Player Matchup

Ra
Ra
GhostReaper__PR
Ra
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 335L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Jaime_Acevedo90
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 186L
1,441 Elo+
Solo
Apollo
Apollo
Juncie
Apollo
Level 66
God Stats
2W - 11L
1,202 SR
Queue Stats
427W - 501L
1,301 Elo+
Solo
Thanatos
Thanatos
SissorKnight
Thanatos
Level 92
God Stats
2W - 3L
1,620 SR
Queue Stats
187W - 206L
1,330 Elo+
Solo
Ares
Ares
thundercrow8a
Ares
Level 158
God Stats
3W - 4L
1,102 SR
Queue Stats
1,062W - 1,011L
1,465 Elo+
Solo
Team Averages
Level 101
1,385 SR
1,380 Elo+

VS

Team Averages
Level 66
1,496 SR
1,394 Elo+
Artemis
Artemis
AliceXKazuto
Artemis
Level 67
God Stats
5W - 2L
1,756 SR
Queue Stats
360W - 341L
1,479 Elo+
Solo
Thor
Thor
ItsAHotDot
Thor
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 84L
1,501 Elo+
Solo
Ra
Ra
JediMaster98
Ra
Level 62
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 22L
1,314 Elo+
Solo
Achilles
Achilles
micheal_RIP
Achilles
Level 67
God Stats
6W - 10L
1,469 SR
Queue Stats
176W - 197L
1,393 Elo+
Solo
Cerberus
Cerberus
ringmster
Cerberus
Level 65
God Stats
14W - 14L
1,439 SR
Queue Stats
235W - 334L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,193
619
4,052
5,809
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Jaime_Acevedo90
Jormungandr
9
0 / 2 / 1
4,863
486
2,760
7,800
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Juncie
Apollo
6
2 / 4 / 0
4,702
470
3,055
5,766
1,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SissorKnight
Thanatos
8
0 / 2 / 0
4,930
493
950
5,813
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 1 / 0
6,078
608
3,796
6,547
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AliceXKazuto
Artemis
10
5 / 1 / 1
6,112
611
6,109
4,733
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
5,912
591
2,610
5,941
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
5,759
576
3,223
5,773
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
micheal_RIP
Achilles
9
1 / 2 / 0
5,141
514
3,072
6,606
3,670
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ringmster
Cerberus
9
1 / 1 / 4
5,655
566
4,003
6,887
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
7
Kills
11
11
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
AliceXKazuto
Artemis
5
1
1
5.5
L
3
2
0
1.5
W
2
1
2
3
L
Jormungandr
Jaime_Acevedo90
Jormungandr
0
2
1
0.25
W
2
2
0
1
L
Apollo
Juncie
Apollo
2
4
0
0.5
L
Thanatos
SissorKnight
Thanatos
0
2
0
0
W
Achilles
micheal_RIP
Achilles
1
2
0
0.5
W
Cerberus
ringmster
Cerberus
1
1
4
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,613
Damage
19,017
31,735
Taken
29,940
12,292
Mitigated
14,511
11,910
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AliceXKazuto
Artemis
6,109
3,097
0
2,232
4,733
1,312
813
826
3,907
0
36,971
L
4,052
462
0
2,564
5,809
1,731
781
2,344
3,217
35,380
0
W
2,610
820
0
1,046
5,941
2,365
0
852
4,989
0
32,438
L
Jormungandr
Jaime_Acevedo90
Jormungandr
2,760
1,336
60
489
7,800
2,366
0
2,713
5,087
20,134
0
W
3,223
563
49
2,056
5,773
1,788
126
3,239
2,232
29,571
0
L
Apollo
Juncie
Apollo
3,055
2,574
0
1,357
5,766
1,054
0
1,290
4,476
0
13,547
L
Thanatos
SissorKnight
Thanatos
950
338
0
5,572
5,813
1,515
0
527
5,182
0
20,960
W
Achilles
micheal_RIP
Achilles
3,072
804
0
597
6,606
3,670
0
3,355
3,251
0
19,546
W
Cerberus
ringmster
Cerberus
4,003
467
0
1,951
6,887
5,376
387
1,934
4,953
16,859
0
L
3,796
171
0
1,868
6,547
5,626
0
0
6,547
28,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
28,579
228
Minions Killed
279
0
Camps Cleared
0
861,822
Distance Traveled
951,414
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,112
611
65
7
0
174,176
1
L
Ra
6,193
619
60
6
0
197,703
1
W
Thor
5,912
591
69
7
0
209,390
3
L
Jormungandr
4,863
486
42
4
0
188,427
1
W
Ra
5,759
576
71
7
0
188,120
2
L
Apollo
4,702
470
23
2
0
134,113
0
L
Thanatos
4,930
493
52
5
0
172,722
0
W
Achilles
5,141
514
32
3
0
184,646
4
W
Cerberus
5,655
566
42
4
0
195,082
1
L
Ares
6,078
608
51
5
0
168,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role