Player Matchup

Kukulkan
Kukulkan
ALTTY
Kukulkan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 29L
1,594 Elo+
Solo
Rama
Rama
AceKoc
Rama
Level 17
God Stats
5W - 8L
1,521 SR
Queue Stats
86W - 74L
1,550 Elo+
Solo
Olorun
Olorun
ItsAhRaven
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Sakayume
Jormungandr
Level 24
God Stats
20W - 15L
1,583 SR
Queue Stats
85W - 53L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Xanax68
Baron Samedi
Level 29
God Stats
9W - 8L
1,159 SR
Queue Stats
35W - 36L
1,375 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,522 Elo+

VS

Team Averages
Level 20
1,443 SR
1,399 Elo+
Sylvanus
Sylvanus
CannibalRabbit
Sylvanus
Level 24
God Stats
7W - 11L
1,138 SR
Queue Stats
74W - 106L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
FenrirsBollocks
Kukulkan
Level 29
God Stats
4W - 4L
1,488 SR
Queue Stats
203W - 231L
1,509 Elo+
Solo
Ullr
Ullr
PapiNecio
Ullr
Level 23
God Stats
5W - 4L
1,591 SR
Queue Stats
29W - 15L
1,623 Elo+
Solo
Thor
Thor
Zee047
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,027 Elo+
Party 1
Hun Batz
Hun Batz
vampiroka
Hun Batz
Level 17
God Stats
1W - 4L
1,498 SR
Queue Stats
358W - 268L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALTTY
Kukulkan
20
9 / 2 / 19
13,858
1,155
26,595
12,897
5,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
AceKoc
Rama
20
10 / 5 / 19
14,137
1,178
24,787
17,061
6,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ItsAhRaven
Olorun
20
8 / 7 / 17
12,329
1,027
19,227
17,533
7,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Sakayume
Jormungandr
20
12 / 3 / 20
14,741
1,228
21,303
22,257
18,995
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Xanax68
Baron Samedi
20
5 / 8 / 15
12,331
1,028
15,076
17,232
8,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 15 / 9
11,446
954
9,065
31,535
17,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
20
6 / 5 / 10
14,036
1,170
25,663
13,989
6,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
20
12 / 6 / 8
15,673
1,306
29,793
25,592
10,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Zee047
Thor
18
0 / 14 / 7
10,960
913
3,483
20,968
9,146
Mace

Mace

+10
Physical Power

Hun Batz
vampiroka
Hun Batz
19
6 / 5 / 8
13,192
1,099
13,330
22,298
8,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
67
44
Kills
25
25
Deaths
45
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALTTY
Kukulkan
9
2
19
9.25
W
Rama
AceKoc
Rama
10
5
19
3.9
L
Sylvanus
1
15
9
0.37
L
Kukulkan
6
5
10
2.2
W
Olorun
ItsAhRaven
Olorun
8
7
17
2.36
L
Ullr
12
6
8
2.67
W
Jormungandr
Sakayume
Jormungandr
12
3
20
7.33
W
Baron Samedi
Xanax68
Baron Samedi
5
8
15
1.56
L
Thor
Zee047
Thor
0
14
7
0.25
L
Hun Batz
vampiroka
Hun Batz
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,988
Damage
81,334
86,980
Taken
114,382
46,623
Mitigated
52,207
15,998
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALTTY
Kukulkan
26,595
4,021
0
3,820
12,897
5,337
0
6,721
6,176
52,764
0
W
Rama
AceKoc
Rama
24,787
17,846
0
2,021
17,061
6,344
0
6,278
10,783
0
44,392
L
Sylvanus
9,065
3,015
1,761
4,195
31,535
17,627
0
24,876
6,359
21,426
0
L
Kukulkan
25,663
2,144
0
490
13,989
6,870
0
9,563
4,102
65,635
0
W
Olorun
ItsAhRaven
Olorun
19,227
9,648
380
4,415
17,533
7,326
0
7,664
9,869
29,974
0
L
Ullr
29,793
11,347
0
1,201
25,592
10,143
0
17,231
8,115
0
58,603
W
Jormungandr
Sakayume
Jormungandr
21,303
3,710
0
1,175
22,257
18,995
0
5,468
16,789
43,564
0
W
Baron Samedi
Xanax68
Baron Samedi
15,076
1,983
1,288
2,899
17,232
8,621
0
8,597
8,635
39,079
0
L
Thor
Zee047
Thor
3,483
1,328
0
0
20,968
9,146
0
11,748
9,102
0
12,010
L
Hun Batz
vampiroka
Hun Batz
13,330
2,387
0
0
22,298
8,421
0
17,433
4,503
0
33,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,396
Gold Earned
65,307
246
Minions Killed
239
8
Camps Cleared
6
1,090,603
Distance Traveled
1,060,598
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,858
1,155
70
6
5
266,674
0
W
Rama
14,137
1,178
35
3
1
217,841
0
L
Sylvanus
11,446
954
23
2
0
152,618
0
L
Kukulkan
14,036
1,170
95
8
3
249,848
2
W
Olorun
12,329
1,027
24
2
1
179,021
0
L
Ullr
15,673
1,306
51
4
3
266,908
1
W
Jormungandr
14,741
1,228
45
4
1
246,917
0
W
Baron Samedi
12,331
1,028
72
6
0
180,150
0
L
Thor
10,960
913
11
1
0
152,064
1
L
Hun Batz
13,192
1,099
59
5
0
239,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role