Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bankshotstaken1
Medusa
Level 103
God Stats
7W - 2L
1,580 SR
Queue Stats
194W - 168L
1,548 Elo+
Solo
Thor
Thor
Jakel23l
Thor
Level 160
God Stats
1W - 4L
1,424 SR
Queue Stats
276W - 285L
1,541 Elo+
Solo
Scylla
Scylla
Snooch2ThaNooch
Scylla
Level 86
God Stats
3W - 2L
1,608 SR
Queue Stats
122W - 127L
1,577 Elo+
Solo
Jing Wei
Jing Wei
T045TM4N
Jing Wei
Level 128
God Stats
2W - 1L
1,332 SR
Queue Stats
312W - 295L
1,525 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,538 Elo+

VS

Team Averages
Level 149
1,601 SR
1,560 Elo+
Anubis
Anubis
Alexrasta
Anubis
Level 159
God Stats
4W - 3L
1,694 SR
Queue Stats
333W - 358L
1,608 Elo+
Solo
Poseidon
Poseidon
BallWithMyBruhs
Poseidon
Level 158
God Stats
3W - 2L
1,737 SR
Queue Stats
227W - 221L
1,566 Elo+
Solo
Awilix
Awilix
BxBlackstar
Awilix
Level 144
God Stats
9W - 10L
1,698 SR
Queue Stats
271W - 283L
1,548 Elo+
Solo
Artio
Artio
Jastrocol
Artio
Level 160
God Stats
4W - 9L
1,374 SR
Queue Stats
661W - 692L
1,540 Elo+
Solo
Amaterasu
Amaterasu
daddyimnot18yet
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 3
5,350
1,070
2,306
4,600
3,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 0 / 3
7,053
1,411
6,447
2,704
978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
10
1 / 2 / 7
5,840
1,168
2,860
3,041
1,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 6
5,878
1,176
3,572
2,471
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
T045TM4N
Jing Wei
11
2 / 1 / 6
6,288
1,258
3,025
2,638
1,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexrasta
Anubis
11
1 / 1 / 4
5,469
1,094
1,967
2,806
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
10
2 / 1 / 2
5,428
1,086
3,310
2,513
724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
10
2 / 2 / 3
5,613
1,123
2,987
4,694
1,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Jastrocol
Artio
9
1 / 3 / 2
5,123
1,025
1,391
6,560
3,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
daddyimnot18yet
Amaterasu
6
0 / 2 / 1
4,498
900
1,009
2,197
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
9
Kills
6
6
Deaths
9
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
3
0.75
L
Anubis
Alexrasta
Anubis
1
1
4
3
L
Poseidon
2
1
2
3
W
5
0
3
6.5
L
Awilix
2
2
3
1.75
W
Thor
1
2
7
2.25
L
Artio
Jastrocol
Artio
1
3
2
0.67
W
1
1
6
4
W
Jing Wei
T045TM4N
Jing Wei
2
1
6
5
L
Amaterasu
daddyimnot18yet
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
10,664
15,454
Taken
18,770
7,968
Mitigated
8,103
3,657
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,306
106
810
853
4,600
3,723
140
922
3,454
3,190
0
L
Anubis
Alexrasta
Anubis
1,967
0
0
704
2,806
1,131
0
1,137
1,585
10,033
0
L
Poseidon
3,310
469
70
635
2,513
724
0
650
1,823
11,264
0
W
6,447
1,477
520
344
2,704
978
1,448
1,372
1,228
0
18,656
L
Awilix
2,987
514
342
1,140
4,694
1,392
0
1,386
3,204
0
4,896
W
Thor
2,860
578
0
146
3,041
1,565
0
1,406
1,621
0
4,511
L
Artio
Jastrocol
Artio
1,391
0
1,286
1,028
6,560
3,383
0
1,088
5,450
1,770
0
W
3,572
35
233
125
2,471
652
989
1,391
1,062
8,226
0
W
Jing Wei
T045TM4N
Jing Wei
3,025
2,319
226
400
2,638
1,050
1,297
1,071
1,421
0
7,028
L
Amaterasu
daddyimnot18yet
Amaterasu
1,009
164
18
69
2,197
1,473
0
1,255
830
0
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
26,131
51
Minions Killed
44
0
Camps Cleared
0
492,392
Distance Traveled
414,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,350
1,070
1
0
0
97,825
0
L
Anubis
5,469
1,094
18
4
0
95,526
0
L
Poseidon
5,428
1,086
18
4
0
102,311
0
W
Medusa
7,053
1,411
35
7
0
105,575
1
L
Awilix
5,613
1,123
6
1
0
97,364
0
W
Thor
5,840
1,168
1
0
0
92,378
2
L
Artio
5,123
1,025
1
0
0
79,293
1
W
Scylla
5,878
1,176
6
1
0
95,425
0
W
Jing Wei
6,288
1,258
8
2
0
101,189
0
L
Amaterasu
4,498
900
1
0
0
40,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role