Player Matchup

Pele
Pele
CourtlyFrog673
Pele
Level 27
God Stats
7W - 16L
1,176 SR
Queue Stats
54W - 116L
1,102 Elo+
Party 1
Danzaburou
Danzaburou
Lilog6879
Danzaburou
Level 14
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 9L
1,048 Elo+
Solo
Zhong Kui
Zhong Kui
sandwichfrog
Zhong Kui
Level 28
God Stats
1W - 3L
1,279 SR
Queue Stats
61W - 122L
1,104 Elo+
Party 1
Team Averages
Level 23
1,331 SR
1,085 Elo+

VS

Team Averages
Level 21
1,433 SR
1,207 Elo+
Geb
Geb
For3v3r D00m3d
Geb
Level 14
God Stats
8W - 5L
1,650 SR
Queue Stats
22W - 30L
1,135 Elo+
Solo
Fafnir
Fafnir
TheBatFan
Fafnir
Level 20
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 6L
1,217 Elo+
Solo
Zhong Kui
Zhong Kui
catking2489
Zhong Kui
Level 29
God Stats
3W - 3L
1,368 SR
Queue Stats
118W - 158L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
10,911
682
11,849
16,905
10,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Lilog6879
Danzaburou
13
0 / 7 / 7
9,739
609
13,460
16,468
5,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
sandwichfrog
Zhong Kui
15
7 / 9 / 4
11,910
744
16,814
22,423
19,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 13
11,913
745
8,014
20,396
23,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
TheBatFan
Fafnir
14
3 / 5 / 14
11,206
700
6,708
20,624
27,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
catking2489
Zhong Kui
17
16 / 4 / 6
13,533
846
28,384
23,250
16,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
23
23
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
4
3
13
3.5
L
Danzaburou
Lilog6879
Danzaburou
0
7
7
0.5
W
Fafnir
TheBatFan
Fafnir
3
5
14
2
W
Zhong Kui
catking2489
Zhong Kui
16
4
6
4.75
L
Zhong Kui
sandwichfrog
Zhong Kui
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
43,106
55,796
Taken
64,270
35,379
Mitigated
67,246
7,305
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,849
3,890
0
471
16,905
10,308
0
12,618
4,287
0
31,892
W
8,014
750
0
980
20,396
23,344
525
6,338
12,440
22,029
0
L
Danzaburou
Lilog6879
Danzaburou
13,460
5,166
518
3,228
16,468
5,876
0
13,172
3,296
0
33,612
W
Fafnir
TheBatFan
Fafnir
6,708
2,417
115
2,206
20,624
27,020
332
4,454
16,170
18,062
0
W
Zhong Kui
catking2489
Zhong Kui
28,384
3,528
343
10,567
23,250
16,882
1,709
6,230
17,020
73,938
0
L
Zhong Kui
sandwichfrog
Zhong Kui
16,814
2,964
0
3,088
22,423
19,195
0
17,528
4,895
32,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
36,652
113
Minions Killed
157
1
Camps Cleared
6
699,602
Distance Traveled
797,689
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,911
682
33
2
0
254,499
0
W
Geb
11,913
745
29
2
0
292,789
0
L
Danzaburou
9,739
609
45
3
0
225,110
3
W
Fafnir
11,206
700
27
2
1
239,490
0
W
Zhong Kui
13,533
846
101
6
5
265,410
2
L
Zhong Kui
11,910
744
35
2
1
219,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role