Player Matchup

Nike
Nike
AsianBatSoup
Nike
Level 81
God Stats
1W - 0L
1,268 SR
Queue Stats
67W - 92L
1,393 Elo+
Solo
Geb
Geb
Elit joshep
Geb
Level 97
God Stats
3W - 5L
1,339 SR
Queue Stats
475W - 499L
1,416 Elo+
Solo
Fenrir
Fenrir
Jesus4ever
Fenrir
Level 90
God Stats
3W - 4L
1,342 SR
Queue Stats
71W - 77L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Kyussdadestroyer
Cernunnos
Level 125
God Stats
1W - 1L
1,526 SR
Queue Stats
56W - 71L
1,399 Elo+
Solo
Anubis
Anubis
dioskanikas
Anubis
Level 88
God Stats
15W - 18L
1,477 SR
Queue Stats
299W - 328L
1,443 Elo+
Solo
Team Averages
Level 96
1,390 SR
1,405 Elo+

VS

Team Averages
Level 69
1,358 SR
1,401 Elo+
Ao Kuang
Ao Kuang
GodlikeDSC
Ao Kuang
Level 69
God Stats
17W - 28L
1,359 SR
Queue Stats
332W - 441L
1,346 Elo+
Party 2
Tyr
Tyr
RicardoDilos999
Tyr
Level 59
God Stats
2W - 6L
1,144 SR
Queue Stats
212W - 303L
1,328 Elo+
Party 2
Janus
Janus
alegato_botado
Janus
Level 71
God Stats
7W - 12L
1,394 SR
Queue Stats
363W - 414L
1,433 Elo+
Solo
Hachiman
Hachiman
ianjack
Hachiman
Level 80
God Stats
15W - 20L
1,429 SR
Queue Stats
323W - 383L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
ttonyv
Cthulhu
Level 68
God Stats
10W - 8L
1,465 SR
Queue Stats
249W - 292L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,534
453
4,600
6,382
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
4 / 1 / 4
6,079
608
4,304
5,171
1,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Jesus4ever
Fenrir
9
3 / 1 / 2
5,728
573
3,757
6,158
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
9
1 / 1 / 4
5,387
539
2,410
4,458
1,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
4 / 1 / 0
6,247
625
3,929
4,456
2,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GodlikeDSC
Ao Kuang
8
0 / 3 / 2
4,848
485
1,340
6,270
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,163
516
1,412
4,739
2,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 1
5,663
566
1,137
4,630
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ianjack
Hachiman
9
5 / 2 / 2
5,685
569
5,888
6,956
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ttonyv
Cthulhu
9
3 / 1 / 3
6,049
605
4,212
6,913
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
4
1
4
6
L
Ao Kuang
GodlikeDSC
Ao Kuang
0
3
2
0.33
W
Fenrir
Jesus4ever
Fenrir
3
1
2
4
W
Cernunnos
1
1
4
3
L
0
2
0
0
L
0
4
1
0.13
W
Anubis
4
1
0
4
L
Hachiman
ianjack
Hachiman
5
2
2
3
L
Cthulhu
ttonyv
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
13,989
26,625
Taken
29,508
10,804
Mitigated
10,904
9,056
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,600
314
273
1,111
6,382
3,797
0
1,653
4,655
0
14,353
W
4,304
397
0
1,192
5,171
1,972
0
1,336
3,835
19,941
0
L
Ao Kuang
GodlikeDSC
Ao Kuang
1,340
375
0
2,703
6,270
1,882
0
2,066
4,163
14,910
5,779
W
Fenrir
Jesus4ever
Fenrir
3,757
829
0
1,866
6,158
1,929
385
1,450
4,708
0
25,140
W
Cernunnos
2,410
1,011
0
2,057
4,458
1,079
787
1,092
3,366
0
23,097
L
1,412
237
0
584
4,739
2,697
694
1,037
3,702
0
17,842
L
1,137
59
0
397
4,630
1,001
0
1,784
2,804
29,508
0
W
Anubis
3,929
274
0
2,557
4,456
2,027
0
858
3,540
38,057
0
L
Hachiman
ianjack
Hachiman
5,888
2,721
215
3,292
6,956
1,553
866
1,732
4,875
0
25,174
L
Cthulhu
ttonyv
Cthulhu
4,212
619
60
1,746
6,913
3,771
250
1,614
4,942
13,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
27,408
231
Minions Killed
240
0
Camps Cleared
0
931,430
Distance Traveled
895,841
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,534
453
21
2
0
188,325
0
W
Geb
6,079
608
31
3
0
177,899
2
L
Ao Kuang
4,848
485
47
5
0
156,152
0
W
Fenrir
5,728
573
56
6
0
214,785
4
W
Cernunnos
5,387
539
50
5
0
169,616
4
L
Tyr
5,163
516
41
4
0
197,464
0
L
Janus
5,663
566
81
8
0
175,989
2
W
Anubis
6,247
625
73
7
0
180,805
3
L
Hachiman
5,685
569
45
5
0
175,369
3
L
Cthulhu
6,049
605
26
3
0
190,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role