Player Matchup

Hun Batz
Hun Batz
Pipiandehabas
Hun Batz
Level 29
God Stats
2W - 0L
1,676 SR
Queue Stats
74W - 38L
1,645 Elo+
Solo
Cthulhu
Cthulhu
ThanatosXe
Cthulhu
Level 7
God Stats
2W - 1L
1,739 SR
Queue Stats
5W - 2L
1,634 Elo+
Party 3
Odin
Odin
TubaDogtor
Odin
Level 27
God Stats
2W - 2L
1,524 SR
Queue Stats
15W - 17L
1,388 Elo+
Party 2
Anhur
Anhur
juan85236
Anhur
Level 8
God Stats
2W - 1L
1,284 SR
Queue Stats
12W - 13L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
xxibefearlessxx
Zhong Kui
Level 87
God Stats
1W - 0L
1,602 SR
Queue Stats
21W - 19L
1,517 Elo+
Party 3
Team Averages
Level 32
1,565 SR
1,518 Elo+

VS

Team Averages
Level 12
1,597 SR
1,541 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bluewook9
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,795 Elo+
Solo
Jormungandr
Jormungandr
Jouliess
Jormungandr
Level 7
God Stats
7W - 16L
1,471 SR
Queue Stats
53W - 47L
1,439 Elo+
Party 1
Hera
Hera
Zhaerixia
Hera
Level 15
God Stats
15W - 13L
1,608 SR
Queue Stats
43W - 47L
1,425 Elo+
Party 1
Cliodhna
Cliodhna
xSnorlax1234x
Cliodhna
Level 17
God Stats
1W - 1L
1,907 SR
Queue Stats
32W - 27L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pipiandehabas
Hun Batz
17
9 / 3 / 10
11,535
1,154
17,508
11,063
5,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ThanatosXe
Cthulhu
17
5 / 1 / 13
10,842
1,084
11,858
10,638
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 12
10,843
1,084
5,808
5,619
4,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
juan85236
Anhur
17
1 / 3 / 14
9,924
992
7,006
5,930
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
xxibefearlessxx
Zhong Kui
17
9 / 2 / 12
11,616
1,162
22,479
11,867
8,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

283

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 8 / 7
10,012
1,001
9,656
14,685
5,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Bluewook9
Gilgamesh
15
2 / 5 / 5
10,370
1,037
9,527
17,998
13,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Jouliess
Jormungandr
15
0 / 4 / 7
9,082
908
5,973
16,127
10,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
15
1 / 9 / 4
9,092
909
5,544
12,850
4,672
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xSnorlax1234x
Cliodhna
15
4 / 1 / 3
9,751
975
5,709
6,544
2,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
27
Kills
9
10
Deaths
27
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
8
7
0.69
L
Gilgamesh
Bluewook9
Gilgamesh
2
5
5
0.9
L
Jormungandr
Jouliess
Jormungandr
0
4
7
0.88
W
Hun Batz
Pipiandehabas
Hun Batz
9
3
10
4.67
W
Cthulhu
ThanatosXe
Cthulhu
5
1
13
11.5
W
3
1
12
9
L
Hera
1
9
4
0.33
W
Anhur
juan85236
Anhur
1
3
14
2.67
L
Cliodhna
xSnorlax1234x
Cliodhna
4
1
3
5.5
W
Zhong Kui
xxibefearlessxx
Zhong Kui
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,659
Damage
36,409
45,117
Taken
68,204
32,940
Mitigated
37,053
10,287
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,656
1,251
0
245
14,685
5,660
0
7,131
7,325
35,411
0
L
Gilgamesh
Bluewook9
Gilgamesh
9,527
1,216
1,269
1,331
17,998
13,826
0
7,183
10,055
5,759
22,030
L
Jormungandr
Jouliess
Jormungandr
5,973
1,978
0
6
16,127
10,622
0
9,193
6,530
21,282
0
W
Hun Batz
Pipiandehabas
Hun Batz
17,508
5,369
0
1,150
11,063
5,382
0
5,595
3,844
0
31,811
W
Cthulhu
ThanatosXe
Cthulhu
11,858
299
885
1,906
10,638
11,631
0
7,349
3,289
31,752
0
W
5,808
1,668
0
325
5,619
4,911
0
2,846
2,773
0
22,780
L
Hera
5,544
1,121
0
129
12,850
4,672
0
7,341
5,376
11,805
0
W
Anhur
juan85236
Anhur
7,006
2,844
0
0
5,930
2,173
0
1,956
3,974
0
25,442
L
Cliodhna
xSnorlax1234x
Cliodhna
5,709
624
0
115
6,544
2,273
0
2,619
3,788
0
12,909
W
Zhong Kui
xxibefearlessxx
Zhong Kui
22,479
1,525
110
5,911
11,867
8,843
0
5,627
6,240
43,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
48,307
207
Minions Killed
171
15
Camps Cleared
3
992,023
Distance Traveled
876,175
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,012
1,001
59
6
0
182,463
0
L
Gilgamesh
10,370
1,037
46
5
1
218,721
0
L
Jormungandr
9,082
908
34
3
0
195,210
0
W
Hun Batz
11,535
1,154
29
3
2
213,378
3
W
Cthulhu
10,842
1,084
64
6
3
197,770
0
W
Odin
10,843
1,084
45
5
5
225,703
0
L
Hera
9,092
909
18
2
2
183,487
2
W
Anhur
9,924
992
28
3
3
158,147
2
L
Cliodhna
9,751
975
14
1
0
96,294
0
W
Zhong Kui
11,616
1,162
41
4
2
197,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role