Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Norkster
Zeus
Level 95
God Stats
4W - 6L
1,840 SR
Queue Stats
268W - 274L
1,445 Elo+
Solo
Cerberus
Cerberus
TDays79
Cerberus
Level 68
God Stats
7W - 5L
1,558 SR
Queue Stats
97W - 91L
1,421 Elo+
Solo
Cliodhna
Cliodhna
mizrachiliam1234
Cliodhna
Level 63
God Stats
0W - 1L
1,155 SR
Queue Stats
134W - 143L
1,392 Elo+
Solo
Bellona
Bellona
wallburga88
Bellona
Level 153
God Stats
55W - 46L
1,604 SR
Queue Stats
563W - 561L
1,393 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,430 Elo+

VS

Team Averages
Level 102
1,505 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OmegaVIPER_
Sylvanus
Level 147
God Stats
25W - 21L
1,584 SR
Queue Stats
1,150W - 1,153L
1,387 Elo+
Solo
Mercury
Mercury
Sir_Gobbo
Mercury
Level 71
God Stats
3W - 5L
1,291 SR
Queue Stats
265W - 319L
1,393 Elo+
Solo
The Morrigan
The Morrigan
The1eyedlegend
The Morrigan
Level 119
God Stats
6W - 5L
1,669 SR
Queue Stats
516W - 524L
1,448 Elo+
Solo
Bellona
Bellona
xKiIleR_1
Bellona
Level 91
God Stats
159W - 139L
1,483 SR
Queue Stats
450W - 470L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 2 / 0
5,559
556
2,811
4,929
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
8
1 / 1 / 1
4,920
492
3,221
3,496
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
TDays79
Cerberus
7
0 / 5 / 3
4,271
427
2,670
8,928
3,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 2 / 2
5,490
549
3,484
5,521
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
wallburga88
Bellona
9
0 / 3 / 0
4,674
467
2,277
6,435
3,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 6
5,946
595
3,429
4,810
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sylvanus
OmegaVIPER_
Sylvanus
9
4 / 2 / 7
6,258
626
7,900
8,251
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Sir_Gobbo
Mercury
8
1 / 2 / 0
5,002
500
665
5,121
2,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
The1eyedlegend
The Morrigan
11
2 / 0 / 0
6,045
605
3,492
3,050
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
xKiIleR_1
Bellona
11
4 / 1 / 0
6,428
643
3,931
5,213
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
Neith
 
Neith
2
0
6
5
L
Zeus
1
1
1
1.5
W
Sylvanus
OmegaVIPER_
Sylvanus
4
2
7
3.75
W
Mercury
Sir_Gobbo
Mercury
1
2
0
0.5
L
Cerberus
TDays79
Cerberus
0
5
3
0.3
W
The Morrigan
The1eyedlegend
The Morrigan
2
0
0
2
L
2
2
2
1.5
L
Bellona
wallburga88
Bellona
0
3
0
0
W
Bellona
xKiIleR_1
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
19,417
29,309
Taken
26,445
11,036
Mitigated
12,877
7,099
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,811
1,610
89
1,916
4,929
1,284
0
1,083
3,846
0
30,592
W
Neith
 
Neith
3,429
1,509
144
2,675
4,810
1,217
554
951
3,733
0
28,327
L
Zeus
3,221
336
0
500
3,496
762
0
672
2,824
25,565
0
W
Sylvanus
OmegaVIPER_
Sylvanus
7,900
2,763
540
3,695
8,251
3,671
1,173
2,304
5,838
22,669
6,255
W
Mercury
Sir_Gobbo
Mercury
665
0
0
874
5,121
2,091
0
723
4,326
0
16,072
L
Cerberus
TDays79
Cerberus
2,670
96
30
1,376
8,928
3,877
0
4,189
4,739
14,029
0
W
The Morrigan
The1eyedlegend
The Morrigan
3,492
1,118
0
1,757
3,050
1,154
0
880
2,048
39,345
3,540
L
3,484
778
0
1,670
5,521
1,440
0
2,107
3,414
0
21,685
L
Bellona
wallburga88
Bellona
2,277
346
0
1,518
6,435
3,673
0
1,403
5,032
0
21,949
W
Bellona
xKiIleR_1
Bellona
3,931
1,345
0
1,309
5,213
4,744
680
677
4,350
0
34,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
29,679
247
Minions Killed
316
0
Camps Cleared
0
934,890
Distance Traveled
942,548
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,559
556
64
6
0
184,464
3
W
Neith
5,946
595
56
6
0
181,880
4
L
Zeus
4,920
492
67
7
0
168,370
3
W
Sylvanus
6,258
626
50
5
0
159,945
1
W
Mercury
5,002
500
45
5
0
201,271
7
L
Cerberus
4,271
427
19
2
0
179,891
0
W
The Morrigan
6,045
605
82
8
0
193,474
3
L
Cliodhna
5,490
549
47
5
0
216,204
1
L
Bellona
4,674
467
50
5
0
185,961
3
W
Bellona
6,428
643
83
8
0
205,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role