Player Matchup

Ymir
Ymir
Blaster47
Ymir
Level 3
God Stats
1W - 3L
1,682 SR
Queue Stats
3W - 5L
1,657 Elo+
Party 2
Jing Wei
Jing Wei
Eesticoca
Jing Wei
Level 122
God Stats
1W - 1L
1,848 SR
Queue Stats
55W - 56L
1,538 Elo+
Party 2
Agni
Agni
Grelkaa
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,603 Elo+
Party 1
Odin
Odin
arsalan1161
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 66L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
jotutvus
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,657 Elo+
Party 2
Team Averages
Level 37
1,606 SR
1,612 Elo+

VS

Team Averages
Level 30
1,718 SR
1,601 Elo+
Izanami
Izanami
AllDayJim
Izanami
Level 14
God Stats
6W - 0L
1,925 SR
Queue Stats
33W - 21L
1,791 Elo+
Party 3
Chaac
Chaac
DejiPuH
Chaac
Level 29
God Stats
5W - 1L
1,629 SR
Queue Stats
106W - 94L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
FATSCHLOONG
Gilgamesh
Level 16
God Stats
8W - 6L
1,624 SR
Queue Stats
29W - 24L
1,741 Elo+
Party 3
Set
Set
WezzaB
Set
Level 62
God Stats
13W - 9L
1,661 SR
Queue Stats
154W - 143L
1,577 Elo+
Party 3
Sol
Sol
hesoyamPWNZ
Sol
Level 28
God Stats
17W - 11L
1,752 SR
Queue Stats
99W - 98L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 6 / 2
5,580
429
4,427
12,803
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Eesticoca
Jing Wei
10
2 / 6 / 0
6,191
476
6,095
11,147
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Grelkaa
Agni
11
2 / 4 / 0
6,127
471
7,316
9,517
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 1
5,794
446
3,923
9,468
5,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
jotutvus
Hun Batz
8
0 / 5 / 2
5,383
414
1,173
9,067
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllDayJim
Izanami
14
15 / 0 / 4
9,047
696
15,833
7,639
2,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
DejiPuH
Chaac
11
0 / 1 / 3
6,898
531
3,750
7,013
4,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
FATSCHLOONG
Gilgamesh
12
4 / 2 / 12
7,258
558
7,563
9,691
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
WezzaB
Set
14
1 / 1 / 8
7,859
605
5,837
9,236
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 7
8,456
650
7,493
7,900
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
24
24
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
AllDayJim
Izanami
15
0
4
17
L
Ymir
1
6
2
0.33
W
Chaac
DejiPuH
Chaac
0
1
3
1.5
L
Jing Wei
Eesticoca
Jing Wei
2
6
0
0.33
W
Gilgamesh
FATSCHLOONG
Gilgamesh
4
2
12
5
L
Agni
Grelkaa
Agni
2
4
0
0.5
W
Set
WezzaB
Set
1
1
8
5
L
0
3
1
0.17
W
4
1
7
7.5
L
Hun Batz
jotutvus
Hun Batz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,934
Damage
40,476
52,002
Taken
41,479
21,564
Mitigated
19,160
10,683
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AllDayJim
Izanami
15,833
12,193
0
5,585
7,639
2,717
254
2,024
5,615
0
66,006
L
Ymir
4,427
1,047
0
2,170
12,803
8,190
0
661
11,897
11,244
0
W
Chaac
DejiPuH
Chaac
3,750
712
0
2,033
7,013
4,318
587
1,700
5,193
6,225
27,356
L
Jing Wei
Eesticoca
Jing Wei
6,095
5,018
0
1,763
11,147
2,482
0
1,222
9,559
0
32,314
W
Gilgamesh
FATSCHLOONG
Gilgamesh
7,563
1,484
0
1,731
9,691
4,842
366
2,384
7,301
0
25,009
L
Agni
Grelkaa
Agni
7,316
386
113
3,061
9,517
2,888
668
2,552
6,800
30,666
0
W
Set
WezzaB
Set
5,837
2,412
0
3,310
9,236
4,691
88
2,982
6,028
0
48,826
L
3,923
1,023
0
1,545
9,468
5,518
201
2,164
7,304
5,920
17,296
W
7,493
2,637
0
3,215
7,900
2,592
828
3,084
4,602
59,560
0
L
Hun Batz
jotutvus
Hun Batz
1,173
379
0
2,031
9,067
2,486
0
1,496
7,487
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
39,518
239
Minions Killed
436
0
Camps Cleared
0
1,201,882
Distance Traveled
1,281,500
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,047
696
122
9
0
242,346
1
L
Ymir
5,580
429
20
2
0
199,180
1
W
Chaac
6,898
531
66
5
0
228,778
4
L
Jing Wei
6,191
476
64
5
0
272,797
2
W
Gilgamesh
7,258
558
31
2
0
251,536
5
L
Agni
6,127
471
58
4
0
241,343
5
W
Set
7,859
605
111
9
0
294,312
1
L
Odin
5,794
446
49
4
0
266,886
1
W
Sol
8,456
650
106
8
0
264,528
0
L
Hun Batz
5,383
414
48
4
0
221,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role