Player Matchup

Guan Yu
Guan Yu
HERNEvs
Guan Yu
Level 7
God Stats
4W - 5L
1,478 SR
Queue Stats
7W - 8L
1,461 Elo+
Solo
Anhur
Anhur
Kirito05-10
Anhur
Level 28
God Stats
7W - 11L
1,329 SR
Queue Stats
134W - 150L
1,466 Elo+
Party 1
Raijin
Raijin
LOST_Kirito_
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Malfestio
Heimdallr
Level 24
God Stats
18W - 9L
1,801 SR
Queue Stats
192W - 192L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
aqua3d
Aphrodite
Level 27
God Stats
2W - 3L
1,374 SR
Queue Stats
40W - 21L
1,517 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,475 Elo+

VS

Team Averages
Level 16
1,474 SR
1,386 Elo+
Artemis
Artemis
KataclismoRB
Artemis
Level 29
God Stats
8W - 6L
1,384 SR
Queue Stats
258W - 173L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Macster47
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,824 SR
Queue Stats
6W - 11L
1,222 Elo+
Party 2
Hel
Hel
MissSpill
Hel
Level 23
God Stats
2W - 6L
1,433 SR
Queue Stats
22W - 29L
1,285 Elo+
Party 2
Nemesis
Nemesis
STAY1206
Nemesis
Level 5
God Stats
0W - 3L
1,229 SR
Queue Stats
2W - 6L
1,504 Elo+
Solo
Horus
Horus
lilhelol
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HERNEvs
Guan Yu
19
1 / 12 / 18
11,310
943
7,614
26,300
25,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 5 / 20
14,807
1,234
25,677
28,287
10,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
20
8 / 10 / 15
13,854
1,155
17,412
19,673
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Malfestio
Heimdallr
20
18 / 3 / 24
16,650
1,388
44,479
21,485
10,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
aqua3d
Aphrodite
20
9 / 6 / 34
15,381
1,282
24,183
23,938
23,961
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KataclismoRB
Artemis
20
29 / 9 / 6
18,544
1,545
55,476
29,576
10,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Macster47
Ah Muzen Cab
19
4 / 8 / 14
12,670
1,056
27,132
19,139
6,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 10 / 17
12,058
1,005
9,701
21,645
10,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
STAY1206
Nemesis
20
1 / 11 / 17
12,432
1,036
9,772
29,892
12,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
lilhelol
Horus
20
1 / 10 / 18
12,854
1,071
7,685
27,075
31,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
108
47
Kills
36
36
Deaths
48
111
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
HERNEvs
Guan Yu
1
12
18
0.83
L
Artemis
KataclismoRB
Artemis
29
9
6
3.56
W
11
5
20
4.2
W
Raijin
8
10
15
1.55
L
Ah Muzen Cab
Macster47
Ah Muzen Cab
4
8
14
1.38
W
Heimdallr
Malfestio
Heimdallr
18
3
24
10
L
1
10
17
0.95
L
Nemesis
STAY1206
Nemesis
1
11
17
0.86
W
Aphrodite
aqua3d
Aphrodite
9
6
34
4.33
L
Horus
lilhelol
Horus
1
10
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,365
Damage
109,766
119,683
Taken
127,327
77,436
Mitigated
71,606
38,833
Healing
26,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
HERNEvs
Guan Yu
7,614
1,664
2,288
4,750
26,300
25,642
0
1,154
25,146
0
20,935
L
Artemis
KataclismoRB
Artemis
55,476
41,664
0
8,338
29,576
10,810
0
11,356
17,997
0
67,908
W
25,677
17,776
0
9,324
28,287
10,406
0
2,073
26,214
0
41,335
W
Raijin
17,412
2,000
0
774
19,673
7,063
0
1,607
18,066
38,335
0
L
Ah Muzen Cab
Macster47
Ah Muzen Cab
27,132
11,289
0
1,540
19,139
6,525
0
4,746
14,342
0
50,329
W
Heimdallr
Malfestio
Heimdallr
44,479
24,407
0
2,100
21,485
10,364
0
2,613
18,872
0
69,327
L
9,701
2,249
4,959
4,220
21,645
10,591
0
5,064
16,350
29,402
0
L
Nemesis
STAY1206
Nemesis
9,772
2,607
0
2,308
29,892
12,005
0
9,648
19,945
0
40,363
W
Aphrodite
aqua3d
Aphrodite
24,183
4,059
8,390
11,207
23,938
23,961
0
2,254
21,684
42,150
0
L
Horus
lilhelol
Horus
7,685
4,121
1,141
4,123
27,075
31,675
0
10,781
15,708
0
15,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,002
Gold Earned
68,558
235
Minions Killed
199
6
Camps Cleared
8
1,152,397
Distance Traveled
1,164,868
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,310
943
23
2
1
219,738
2
L
Artemis
18,544
1,545
18
2
5
245,207
1
W
Anhur
14,807
1,234
45
4
3
241,207
0
W
Raijin
13,854
1,155
45
4
0
210,380
0
L
Ah Muzen Cab
12,670
1,056
36
3
0
206,455
0
W
Heimdallr
16,650
1,388
66
6
0
248,758
0
L
Hel
12,058
1,005
65
5
0
242,865
0
L
Nemesis
12,432
1,036
74
6
3
258,259
0
W
Aphrodite
15,381
1,282
56
5
2
232,314
0
L
Horus
12,854
1,071
6
1
0
212,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role