Player Matchup

Sobek
Sobek
 
Sobek
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Raoulet
Hera
Level 81
God Stats
64W - 63L
1,585 SR
Queue Stats
410W - 444L
1,463 Elo+
Solo
Janus
Janus
Shmel1
Janus
Level 105
God Stats
2W - 5L
1,307 SR
Queue Stats
29W - 43L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Tripl3M
Danzaburou
Level 52
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 5L
1,818 Elo+
Party 1
Team Averages
Level 75
1,530 SR
1,537 Elo+

VS

Team Averages
Level 127
1,432 SR
1,522 Elo+
Chaac
Chaac
Boczaczo
Chaac
Level 103
God Stats
1W - 0L
1,473 SR
Queue Stats
7W - 10L
1,404 Elo+
Solo
Pele
Pele
Dyojen
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 130L
1,509 Elo+
Solo
Ra
Ra
Killspree95
Ra
Level 121
God Stats
1W - 1L
1,604 SR
Queue Stats
36W - 43L
1,409 Elo+
Solo
He Bo
He Bo
Krobulen
He Bo
Level 107
God Stats
1W - 0L
1,243 SR
Queue Stats
2W - 0L
1,737 Elo+
Solo
Charybdis
Charybdis
Nictio
Charybdis
Level 148
God Stats
1W - 1L
1,341 SR
Queue Stats
85W - 101L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 4 / 2
8,974
690
7,321
16,031
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
 
Gilgamesh
13
1 / 5 / 2
7,548
581
9,257
15,284
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
Raoulet
Hera
16
0 / 3 / 2
8,724
671
8,851
6,774
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Shmel1
Janus
14
0 / 6 / 3
7,452
573
7,146
8,545
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tripl3M
Danzaburou
13
1 / 5 / 1
7,705
593
4,078
9,543
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boczaczo
Chaac
16
1 / 1 / 16
9,336
718
11,194
16,901
12,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Dyojen
Pele
18
7 / 1 / 7
11,159
858
9,846
12,029
5,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 1 / 9
9,658
743
4,271
5,320
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Krobulen
He Bo
16
5 / 2 / 9
10,503
808
12,071
10,375
4,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Nictio
Charybdis
18
6 / 0 / 10
10,464
805
12,590
10,844
5,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
4
Kills
23
23
Deaths
5
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
2
0.75
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
Chaac
Boczaczo
Chaac
1
1
16
9
W
Pele
Dyojen
Pele
7
1
7
10.5
W
4
1
9
8.5
W
He Bo
Krobulen
He Bo
5
2
9
4.75
W
Charybdis
Nictio
Charybdis
6
0
10
11
L
Hera
Raoulet
Hera
0
3
2
0.33
L
Janus
Shmel1
Janus
0
6
3
0.25
L
Danzaburou
Tripl3M
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
49,972
56,177
Taken
55,469
40,108
Mitigated
30,177
7,267
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,321
225
0
3,813
16,031
19,379
0
6,361
9,670
13,482
0
L
Gilgamesh
 
Gilgamesh
9,257
1,479
0
1,340
15,284
11,273
0
4,778
10,506
1,866
20,905
W
Chaac
Boczaczo
Chaac
11,194
1,294
1,025
8,123
16,901
12,673
249
6,829
9,480
0
31,890
W
Pele
Dyojen
Pele
9,846
2,700
0
745
12,029
5,373
68
5,345
6,190
0
58,142
W
4,271
314
4,368
2,481
5,320
2,831
592
2,456
2,728
20,406
0
W
He Bo
Krobulen
He Bo
12,071
324
132
1,829
10,375
4,297
86
4,619
5,666
32,529
0
W
Charybdis
Nictio
Charybdis
12,590
8,743
0
2,833
10,844
5,003
2,256
4,648
5,985
0
40,347
L
Hera
Raoulet
Hera
8,851
1,710
0
250
6,774
2,445
0
1,736
5,038
50,572
0
L
Janus
Shmel1
Janus
7,146
76
0
335
8,545
3,554
61
2,705
5,840
26,042
0
L
Danzaburou
Tripl3M
Danzaburou
4,078
857
0
1,529
9,543
3,457
0
1,148
8,395
0
18,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
51,120
254
Minions Killed
334
6
Camps Cleared
10
1,244,067
Distance Traveled
1,416,971
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,974
690
3
0
0
281,508
2
L
Gilgamesh
7,548
581
40
3
1
244,484
1
W
Chaac
9,336
718
35
3
1
295,364
1
W
Pele
11,159
858
113
9
4
308,024
1
W
Ra
9,658
743
54
4
1
277,399
3
W
He Bo
10,503
808
59
5
3
266,390
3
W
Charybdis
10,464
805
73
6
1
269,794
0
L
Hera
8,724
671
121
9
4
252,440
4
L
Janus
7,452
573
52
4
1
240,980
3
L
Danzaburou
7,705
593
38
3
0
224,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role