Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
AmygdalaVI
Apollo
Platinum III
Level 159
God Stats
4W - 2L
1,631 SR
Queue Stats
145W - 127L
2,192 MMR
Solo
Hun Batz
Hun Batz
Diamond II
DeliciousGauda
Hun Batz
Diamond II
Level 160
God Stats
1W - 4L
1,399 SR
Queue Stats
301W - 293L
2,324 MMR
Party 1
Ra
Ra
Diamond III
DwarfyP
Ra
Diamond III
Level 125
God Stats
17W - 12L
1,627 SR
Queue Stats
451W - 439L
2,198 MMR
Solo
Osiris
Osiris
Diamond IV
M4rcoPolo
Osiris
Diamond IV
Level 158
God Stats
0W - 1L
1,380 SR
Queue Stats
79W - 58L
2,075 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,507 SR
2,058 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,563 SR
2,186 MMR
Zhong Kui
Zhong Kui
Diamond V
BigFran96
Zhong Kui
Diamond V
Level 159
God Stats
2W - 1L
1,467 SR
Queue Stats
240W - 234L
2,152 MMR
Solo
Chernobog
Chernobog
Diamond III
FıreWeı
Chernobog
Diamond III
Level 127
God Stats
8W - 12L
1,527 SR
Queue Stats
735W - 731L
2,233 MMR
Solo
Fafnir
Fafnir
Diamond V
OneLittleFool
Fafnir
Diamond V
Level 68
God Stats
36W - 33L
1,633 SR
Queue Stats
138W - 120L
2,213 MMR
Solo
Tiamat
Tiamat
Diamond III
PaCChYYcIIoN
Tiamat
Diamond III
Level 87
God Stats
7W - 9L
1,453 SR
Queue Stats
292W - 288L
2,232 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Penetrator13
Gilgamesh
Diamond IV
Level 129
God Stats
12W - 12L
1,735 SR
Queue Stats
225W - 204L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 2 / 1
6,088
406
2,414
6,646
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
AmygdalaVI
Apollo
12
1 / 6 / 4
7,792
519
8,298
13,756
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hun Batz
15
4 / 3 / 0
8,448
563
7,456
12,159
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
1 / 4 / 1
8,219
548
4,067
7,339
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
M4rcoPolo
Osiris
12
1 / 4 / 3
7,433
496
6,010
12,415
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
UllrCamazotzAres

VS

Bans
GebCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigFran96
Zhong Kui
15
1 / 3 / 8
9,352
623
7,830
10,968
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chernobog
FıreWeı
Chernobog
17
3 / 1 / 1
10,016
668
5,124
8,477
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 9
8,158
544
3,254
12,318
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
14
4 / 1 / 3
9,046
603
6,314
7,061
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
Penetrator13
Gilgamesh
16
11 / 0 / 5
10,522
701
13,260
11,594
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
L
Apollo
AmygdalaVI
Apollo
1
6
4
0.5
W
Zhong Kui
BigFran96
Zhong Kui
1
3
8
1.67
L
Hun Batz
4
3
0
1.33
L
1
4
1
0.38
W
Chernobog
FıreWeı
Chernobog
3
1
1
3.5
L
Osiris
M4rcoPolo
Osiris
1
4
3
0.63
W
0
3
9
1.5
W
Tiamat
4
1
3
5.5
W
Gilgamesh
Penetrator13
Gilgamesh
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
35,782
52,315
Taken
50,418
24,667
Mitigated
37,169
14,131
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,414
743
0
2,852
6,646
2,749
0
1,423
5,179
0
9,996
L
Apollo
AmygdalaVI
Apollo
8,298
4,472
0
3,743
13,756
3,623
0
2,321
11,275
0
60,109
W
Zhong Kui
BigFran96
Zhong Kui
7,830
1,008
0
4,465
10,968
10,036
21
1,247
8,705
48,214
0
L
Hun Batz
7,456
2,292
0
3,338
12,159
3,895
0
3,694
8,318
0
61,291
L
4,067
326
903
1,707
7,339
2,407
0
2,830
4,317
63,831
0
W
Chernobog
FıreWeı
Chernobog
5,124
3,769
0
4,137
8,477
2,549
4,400
0
8,477
0
83,134
L
Osiris
M4rcoPolo
Osiris
6,010
1,330
0
1,588
12,415
11,993
0
5,662
5,758
0
36,416
W
3,254
467
0
2,142
12,318
15,420
0
977
11,295
12,779
0
W
Tiamat
6,314
630
91
2,275
7,061
3,828
72
127
6,934
50,424
0
W
Gilgamesh
Penetrator13
Gilgamesh
13,260
4,409
0
4,195
11,594
5,336
704
1,716
9,753
0
73,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
47,094
445
Minions Killed
516
0
Camps Cleared
0
1,389,982
Distance Traveled
1,573,378
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,088
406
14
1
0
184,896
2
L
Apollo
7,792
519
102
7
0
264,045
1
W
Zhong Kui
9,352
623
107
7
0
271,750
3
L
Hun Batz
8,448
563
105
7
0
352,584
0
L
Ra
8,219
548
146
10
0
301,532
5
W
Chernobog
10,016
668
163
11
0
306,425
7
L
Osiris
7,433
496
78
5
0
286,925
3
W
Fafnir
8,158
544
10
1
0
308,465
6
W
Tiamat
9,046
603
121
8
0
311,148
5
W
Gilgamesh
10,522
701
115
8
0
375,590
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role