Player Matchup

Thor
Thor
Ngrot
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
Ronnoxy
Sun Wukong
Level 5
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo
Cliodhna
Cliodhna
Skulran
Cliodhna
Level 26
God Stats
3W - 5L
1,599 SR
Queue Stats
126W - 122L
1,436 Elo+
Solo
Cthulhu
Cthulhu
YOKANORMAL
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,552 Elo+
Party 2
Olorun
Olorun
elcdsm
Olorun
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,552 Elo+
Party 2
Team Averages
Level 10
1,489 SR
1,485 Elo+

VS

Team Averages
Level 17
1,570 SR
1,494 Elo+
Anhur
Anhur
AndruisAlexis
Anhur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
Fran8cg
Ao Kuang
Level 16
God Stats
1W - 1L
1,332 SR
Queue Stats
43W - 38L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Manji27
Erlang Shen
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,574 Elo+
Party 1
Thanatos
Thanatos
TomasDOcandoB
Thanatos
Level 8
God Stats
3W - 0L
1,807 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zilnado
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
25W - 13L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ngrot
Thor
20
9 / 11 / 11
14,764
1,230
22,243
23,969
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Ronnoxy
Sun Wukong
19
4 / 7 / 13
12,677
1,056
15,238
29,766
26,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Skulran
Cliodhna
19
10 / 12 / 8
14,116
1,176
23,164
22,200
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
YOKANORMAL
Cthulhu
20
2 / 12 / 13
12,784
1,065
12,936
38,780
36,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
elcdsm
Olorun
19
2 / 8 / 12
11,516
960
11,358
14,297
4,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 23
15,163
1,264
34,874
21,052
7,947
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Fran8cg
Ao Kuang
20
21 / 3 / 14
15,963
1,330
25,337
15,295
6,042
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
Manji27
Erlang Shen
20
6 / 10 / 27
13,147
1,096
13,638
20,873
18,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
TomasDOcandoB
Thanatos
20
5 / 8 / 30
13,090
1,091
17,903
17,338
6,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Zilnado
Morgan Le Fay
20
6 / 3 / 28
13,561
1,130
29,904
14,739
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
172
27
Kills
50
50
Deaths
27
57
Assists
122
Player
Kills
Deaths
Assists
KDA
W
12
3
23
7.83
W
Ao Kuang
Fran8cg
Ao Kuang
21
3
14
9.33
W
Erlang Shen
Manji27
Erlang Shen
6
10
27
1.95
L
Thor
Ngrot
Thor
9
11
11
1.32
L
Sun Wukong
Ronnoxy
Sun Wukong
4
7
13
1.5
L
Cliodhna
Skulran
Cliodhna
10
12
8
1.17
W
Thanatos
TomasDOcandoB
Thanatos
5
8
30
2.5
L
Cthulhu
YOKANORMAL
Cthulhu
2
12
13
0.71
W
Morgan Le Fay
Zilnado
Morgan Le Fay
6
3
28
6.67
L
Olorun
elcdsm
Olorun
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,939
Damage
121,656
129,012
Taken
89,297
80,999
Mitigated
45,442
12,814
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,874
26,107
0
3,814
21,052
7,947
0
5,165
15,057
0
71,209
W
Ao Kuang
Fran8cg
Ao Kuang
25,337
8,531
0
5,297
15,295
6,042
0
5,300
9,337
35,825
0
W
Erlang Shen
Manji27
Erlang Shen
13,638
6,898
0
2,672
20,873
18,575
0
6,576
13,557
0
24,750
L
Thor
Ngrot
Thor
22,243
3,323
0
55
23,969
7,312
0
10,385
13,584
0
37,953
L
Sun Wukong
Ronnoxy
Sun Wukong
15,238
2,884
0
2,749
29,766
26,880
0
15,117
14,649
2,919
33,385
L
Cliodhna
Skulran
Cliodhna
23,164
3,580
0
658
22,200
5,942
0
7,911
14,289
0
47,989
W
Thanatos
TomasDOcandoB
Thanatos
17,903
5,290
0
6,023
17,338
6,933
0
3,911
12,937
0
20,819
L
Cthulhu
YOKANORMAL
Cthulhu
12,936
1,481
425
5,750
38,780
36,754
0
17,582
21,198
40,212
0
W
Morgan Le Fay
Zilnado
Morgan Le Fay
29,904
2,899
943
2,571
14,739
5,945
0
2,585
11,711
57,973
0
L
Olorun
elcdsm
Olorun
11,358
5,616
624
2,553
14,297
4,111
0
4,246
10,051
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,857
Gold Earned
70,924
211
Minions Killed
207
7
Camps Cleared
7
1,128,727
Distance Traveled
1,012,639
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,163
1,264
87
7
3
194,018
0
W
Ao Kuang
15,963
1,330
27
2
0
204,081
0
W
Erlang Shen
13,147
1,096
24
2
1
187,824
0
L
Thor
14,764
1,230
31
3
1
218,638
2
L
Sun Wukong
12,677
1,056
49
4
2
259,590
1
L
Cliodhna
14,116
1,176
63
5
2
221,798
2
W
Thanatos
13,090
1,091
8
1
1
208,975
1
L
Cthulhu
12,784
1,065
53
4
2
232,663
1
W
Morgan Le Fay
13,561
1,130
61
5
2
217,741
0
L
Olorun
11,516
960
15
1
0
196,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role