Player Matchup

Chang'e
Chang'e
PerryRawrXD
Chang'e
Level 83
God Stats
8W - 6L
1,559 SR
Queue Stats
309W - 326L
1,461 Elo+
Solo
Chernobog
Chernobog
RogerEli222
Chernobog
Level 68
God Stats
1W - 1L
1,526 SR
Queue Stats
295W - 282L
1,476 Elo+
Solo
Chaac
Chaac
VaderReigns
Chaac
Level 101
God Stats
48W - 16L
1,766 SR
Queue Stats
182W - 163L
1,477 Elo+
Party 1
Bastet
Bastet
rickmasterJoJo
Bastet
Level 75
God Stats
10W - 5L
1,586 SR
Queue Stats
154W - 153L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
tubaking4801
Baron Samedi
Level 140
God Stats
2W - 2L
1,420 SR
Queue Stats
222W - 199L
1,454 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,476 Elo+

VS

Team Averages
Level 72
1,471 SR
1,430 Elo+
Ullr
Ullr
PFI Huncho
Ullr
Level 81
God Stats
4W - 5L
1,448 SR
Queue Stats
158W - 176L
1,412 Elo+
Solo
Da Ji
Da Ji
TONYKNEECAPS69
Da Ji
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 388L
1,436 Elo+
Party 2
Fafnir
Fafnir
naehammer
Fafnir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,416 Elo+
Solo
Mulan
Mulan
vintageTEEBS
Mulan
Level 69
God Stats
33W - 23L
1,587 SR
Queue Stats
387W - 380L
1,451 Elo+
Party 2
Sol
Sol
zakkre
Sol
Level 64
God Stats
0W - 2L
1,318 SR
Queue Stats
88W - 79L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PerryRawrXD
Chang'e
14
2 / 3 / 10
8,795
463
12,088
17,132
12,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RogerEli222
Chernobog
16
7 / 4 / 10
10,522
554
18,153
15,589
5,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 4 / 8
10,191
536
20,050
23,222
21,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
14 / 3 / 6
11,583
610
13,776
14,427
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
tubaking4801
Baron Samedi
14
2 / 2 / 3
9,122
480
9,720
9,570
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,852
466
11,491
17,732
8,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 8 / 4
8,746
460
7,578
18,446
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
naehammer
Fafnir
12
2 / 2 / 8
9,208
485
7,635
17,525
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 8 / 3
9,259
487
16,962
22,996
22,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
zakkre
Sol
13
3 / 10 / 3
8,199
432
9,369
15,043
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
31
Kills
16
16
Deaths
31
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Chang'e
PerryRawrXD
Chang'e
2
3
10
2.33
W
Chernobog
RogerEli222
Chernobog
7
4
10
3
L
4
8
4
0.75
W
6
4
8
2.5
L
Fafnir
naehammer
Fafnir
2
2
8
3
W
14
3
6
5.67
W
Baron Samedi
tubaking4801
Baron Samedi
2
2
3
1.75
L
4
8
3
0.69
L
Sol
zakkre
Sol
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,787
Damage
53,035
79,940
Taken
91,742
50,862
Mitigated
67,239
35,543
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,491
4,827
267
3,282
17,732
8,270
0
5,948
10,872
0
57,244
W
Chang'e
PerryRawrXD
Chang'e
12,088
1,011
3,849
4,059
17,132
12,191
605
4,776
12,356
35,414
0
W
Chernobog
RogerEli222
Chernobog
18,153
9,159
656
5,127
15,589
5,872
4,156
6,489
9,100
0
72,256
L
7,578
1,414
0
3,570
18,446
7,744
0
3,436
14,484
0
44,824
W
20,050
3,616
0
10,771
23,222
21,868
326
1,356
21,866
7,678
49,528
L
Fafnir
naehammer
Fafnir
7,635
2,656
0
4,268
17,525
22,155
0
4,898
11,467
22,216
0
W
13,776
3,447
0
6,633
14,427
6,741
337
2,315
12,112
0
61,338
W
Baron Samedi
tubaking4801
Baron Samedi
9,720
157
1,566
2,882
9,570
4,190
782
1,038
8,532
43,379
0
L
16,962
1,190
0
8,007
22,996
22,321
0
4,611
16,921
0
53,785
L
Sol
zakkre
Sol
9,369
4,071
0
2,456
15,043
6,749
978
3,576
11,057
42,477
6,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,213
Gold Earned
44,264
411
Minions Killed
361
0
Camps Cleared
0
1,898,490
Distance Traveled
1,715,242
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,852
466
97
5
0
364,869
4
W
Chang'e
8,795
463
46
2
0
392,449
1
W
Chernobog
10,522
554
103
5
0
377,787
3
L
Da Ji
8,746
460
73
4
0
345,372
1
W
Chaac
10,191
536
89
5
0
349,132
2
L
Fafnir
9,208
485
25
1
0
363,915
1
W
Bastet
11,583
610
78
4
0
437,466
2
W
Baron Samedi
9,122
480
95
5
0
341,656
3
L
Mulan
9,259
487
88
5
0
321,793
2
L
Sol
8,199
432
78
4
0
319,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role