Player Matchup

Poseidon
Poseidon
ARampagingRhino
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
BestJPgamer
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Easy claps26
Cliodhna
Level 22
God Stats
6W - 2L
1,940 SR
Queue Stats
9W - 4L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Patollino00
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo
Jormungandr
Jormungandr
S-ra007
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,233 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,373 Elo+

VS

Team Averages
Level 4
1,500 SR
1,407 Elo+
Bellona
Bellona
Alexander1031K
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlmightyEvanzz
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
PumpkinMedal97
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,033 Elo+
Solo
Jormungandr
Jormungandr
VRpro_skater
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
kinji_senju
Chaac
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
17 / 8 / 4
11,002
550
20,084
15,323
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
BestJPgamer
Erlang Shen
12
5 / 8 / 7
8,666
433
4,409
13,378
10,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Easy claps26
Cliodhna
15
7 / 6 / 5
10,261
513
9,914
12,940
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Patollino00
Zhong Kui
13
5 / 7 / 2
9,092
455
8,928
16,541
11,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
S-ra007
Jormungandr
3
0 / 2 / 1
5,959
298
381
1,284
346

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 4
7,930
397
2,691
17,609
12,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 11 / 0
5,594
280
850
8,679
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 12 / 6
9,080
454
6,848
11,534
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
VRpro_skater
Jormungandr
3
0 / 5 / 1
5,665
283
1,047
4,673
1,237
20
25 / 0 / 3
13,770
689
32,784
24,922
24,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
34
Kills
30
31
Deaths
38
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
17
8
4
2.38
W
1
10
4
0.3
W
0
11
0
0
L
Erlang Shen
BestJPgamer
Erlang Shen
5
8
7
1.06
L
Cliodhna
Easy claps26
Cliodhna
7
6
5
1.58
L
Zhong Kui
Patollino00
Zhong Kui
5
7
2
0.86
W
4
12
6
0.58
L
Jormungandr
S-ra007
Jormungandr
0
2
1
0.25
W
Jormungandr
VRpro_skater
Jormungandr
0
5
1
0.1
W
25
0
3
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
44,220
59,466
Taken
67,417
30,531
Mitigated
43,643
7,243
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
20,084
3,310
0
1,247
15,323
4,298
1,886
4,011
11,212
60,103
0
W
2,691
783
0
1,911
17,609
12,235
169
6,855
10,446
12,721
34,582
W
850
608
0
206
8,679
1,849
0
3,082
5,463
0
4,651
L
Erlang Shen
BestJPgamer
Erlang Shen
4,409
2,074
0
921
13,378
10,159
681
3,915
9,293
0
18,065
L
Cliodhna
Easy claps26
Cliodhna
9,914
1,725
0
1,945
12,940
4,457
2,514
1,395
11,505
137
60,610
L
Zhong Kui
Patollino00
Zhong Kui
8,928
2,330
168
2,962
16,541
11,271
1,816
2,934
13,523
43,298
0
W
6,848
2,924
475
744
11,534
4,179
775
6,814
4,406
36,657
0
L
Jormungandr
S-ra007
Jormungandr
381
296
0
0
1,284
346
0
251
993
1,636
0
W
Jormungandr
VRpro_skater
Jormungandr
1,047
641
0
0
4,673
1,237
63
1,216
3,335
7,311
0
W
32,784
6,701
0
11,263
24,922
24,143
788
10,500
13,992
13,826
87,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
42,039
303
Minions Killed
295
0
Camps Cleared
0
1,352,878
Distance Traveled
1,375,395
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,002
550
98
5
0
326,824
3
W
Bellona
7,930
397
64
3
0
347,544
3
W
Nemesis
5,594
280
3
0
0
214,976
2
L
Erlang Shen
8,666
433
28
1
0
333,637
0
L
Cliodhna
10,261
513
111
6
0
359,108
0
L
Zhong Kui
9,092
455
64
3
0
295,479
0
W
Ra
9,080
454
65
3
0
249,182
1
L
Jormungandr
5,959
298
2
0
0
37,830
0
W
Jormungandr
5,665
283
10
1
0
148,845
2
W
Chaac
13,770
689
153
8
0
414,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role