Player Matchup

Merlin
Merlin
CreativeJoker12
Merlin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 172L
1,691 Elo+
Party 2
Thanatos
Thanatos
RoyaltyOvaRichis
Thanatos
Level 28
God Stats
16W - 24L
1,318 SR
Queue Stats
219W - 248L
1,460 Elo+
Party 1
Yemoja
Yemoja
jcfogg23
Yemoja
Level 21
God Stats
8W - 14L
1,525 SR
Queue Stats
117W - 164L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
peezzyythe1
Kumbhakarna
Level 23
God Stats
7W - 12L
1,356 SR
Queue Stats
259W - 278L
1,446 Elo+
Solo
Pele
Pele
sarahjoy78
Pele
Level 3
God Stats
38W - 61L
1,743 SR
Queue Stats
144W - 230L
1,691 Elo+
Party 2
Team Averages
Level 18
1,488 SR
1,545 Elo+

VS

Team Averages
Level 8
1,502 SR
1,426 Elo+
Ra
Ra
DestructoYoshi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
Mr Nobody1795
Kuzenbo
Level 16
God Stats
4W - 4L
1,338 SR
Queue Stats
103W - 109L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
Witchqueen93793
Baba Yaga
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,355 Elo+
Solo
Geb
Geb
leonlily24
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
urink450
Olorun
Level 9
God Stats
1W - 1L
1,672 SR
Queue Stats
6W - 9L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
9,033
1,004
3,815
5,001
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 11
9,538
1,060
7,699
3,695
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
jcfogg23
Yemoja
15
3 / 0 / 16
9,223
1,025
7,355
4,331
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
peezzyythe1
Kumbhakarna
15
4 / 1 / 16
9,623
1,069
5,070
7,526
4,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
9 / 0 / 10
9,299
1,033
9,782
8,689
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

484

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,292
810
1,125
8,574
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
12
0 / 0 / 1
7,182
798
2,837
1,790
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Witchqueen93793
Baba Yaga
12
0 / 11 / 0
7,300
811
7,033
14,416
4,353
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
7,182
798
159
884
332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
urink450
Olorun
12
0 / 6 / 1
7,248
805
2,800
11,526
3,036
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
4
28
Kills
0
1
Deaths
28
65
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
0
10
1
0.05
L
Kuzenbo
0
0
1
0.5
W
8
0
11
13.5
L
Baba Yaga
Witchqueen93793
Baba Yaga
0
11
0
0
W
Yemoja
jcfogg23
Yemoja
3
0
16
11
L
0
1
1
0.5
W
Kumbhakarna
peezzyythe1
Kumbhakarna
4
1
16
12
W
9
0
10
14
L
Olorun
urink450
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
13,954
29,242
Taken
37,190
13,282
Mitigated
12,738
10,471
Healing
1,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,815
1,300
246
871
5,001
1,962
0
3,145
1,764
18,253
0
L
1,125
1,125
0
0
8,574
2,340
0
4,169
4,405
2,923
0
L
Kuzenbo
2,837
1,183
0
327
1,790
2,677
0
1,287
503
2,910
0
W
7,699
2,457
0
3,111
3,695
1,685
0
1,226
2,423
0
20,178
L
Baba Yaga
Witchqueen93793
Baba Yaga
7,033
910
0
376
14,416
4,353
0
5,532
8,884
14,662
0
W
Yemoja
jcfogg23
Yemoja
7,355
2,144
2,653
430
4,331
1,628
0
3,313
928
14,346
0
L
159
32
0
0
884
332
0
253
631
159
0
W
Kumbhakarna
peezzyythe1
Kumbhakarna
5,070
1,921
0
950
7,526
4,583
0
944
5,135
24,874
0
W
9,782
2,940
0
2,210
8,689
3,424
0
4,962
3,635
0
27,226
L
Olorun
urink450
Olorun
2,800
1,681
0
318
11,526
3,036
0
4,999
6,527
4,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
36,204
161
Minions Killed
13
5
Camps Cleared
0
878,813
Distance Traveled
332,318
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,033
1,004
37
4
0
144,911
0
L
Ra
7,292
810
0
0
0
62,279
0
L
Kuzenbo
7,182
798
0
0
0
53,790
0
W
Thanatos
9,538
1,060
28
3
3
190,526
0
L
Baba Yaga
7,300
811
10
1
0
111,051
1
W
Yemoja
9,223
1,025
22
2
0
171,682
0
L
Geb
7,182
798
0
0
0
11,907
1
W
Kumbhakarna
9,623
1,069
34
4
2
158,091
0
W
Pele
9,299
1,033
40
4
0
213,603
0
L
Olorun
7,248
805
3
0
0
93,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role