Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KenielKing
Poseidon
Level 9
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Seb4sK1ngYT
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,450 SR
1,500 Elo+

VS

Team Averages
Level 114
1,667 SR
1,562 Elo+
Anhur
Anhur
Cruelbearr
Anhur
Level 28
God Stats
7W - 3L
1,610 SR
Queue Stats
271W - 289L
1,468 Elo+
Solo
Scylla
Scylla
KillerNF
Scylla
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
203W - 184L
1,609 Elo+
Party 1
Geb
Geb
NoneNarrow
Geb
Level 155
God Stats
4W - 3L
1,704 SR
Queue Stats
169W - 128L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 2
6,975
698
4,040
13,308
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
KenielKing
Poseidon
9
0 / 7 / 2
5,859
586
2,176
6,177
1,994
8
1 / 7 / 0
5,710
571
3,101
9,441
2,949
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 1 / 7
7,848
785
5,788
6,227
1,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
KillerNF
Scylla
12
5 / 1 / 11
8,013
801
12,462
6,091
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 9
8,939
894
6,499
8,086
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
W
Anhur
5
1
7
8.5
L
Poseidon
KenielKing
Poseidon
0
7
2
0.14
W
Scylla
KillerNF
Scylla
5
1
11
10.5
W
6
1
9
10.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,317
Damage
24,749
28,926
Taken
20,404
13,563
Mitigated
11,867
2,771
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,040
845
0
2,317
13,308
8,620
0
6,623
6,521
0
12,508
W
Anhur
5,788
3,102
0
1,254
6,227
1,963
1,348
1,039
5,188
0
26,857
L
Poseidon
KenielKing
Poseidon
2,176
243
0
125
6,177
1,994
0
4,450
1,617
14,348
0
W
Scylla
KillerNF
Scylla
12,462
2,208
69
2,567
6,091
1,859
534
403
5,688
33,684
0
W
6,499
1,002
0
3,260
8,086
8,045
60
870
7,216
15,312
0
L
3,101
493
0
329
9,441
2,949
0
7,426
1,695
0
7,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,544
Gold Earned
24,800
56
Minions Killed
120
0
Camps Cleared
8
428,158
Distance Traveled
557,871
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,975
698
14
1
0
155,371
0
W
Anhur
7,848
785
48
5
4
174,613
2
L
Poseidon
5,859
586
29
3
0
122,528
0
W
Scylla
8,013
801
54
5
1
182,915
5
W
Geb
8,939
894
18
2
3
200,343
1
L
Neith
5,710
571
13
1
0
150,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role