Player Matchup

Artio
Artio
Dani69-INFERNUS
Artio
Level 28
God Stats
3W - 1L
1,515 SR
Queue Stats
23W - 13L
1,357 Elo+
Party 1
Scylla
Scylla
Infra6450
Scylla
Level 120
God Stats
5W - 5L
1,543 SR
Queue Stats
192W - 187L
1,351 Elo+
Party 1
Neith
Neith
bysergito_08
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,176 Elo+
Party 1
Team Averages
Level 53
1,519 SR
1,295 Elo+

VS

Team Averages
Level 21
1,629 SR
1,450 Elo+
Fenrir
Fenrir
RainDropTrickle
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ares
Ares
Rissberg2
Ares
Level 19
God Stats
1W - 2L
1,717 SR
Queue Stats
2W - 6L
1,253 Elo+
Solo
Izanami
Izanami
UncIe_Fenchurch
Izanami
Level 29
God Stats
1W - 2L
1,672 SR
Queue Stats
3W - 7L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 15
9,027
821
3,377
10,628
10,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Infra6450
Scylla
15
17 / 0 / 6
10,481
953
18,874
9,299
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 12
8,126
739
6,737
5,726
1,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 3
6,611
601
4,292
13,179
5,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 2 / 2
7,315
665
5,565
9,113
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 12 / 2
6,780
616
4,160
12,109
4,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
26
Kills
3
4
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
Scylla
Infra6450
Scylla
17
0
6
20
L
1
12
3
0.21
L
Ares
1
2
2
1
L
1
12
2
0.17
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
14,017
25,653
Taken
34,401
15,784
Mitigated
18,528
8,041
Healing
1,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,377
905
381
1,437
10,628
10,135
170
2,117
8,511
12,453
0
W
Scylla
Infra6450
Scylla
18,874
3,967
0
5,927
9,299
3,672
439
3,497
5,802
53,965
0
L
4,292
1,449
0
217
13,179
5,077
0
8,335
4,844
0
9,041
L
Ares
5,565
253
0
994
9,113
9,185
0
5,537
3,576
12,024
0
L
4,160
2,020
0
352
12,109
4,266
0
8,760
3,349
0
18,458
W
6,737
3,607
0
296
5,726
1,977
1,461
698
5,028
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
20,706
120
Minions Killed
46
10
Camps Cleared
0
657,200
Distance Traveled
501,183
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,027
821
9
1
0
223,296
1
W
Scylla
10,481
953
86
8
10
224,187
5
L
Fenrir
6,611
601
12
1
0
156,441
3
L
Ares
7,315
665
6
1
0
204,779
0
L
Izanami
6,780
616
28
3
0
139,963
0
W
Neith
8,126
739
25
2
0
209,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role