Player Matchup

Artemis
Artemis
HackDoom
Artemis
Level 15
God Stats
107W - 83L
1,622 SR
Queue Stats
124W - 112L
1,344 Elo+
Solo
Odin
Odin
MobikYT
Odin
Level 5
God Stats
9W - 8L
1,090 SR
Queue Stats
57W - 44L
1,072 Elo+
Party 1
Raijin
Raijin
TrueShezmu
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,360 Elo+
Solo
Jormungandr
Jormungandr
WeGame虎豹骑
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,327 Elo+
Solo
Agni
Agni
rivizabimaru
Agni
Level 13
God Stats
11W - 10L
1,500 SR
Queue Stats
64W - 59L
1,346 Elo+
Party 1
Team Averages
Level 14
1,443 SR
1,290 Elo+

VS

Team Averages
Level 15
1,567 SR
1,421 Elo+
Fafnir
Fafnir
DoctorWho713
Fafnir
Level 11
God Stats
10W - 4L
1,666 SR
Queue Stats
20W - 14L
1,519 Elo+
Party 2
Nox
Nox
FranzDerwin
Nox
Level 21
God Stats
5W - 1L
1,716 SR
Queue Stats
54W - 55L
1,471 Elo+
Party 2
Thor
Thor
MARTINO2222
Thor
Level 7
God Stats
9W - 19L
1,259 SR
Queue Stats
45W - 73L
1,136 Elo+
Solo
Artio
Artio
RWBY3110
Artio
Level 22
God Stats
3W - 1L
1,577 SR
Queue Stats
67W - 69L
1,453 Elo+
Party 2
Charybdis
Charybdis
ZitrusKing
Charybdis
Level 14
God Stats
6W - 3L
1,614 SR
Queue Stats
17W - 12L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HackDoom
Artemis
16
8 / 9 / 1
11,180
1,118
19,533
14,039
5,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Odin
MobikYT
Odin
15
1 / 8 / 5
9,342
934
7,934
16,376
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
TrueShezmu
Raijin
15
0 / 7 / 1
8,388
839
9,266
12,446
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WeGame虎豹骑
Jormungandr
17
0 / 3 / 9
10,095
1,010
5,213
18,210
18,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 5 / 3
9,888
989
9,381
11,024
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

111

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 0 / 16
10,453
1,045
3,194
7,734
11,506
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 22
11,350
1,135
20,572
10,162
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 12
10,151
1,015
6,933
11,552
5,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
RWBY3110
Artio
18
6 / 1 / 22
12,029
1,203
10,267
16,029
23,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ZitrusKing
Charybdis
18
11 / 3 / 16
12,633
1,263
27,964
13,491
5,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
11
Kills
32
32
Deaths
11
19
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
0
16
11
W
8
2
22
9.5
L
Artemis
HackDoom
Artemis
8
9
1
0.94
W
4
5
12
2
L
Odin
MobikYT
Odin
1
8
5
0.44
W
Artio
RWBY3110
Artio
6
1
22
17
L
Raijin
TrueShezmu
Raijin
0
7
1
0.07
L
Jormungandr
WeGame虎豹骑
Jormungandr
0
3
9
1.5
W
Charybdis
ZitrusKing
Charybdis
11
3
16
6.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,327
Damage
68,930
72,095
Taken
58,968
49,604
Mitigated
51,160
2,014
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,194
1,157
0
1,074
7,734
11,506
0
4,233
3,417
6,310
0
W
20,572
1,911
0
233
10,162
4,793
0
4,187
5,846
38,345
0
L
Artemis
HackDoom
Artemis
19,533
11,119
0
0
14,039
5,411
0
6,021
8,018
0
28,222
W
6,933
490
0
0
11,552
5,071
0
2,479
8,989
0
18,833
L
Odin
MobikYT
Odin
7,934
1,465
0
837
16,376
17,434
0
8,066
8,310
0
12,947
W
Artio
RWBY3110
Artio
10,267
1,904
4,345
4,573
16,029
23,946
0
6,048
9,531
20,594
0
L
Raijin
TrueShezmu
Raijin
9,266
1,657
0
413
12,446
4,225
0
7,010
5,436
18,338
0
L
Jormungandr
WeGame虎豹骑
Jormungandr
5,213
1,674
0
50
18,210
18,647
0
8,727
9,483
26,606
0
W
Charybdis
ZitrusKing
Charybdis
27,964
21,428
0
3,409
13,491
5,844
0
6,913
6,444
0
56,413
L
9,381
897
79
635
11,024
3,887
0
4,209
6,815
25,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
56,616
149
Minions Killed
163
4
Camps Cleared
5
830,673
Distance Traveled
900,613
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,453
1,045
6
1
0
191,611
0
W
Nox
11,350
1,135
39
4
1
183,981
0
L
Artemis
11,180
1,118
28
3
1
145,278
0
W
Thor
10,151
1,015
27
3
2
173,059
3
L
Odin
9,342
934
17
2
0
181,900
0
W
Artio
12,029
1,203
15
2
0
207,281
1
L
Raijin
8,388
839
11
1
1
117,125
0
L
Jormungandr
10,095
1,010
56
6
1
191,394
0
W
Charybdis
12,633
1,263
76
8
2
144,681
3
L
Agni
9,888
989
37
4
1
194,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role