Player Matchup

Jing Wei
Jing Wei
TBPM Aur
Jing Wei
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
234W - 220L
1,418 Elo+
Solo
Poseidon
Poseidon
TTV MCK ACEJ
Poseidon
Level 88
God Stats
5W - 2L
1,438 SR
Queue Stats
266W - 280L
1,322 Elo+
Solo
Chaac
Chaac
elqueesqchajudas
Chaac
Level 155
God Stats
14W - 14L
1,442 SR
Queue Stats
565W - 616L
1,370 Elo+
Solo
Da Ji
Da Ji
soultakerJJ
Da Ji
Level 49
God Stats
1W - 3L
1,116 SR
Queue Stats
231W - 251L
1,301 Elo+
Solo
Bellona
Bellona
stream mobile
Bellona
Level 46
God Stats
90W - 112L
1,434 SR
Queue Stats
173W - 251L
1,311 Elo+
Solo
Team Averages
Level 87
1,386 SR
1,344 Elo+

VS

Team Averages
Level 101
1,609 SR
1,418 Elo+
Anubis
Anubis
ChiLi081092
Anubis
Level 124
God Stats
14W - 12L
1,482 SR
Queue Stats
205W - 233L
1,349 Elo+
Solo
Cerberus
Cerberus
EthanH_94
Cerberus
Level 83
God Stats
2W - 2L
1,542 SR
Queue Stats
219W - 226L
1,403 Elo+
Solo
Bastet
Bastet
Evaxz1990
Bastet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 334L
1,415 Elo+
Solo
He Bo
He Bo
TippierWaif43
He Bo
Level 49
God Stats
0W - 1L
1,723 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Charybdis
Charybdis
Zyleph
Charybdis
Level 109
God Stats
0W - 2L
1,799 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TBPM Aur
Jing Wei
11
3 / 1 / 1
6,769
564
3,480
6,184
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TTV MCK ACEJ
Poseidon
11
2 / 2 / 1
6,411
534
4,884
6,188
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 1
7,825
652
10,973
9,075
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 3
6,207
517
3,047
7,511
2,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
10
1 / 1 / 4
6,127
511
2,694
5,184
3,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 2 / 1
6,675
556
5,048
6,894
3,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
EthanH_94
Cerberus
10
1 / 3 / 0
5,712
476
3,445
12,202
8,280
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Evaxz1990
Bastet
9
1 / 4 / 1
5,606
467
4,772
10,003
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,060
422
1,216
3,417
567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Zyleph
Charybdis
9
2 / 3 / 0
5,849
487
4,211
7,227
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
7
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
2
1
1.75
L
Cerberus
EthanH_94
Cerberus
1
3
0
0.33
L
Bastet
Evaxz1990
Bastet
1
4
1
0.38
W
Jing Wei
TBPM Aur
Jing Wei
3
1
1
3.5
W
Poseidon
TTV MCK ACEJ
Poseidon
2
2
1
1.25
L
0
2
2
0.5
L
Charybdis
Zyleph
Charybdis
2
3
0
0.67
W
6
0
1
6.5
W
2
3
3
1.17
W
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
18,692
34,142
Taken
39,743
14,829
Mitigated
17,534
11,933
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,048
534
0
2,971
6,894
3,454
122
2,775
3,915
35,665
0
L
Cerberus
EthanH_94
Cerberus
3,445
654
0
5,816
12,202
8,280
0
0
11,130
35,385
0
L
Bastet
Evaxz1990
Bastet
4,772
1,739
0
3,792
10,003
2,872
0
1,375
8,432
0
24,019
W
Jing Wei
TBPM Aur
Jing Wei
3,480
2,410
0
2,454
6,184
1,547
726
717
5,151
0
38,452
W
Poseidon
TTV MCK ACEJ
Poseidon
4,884
1,026
0
335
6,188
1,307
0
3,860
2,328
33,896
0
L
1,216
183
0
312
3,417
567
207
484
2,913
15,887
0
L
Charybdis
Zyleph
Charybdis
4,211
2,352
0
2,005
7,227
2,361
0
0
7,227
0
28,586
W
10,973
2,564
0
6,890
9,075
6,086
0
3,398
5,677
0
46,860
W
3,047
733
0
1,834
7,511
2,176
0
1,344
6,167
0
25,663
W
Bellona
2,694
1,026
0
420
5,184
3,713
540
390
4,591
0
27,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
28,902
370
Minions Killed
323
0
Camps Cleared
0
1,114,275
Distance Traveled
1,004,779
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,675
556
70
6
0
182,379
0
L
Cerberus
5,712
476
108
9
0
204,260
0
L
Bastet
5,606
467
45
4
0
227,473
2
W
Jing Wei
6,769
564
82
7
0
225,243
3
W
Poseidon
6,411
534
79
7
0
234,412
3
L
He Bo
5,060
422
38
3
0
194,023
1
L
Charybdis
5,849
487
62
5
0
196,644
1
W
Chaac
7,825
652
110
9
0
210,921
1
W
Da Ji
6,207
517
50
4
0
239,346
1
W
Bellona
6,127
511
49
4
0
204,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role