Player Matchup

Ymir
Ymir
AmandaTorner
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Hercules
Hercules
Doon9025
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
killersenjy
The Morrigan
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
59W - 60L
1,375 Elo+
Solo
Achilles
Achilles
pitodeleche33
Achilles
Level 29
God Stats
1W - 3L
1,082 SR
Queue Stats
122W - 159L
1,343 Elo+
Solo
Medusa
Medusa
rouless10
Medusa
Level 27
God Stats
34W - 12L
1,599 SR
Queue Stats
81W - 70L
1,409 Elo+
Solo
Team Averages
Level 24
1,398 SR
1,365 Elo+

VS

Team Averages
Level 32
1,434 SR
1,416 Elo+
Ymir
Ymir
Blaster47
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Agni
Agni
Eesticoca
Agni
Level 122
God Stats
1W - 0L
1,338 SR
Queue Stats
55W - 56L
1,531 Elo+
Party 2
Neith
Neith
SiberianSilence
Neith
Level 8
God Stats
1W - 3L
1,256 SR
Queue Stats
24W - 24L
1,130 Elo+
Solo
Bellona
Bellona
jotutvus
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Da Ji
Da Ji
trandossian
Da Ji
Level 28
God Stats
6W - 3L
1,574 SR
Queue Stats
107W - 100L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,032
359
677
10,153
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Doon9025
Hercules
7
0 / 6 / 0
4,991
357
1,896
14,012
4,580
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
killersenjy
The Morrigan
10
0 / 7 / 0
5,944
425
1,336
7,306
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
pitodeleche33
Achilles
11
6 / 4 / 0
7,894
564
6,353
10,337
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
rouless10
Medusa
9
3 / 6 / 0
6,020
430
8,921
11,120
2,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 11
7,154
511
5,104
9,715
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
14
13 / 2 / 6
9,079
649
15,414
6,642
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
6 / 3 / 8
7,141
510
6,245
4,544
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
jotutvus
Bellona
10
0 / 3 / 3
6,486
463
3,979
5,595
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
9 / 2 / 3
8,221
587
8,776
10,321
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
9
Kills
30
30
Deaths
10
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Ymir
2
0
11
7.5
L
Hercules
Doon9025
Hercules
0
6
0
0
W
Agni
13
2
6
8
W
6
3
8
3.33
W
Bellona
jotutvus
Bellona
0
3
3
0.5
L
The Morrigan
killersenjy
The Morrigan
0
7
0
0
L
Achilles
pitodeleche33
Achilles
6
4
0
1.5
L
Medusa
rouless10
Medusa
3
6
0
0.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
39,518
52,928
Taken
36,817
19,194
Mitigated
15,370
8,443
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
677
279
0
312
10,153
5,012
0
5,616
4,537
2,845
0
W
Ymir
5,104
1,304
0
4,995
9,715
4,549
168
677
9,038
12,490
0
L
Hercules
Doon9025
Hercules
1,896
430
118
2,031
14,012
4,580
0
5,011
8,915
0
15,839
W
Agni
15,414
1,933
0
892
6,642
1,900
572
342
6,300
59,371
0
W
6,245
1,751
0
737
4,544
1,393
180
0
4,544
0
22,349
W
Bellona
jotutvus
Bellona
3,979
1,779
0
775
5,595
4,031
462
253
5,342
0
21,883
L
The Morrigan
killersenjy
The Morrigan
1,336
463
0
716
7,306
2,288
32
3,532
3,447
28,223
2,552
L
Achilles
pitodeleche33
Achilles
6,353
2,370
0
2,244
10,337
4,330
0
2,685
7,370
0
24,889
L
Medusa
rouless10
Medusa
8,921
3,940
371
2,651
11,120
2,984
240
3,390
7,730
0
31,301
W
8,776
2,856
0
4,001
10,321
3,497
0
366
9,955
0
52,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
38,081
188
Minions Killed
282
0
Camps Cleared
0
1,196,906
Distance Traveled
1,307,594
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,032
359
7
1
0
223,859
0
W
Ymir
7,154
511
17
1
0
231,152
4
L
Hercules
4,991
357
26
2
0
260,341
1
W
Agni
9,079
649
102
7
0
267,642
1
W
Neith
7,141
510
33
2
0
261,070
3
W
Bellona
6,486
463
50
4
0
237,980
0
L
The Morrigan
5,944
425
66
5
0
212,003
3
L
Achilles
7,894
564
45
3
0
247,286
0
L
Medusa
6,020
430
44
3
0
253,417
0
W
Da Ji
8,221
587
80
6
0
309,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role