8,297
866
1,888
12,338
0
29,309
L
Tsukuyomi
MONSTRIKaAIM
Tsukuyomi
7,696
1,342
612
1,368
15,173
7,549
0
1,483
13,014
0
21,532
L
9,141
1,144
2,034
2,713
18,011
8,138
541
3,315
13,994
0
18,089
L
3,829
2,459
2,017
1,532
14,711
7,179
0
2,738
11,441
0
10,261
L
Bacchus
bunasa
Bacchus
12,740
397
1,958
5,018
20,217
25,097
438
4,249
15,295
26,364
0
W
8,122
1,032
2,845
3,015
11,341
14,814
251
2,941
8,400
4,593
25,177
W
Charybdis
sostibor12
Charybdis
13,289
5,667
362
2,812
11,563
4,989
1,812
1,719
9,844
0
25,373
W
Raijin
tothz93
Raijin
14,002
1,814
1,319
3,384
10,662
4,166
653
2,442
8,220
25,224
0
W
Medusa
zazulina
Medusa
19,466
9,985
2,501
5,174
13,784
6,046
2,429
3,277
10,507
0
38,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
53,789
110
Minions Killed
172
0
Camps Cleared
0
1,172,589
Distance Traveled
1,314,523
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,420
802
29
2
0
295,655
0
L
Heimdallr
10,308
793
40
3
0
225,252
0
L
Tsukuyomi
8,689
668
21
2
0
223,882
2
L
Thor
10,732
826
24
2
0
221,406
1
L
Arachne
8,749
673
14
1
0
227,200
0
L
Bacchus
11,147
857
11
1
0
274,849
4
W
Odin
10,534
810
44
3
0
267,475
0
W
Charybdis
11,173
859
37
3
0
242,568
0
W
Raijin
10,782
829
30
2
0
237,903
1
W
Medusa
10,880
837
32
2
0
270,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role