Player Matchup

Jormungandr
Jormungandr
FLAVINHOPELVIS
Jormungandr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,399 Elo+
Solo
Hades
Hades
Jackster232323
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Ra
Ra
ST4RPLATINUM944
Ra
Level 18
God Stats
16W - 13L
1,136 SR
Queue Stats
82W - 59L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Smilerjnr09
Cthulhu
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Olorun
Olorun
smilerjnr08
Olorun
Level 3
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Team Averages
Level 8
1,336 SR
1,351 Elo+

VS

Team Averages
Level 34
1,454 SR
1,460 Elo+
Anubis
Anubis
Coresani
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 63L
1,324 Elo+
Solo
Artemis
Artemis
LoLiTo_PROgameR
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
MartiuX669
Bellona
Level 17
God Stats
9W - 6L
1,278 SR
Queue Stats
79W - 74L
1,306 Elo+
Solo
Ah Puch
Ah Puch
Petoo123941
Ah Puch
Level 7
God Stats
3W - 1L
1,493 SR
Queue Stats
3W - 1L
1,682 Elo+
Solo
Loki
Loki
x_SamuueL_x
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FLAVINHOPELVIS
Jormungandr
16
2 / 8 / 4
10,410
946
8,519
27,002
11,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 10 / 2
8,739
794
4,659
12,743
6,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 1
9,863
897
3,708
10,055
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Smilerjnr09
Cthulhu
17
4 / 10 / 4
11,210
1,019
10,081
27,029
18,085
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
17
1 / 16 / 6
10,477
952
13,099
24,693
9,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coresani
Anubis
19
4 / 2 / 25
10,675
970
15,511
9,330
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 19
10,679
971
10,387
8,537
3,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MartiuX669
Bellona
19
10 / 0 / 26
13,143
1,195
16,148
11,968
15,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Petoo123941
Ah Puch
19
9 / 0 / 26
12,297
1,118
15,933
5,357
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
25 / 2 / 15
15,295
1,390
33,431
9,469
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
163
9
Kills
52
52
Deaths
9
17
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Anubis
Coresani
Anubis
4
2
25
8.25
L
Jormungandr
FLAVINHOPELVIS
Jormungandr
2
8
4
0.5
L
0
10
2
0.1
W
4
5
19
2.7
W
Bellona
MartiuX669
Bellona
10
0
26
23
W
Ah Puch
Petoo123941
Ah Puch
9
0
26
22
L
2
8
1
0.31
L
Cthulhu
Smilerjnr09
Cthulhu
4
10
4
0.6
L
Olorun
1
16
6
0.25
W
25
2
15
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,066
Damage
91,410
101,522
Taken
44,661
48,407
Mitigated
28,989
12,771
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Coresani
Anubis
15,511
3,563
0
3,596
9,330
4,657
0
8,754
426
26,706
0
L
Jormungandr
FLAVINHOPELVIS
Jormungandr
8,519
2,622
0
3,732
27,002
11,649
0
10,008
16,994
35,798
0
L
4,659
841
0
314
12,743
6,466
0
3,323
9,420
9,789
0
W
10,387
6,720
0
0
8,537
3,469
0
8,063
289
0
15,972
W
Bellona
MartiuX669
Bellona
16,148
6,916
2,140
2,862
11,968
15,116
0
10,133
1,742
554
24,235
W
Ah Puch
Petoo123941
Ah Puch
15,933
1,828
0
1,100
5,357
2,116
0
4,096
1,074
34,639
0
L
3,708
925
344
449
10,055
3,178
0
2,396
7,659
19,397
0
L
Cthulhu
Smilerjnr09
Cthulhu
10,081
1,084
410
3,639
27,029
18,085
0
10,143
16,886
19,794
0
L
Olorun
13,099
6,950
224
3,659
24,693
9,029
0
6,060
18,633
37,686
0
W
33,431
13,005
0
1,192
9,469
3,631
0
8,178
1,064
0
56,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,699
Gold Earned
62,089
194
Minions Killed
165
5
Camps Cleared
0
702,384
Distance Traveled
916,861
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,675
970
30
3
0
152,261
0
L
Jormungandr
10,410
946
60
5
4
151,653
4
L
Hades
8,739
794
11
1
1
106,951
0
W
Artemis
10,679
971
16
1
0
137,096
1
W
Bellona
13,143
1,195
18
2
0
223,238
0
W
Ah Puch
12,297
1,118
50
5
0
184,566
1
L
Ra
9,863
897
39
4
0
105,874
0
L
Cthulhu
11,210
1,019
35
3
0
180,790
0
L
Olorun
10,477
952
49
4
0
157,116
0
W
Loki
15,295
1,390
51
5
0
219,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role