Player Matchup

Chang'e
Chang'e
JessaKitty
Chang'e
Level 108
God Stats
14W - 25L
1,453 SR
Queue Stats
658W - 703L
1,390 Elo+
Party 3
Neith
Neith
MagicBussy
Neith
Level 67
God Stats
264W - 225L
1,547 SR
Queue Stats
459W - 434L
1,455 Elo+
Party 3
The Morrigan
The Morrigan
OnlyHeartbreaker
The Morrigan
Level 15
God Stats
1W - 1L
1,829 SR
Queue Stats
77W - 80L
1,467 Elo+
Party 3
Mulan
Mulan
RelevantFer
Mulan
Level 48
God Stats
59W - 79L
1,455 SR
Queue Stats
259W - 315L
1,351 Elo+
Solo
Da Ji
Da Ji
soultakerJJ
Da Ji
Level 49
God Stats
1W - 3L
1,165 SR
Queue Stats
231W - 251L
1,310 Elo+
Solo
Team Averages
Level 57
1,490 SR
1,394 Elo+

VS

Team Averages
Level 68
1,527 SR
1,371 Elo+
Bastet
Bastet
AnarchistIB
Bastet
Level 86
God Stats
9W - 5L
1,686 SR
Queue Stats
381W - 351L
1,484 Elo+
Party 2
Zeus
Zeus
HundoThaBuilder
Zeus
Level 61
God Stats
6W - 6L
1,454 SR
Queue Stats
47W - 90L
1,267 Elo+
Party 1
Ymir
Ymir
Niwd4310
Ymir
Level 29
God Stats
7W - 4L
1,681 SR
Queue Stats
102W - 84L
1,503 Elo+
Party 2
Baba Yaga
Baba Yaga
Tylo2Solid_
Baba Yaga
Level 62
God Stats
9W - 13L
1,314 SR
Queue Stats
27W - 67L
1,173 Elo+
Party 1
Set
Set
xRanoss
Set
Level 104
God Stats
209W - 187L
1,499 SR
Queue Stats
555W - 513L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JessaKitty
Chang'e
7
1 / 3 / 0
4,839
484
3,222
6,435
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
8
0 / 2 / 1
4,704
470
2,593
4,166
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
OnlyHeartbreaker
The Morrigan
7
0 / 3 / 0
4,398
440
799
5,258
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,152
515
871
5,660
2,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 3 / 0
4,453
445
1,327
5,643
2,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
5 / 1 / 3
6,303
630
6,375
4,726
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 4
5,326
533
717
4,052
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
7
1 / 0 / 4
5,202
520
1,757
7,180
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Tylo2Solid_
Baba Yaga
10
3 / 1 / 1
6,114
611
2,715
5,739
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
12
5 / 0 / 1
7,045
705
3,651
4,887
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
1
3
6.5
W
0
0
4
2
L
Chang'e
JessaKitty
Chang'e
1
3
0
0.33
L
Neith
0
2
1
0.25
W
Ymir
1
0
4
3
L
The Morrigan
OnlyHeartbreaker
The Morrigan
0
3
0
0
L
0
3
0
0
W
Baba Yaga
Tylo2Solid_
Baba Yaga
3
1
1
3.5
L
1
3
0
0.33
W
Set
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,812
Damage
15,215
27,162
Taken
26,584
9,280
Mitigated
9,607
6,822
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,375
1,840
0
2,254
4,726
1,404
0
1,108
3,582
0
28,261
W
717
341
0
896
4,052
691
1,483
255
3,797
20,715
0
L
Chang'e
JessaKitty
Chang'e
3,222
448
567
3,049
6,435
1,966
124
1,800
4,605
14,778
0
L
Neith
2,593
621
0
544
4,166
1,351
528
779
3,387
0
23,274
W
Ymir
1,757
1,043
0
1,977
7,180
3,267
0
2,172
5,008
13,070
0
L
The Morrigan
OnlyHeartbreaker
The Morrigan
799
154
0
390
5,258
1,314
0
1,235
3,837
19,653
0
L
871
376
0
1,772
5,660
2,541
0
0
5,660
0
27,221
W
Baba Yaga
Tylo2Solid_
Baba Yaga
2,715
375
36
1,467
5,739
1,943
1,139
418
5,289
29,756
0
L
1,327
422
0
500
5,643
2,108
0
1,115
4,484
0
9,092
W
Set
3,651
1,649
40
2,170
4,887
2,302
880
0
4,887
0
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
29,990
194
Minions Killed
291
0
Camps Cleared
0
868,637
Distance Traveled
980,436
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,303
630
57
6
0
223,856
1
W
Zeus
5,326
533
59
6
0
171,433
0
L
Chang'e
4,839
484
14
1
0
170,880
1
L
Neith
4,704
470
53
5
0
173,326
3
W
Ymir
5,202
520
18
2
0
189,515
0
L
The Morrigan
4,398
440
38
4
0
178,816
0
L
Mulan
5,152
515
65
7
0
162,865
3
W
Baba Yaga
6,114
611
64
6
0
180,834
0
L
Da Ji
4,453
445
24
2
0
182,750
1
W
Set
7,045
705
93
9
0
214,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role