Player Matchup

Odin
Odin
Platinum V
ZlouDemon
Odin
Platinum V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 87L
1,772 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
xSkillgamingx
Morgan Le Fay
Platinum II
Level 148
God Stats
20W - 14L
1,531 SR
Queue Stats
400W - 376L
2,038 MMR
Party 1
Mulan
Mulan
Diamond V
Рааль
Mulan
Diamond V
Level 144
God Stats
19W - 14L
1,618 SR
Queue Stats
175W - 159L
2,028 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,550 SR
1,946 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,520 SR
1,654 MMR
Artemis
Artemis
Platinum V
XannZeee
Artemis
Platinum V
Level 160
God Stats
0W - 4L
1,355 SR
Queue Stats
184W - 217L
1,675 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Xu4KoK
Jormungandr
Gold IV
Level 118
God Stats
0W - 1L
1,518 SR
Queue Stats
69W - 100L
1,612 MMR
Solo
Zeus
Zeus
Gold V
destruyer
Zeus
Gold V
Level 143
God Stats
18W - 14L
1,686 SR
Queue Stats
32W - 28L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 5 / 10
12,182
717
8,909
20,623
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xSkillgamingx
Morgan Le Fay
16
4 / 5 / 14
11,587
682
20,136
12,991
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
10 / 5 / 8
12,580
740
20,865
27,980
29,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothGebPersephoneHel

VS

Bans
NoxArtioIzanamiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
XannZeee
Artemis
15
5 / 7 / 6
11,865
698
15,333
15,035
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Xu4KoK
Jormungandr
14
1 / 6 / 12
11,400
671
16,236
22,814
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
16
9 / 7 / 5
12,073
710
18,019
16,255
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
20
Kills
15
15
Deaths
20
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
XannZeee
Artemis
5
7
6
1.14
L
Jormungandr
Xu4KoK
Jormungandr
1
6
12
1.17
W
Odin
6
5
10
2.2
L
Zeus
9
7
5
1.64
W
Morgan Le Fay
xSkillgamingx
Morgan Le Fay
4
5
14
2.2
W
Mulan
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,910
Damage
49,588
61,594
Taken
54,104
50,892
Mitigated
35,970
23,887
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
XannZeee
Artemis
15,333
7,152
0
626
15,035
7,446
2,285
3,509
10,195
0
41,044
L
Jormungandr
Xu4KoK
Jormungandr
16,236
2,615
0
2,445
22,814
21,690
0
11,435
9,708
42,465
0
W
Odin
8,909
2,009
748
5,015
20,623
16,008
699
10,959
9,664
0
26,986
L
Zeus
18,019
2,224
0
2,569
16,255
6,834
0
4,838
10,427
47,390
0
W
Morgan Le Fay
xSkillgamingx
Morgan Le Fay
20,136
1,444
236
3,247
12,991
5,162
576
8,350
4,641
49,981
0
W
Mulan
20,865
2,364
786
13,855
27,980
29,722
450
15,323
12,657
322
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
35,338
162
Minions Killed
175
5
Camps Cleared
8
931,788
Distance Traveled
786,418
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,865
698
57
3
2
252,893
3
L
Jormungandr
11,400
671
52
3
3
276,423
4
W
Odin
12,182
717
44
3
2
324,920
4
L
Zeus
12,073
710
66
4
3
257,102
3
W
Morgan Le Fay
11,587
682
56
3
2
309,806
1
W
Mulan
12,580
740
62
4
1
297,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role